All countries — Random
Conditions
-
The following must not occur:
- Own
- State religion is hindu
- Aristocracy is at 7 or higher
-
The following must not occur:
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Stability is at 3 or higher
Description
In Hinduism, the King's duty to his people was a very serious charge. To show the King's control over the state and to show piousness, the King might throw an expensive religious ceremony, a Royal Puja. These were thrown on auspicious days as advised by astrologers and holy men. To not hold such an event on a recomended day would be seen poorly.Actions
A. It's too expensive
- -5 victory points
B. Hold a Royal Puja
- Stability +1
- -50
All countries — Random
Conditions
-
The following must not occur:
- Own
- State religion is hindu
- Aristocracy is at 7 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Stability is at 3 or higher
Description
In Hinduism, the King's duty to his people was a very serious charge. To show the King's control over the state and to show piousness, the King might throw an expensive religious ceremony, a Royal Puja. These were thrown on auspicious days as advised by astrologers and holy men. To not hold such an event on a recomended day would be seen poorly.Actions
A. It's too expensive
- -10 victory points
B. Hold a Royal Puja
- Stability +1
- -100
All countries — Random
Conditions
-
The following must not occur:
- Own
- State religion is hindu
- Aristocracy is at 7 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Stability is at 3 or higher
Description
In Hinduism, the King's duty to his people was a very serious charge. To show the King's control over the state and to show piousness, the King might throw an expensive religious ceremony, a Royal Puja. These were thrown on auspicious days as advised by astrologers and holy men. To not hold such an event on a recomended day would be seen poorly.Actions
A. Hold a Royal Puja
- Stability +1
- -100
B. It's too expensive
- -25 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- State religion is hindu
- Aristocracy is at 7 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Stability is at 3 or higher
Description
In Hinduism, the King's duty to his people was a very serious charge. To show the King's control over the state and to show piousness, the King might throw an expensive religious ceremony, a Royal Puja. These were thrown on auspicious days as advised by astrologers and holy men. To not hold such an event on a recomended day would be seen poorly.Actions
A. Hold a Royal Puja
- Stability +1
- -250
B. It's too expensive
- -50 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- State religion is hindu
- Aristocracy is at 7 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
-
The following must not occur:
- Stability is at 3 or higher
Description
In Hinduism, the King's duty to his people was a very serious charge. To show the King's control over the state and to show piousness, the King might throw an expensive religious ceremony, a Royal Puja. These were thrown on auspicious days as advised by astrologers and holy men. To not hold such an event on a recomended day would be seen poorly.Actions
A. Hold a Royal Puja
- Stability +1
- -400
B. It's too expensive
- -100 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- State religion is hindu
- Aristocracy is at 7 or higher
- Country has at least 200 non-colonial provinces
-
The following must not occur:
- Stability is at 3 or higher
Description
In Hinduism, the King's duty to his people was a very serious charge. To show the King's control over the state and to show piousness, the King might throw an expensive religious ceremony, a Royal Puja. These were thrown on auspicious days as advised by astrologers and holy men. To not hold such an event on a recomended day would be seen poorly.Actions
A. Hold a Royal Puja
- Stability +1
- -750
B. It's too expensive
- -250 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Stability is at 3 or higher
Description
A heir to the Crown has been born! Let us all rejoice!Actions
A. Celebrate!
- Stability +1
All countries — Random
Conditions
- Own
- Country is controlled by AI
Description
Actions
A. OK
All countries — Random
Conditions
- Own
- Country is controlled by AI
Description
Actions
A. OK
All countries — Random
Conditions
- Own
- Country is controlled by AI
Description
Actions
A. OK
All countries — Random
Conditions
- Own
- Country is controlled by AI
Description
Actions
A. OK
All countries — Random
Conditions
- Own
- Country is controlled by AI
Description
Actions
A. OK
All countries — Random
Conditions
- Own
- Country is controlled by AI
Description
Actions
A. OK
All countries — Random
Conditions
- Own
- Country is controlled by AI
Description
Actions
A. OK
All countries — Random
Conditions
- Own
- Country is controlled by AI
Description
Actions
A. OK
All countries — Random
Conditions
- Own
- Country is controlled by AI
Description
Actions
A. OK
All countries — Random
Conditions
- Own
- Country is controlled by AI
Description
Actions
A. OK
All countries — Random
Conditions
- Own
- Country is controlled by AI
Description
Actions
A. OK
All countries — Random
Conditions
- Own
- Country is controlled by AI
Description
Actions
A. OK
All countries — Random
Conditions
- Own
- Country is controlled by AI
Description
Actions
A. OK
All countries — Random
Conditions
- Own
- Country is controlled by AI
Description
Actions
A. OK
All countries — Random
Conditions
- Own
- Country is controlled by AI
Description
Actions
A. OK
All countries — Random
Conditions
- Own
- Country is controlled by AI
Description
Actions
A. OK
All countries — Random
Conditions
- Own
- Country is controlled by AI
Description
Actions
A. OK
All countries — Random
Conditions
- Own
- Country is controlled by AI
Description
Actions
A. OK
All countries — Random
Conditions
- Own
- Country is controlled by AI
Description
Actions
A. OK
All countries — Random
Conditions
- Own
- Country is controlled by AI
Description
Actions
A. OK
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
New farming techniques plantations irrigation and land properties organization were soon translated into increased agricultural production and therefore higher tax income for the state. However countries with backward peasantry and conservative political structure were slower than others to put progress into effect.Actions
A. OK
- +1 base manpower in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
New farming techniques plantations irrigation and land properties organization were soon translated into increased agricultural production and therefore higher tax income for the state. However countries with backward peasantry and conservative political structure were slower than others to put progress into effect.Actions
A. OK
- +1 base manpower in a random province
- +1 base manpower in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
New farming techniques plantations irrigation and land properties organization were soon translated into increased agricultural production and therefore higher tax income for the state. However countries with backward peasantry and conservative political structure were slower than others to put progress into effect.Actions
A. OK
- +1 base manpower in a random province
- +1 base manpower in a random province
- +1 base manpower in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
New farming techniques plantations irrigation and land properties organization were soon translated into increased agricultural production and therefore higher tax income for the state. However countries with backward peasantry and conservative political structure were slower than others to put progress into effect.Actions
A. OK
- +1 base manpower in a random province
- +1 base manpower in a random province
- +1 base manpower in a random province
- +1 base manpower in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 200 non-colonial provinces
Description
New farming techniques plantations irrigation and land properties organization were soon translated into increased agricultural production and therefore higher tax income for the state. However countries with backward peasantry and conservative political structure were slower than others to put progress into effect.Actions
A. OK
- +1 base manpower in a random province
- +1 base manpower in a random province
- +1 base manpower in a random province
- +1 base manpower in a random province
- +1 base manpower in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Aristocracy is at 9 or higher
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Noble families were the bulwark of power during these times. Assassination of a powerful house leader was seen as a critical blow to those families' fortunes. With the rise of religious strife, assassinations of rival religion's nobles became increasingly common.Actions
A. OK
- Stability -3
- A random province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Aristocracy is at 8 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Noble families were the bulwark of power during these times. Assassination of a powerful house leader was seen as a critical blow to those families' fortunes. With the rise of religious strife, assassinations of rival religion's nobles became increasingly common.Actions
A. OK
- Stability -2
- A random province revolts
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Aristocracy is at 7 or higher
- Country has at least 30 non-colonial provinces
Description
Noble families were the bulwark of power during these times. Assassination of a powerful house leader was seen as a critical blow to those families' fortunes. With the rise of religious strife, assassinations of rival religion's nobles became increasingly common.Actions
A. OK
- Stability -1
- A random province revolts
- The same province revolts
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
-
The following must not occur:
- Stability is at 3 or higher
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
The lack of good maps or the tools to create accurate maps would occasionally lead to overlapping claims of authority in border regions. These disputes were usually over very marginal areas but could serve as a point of friction when monarchs decided to press the issue.Actions
A. Press Issue
- Stability -1
- Gain a temporary casus belli against a random country for 6 months
- -25 relations with the same country
B. Settle Issue
- Stability +1
- +40 relations with the same country
- -50
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
-
The following must not occur:
- Stability is at 3 or higher
- Country has at least 9 non-colonial provinces
Description
The lack of good maps or the tools to create accurate maps would occasionally lead to overlapping claims of authority in border regions. These disputes were usually over very marginal areas but could serve as a point of friction when monarchs decided to press the issue.Actions
A. Settle Issue
- Stability +1
- +40 relations with a random country
- -50
B. Press Issue
- Stability -1
- Gain a temporary casus belli against the same country for 6 months
- -25 relations with the same country
All countries — Random
Conditions
-
The following must not occur:
- Own
- Trade tech is at 2 or higher
- Aristocracy is at 2 or higher
-
The following must not occur:
- Aristocracy is at 10 or higher
Description
The Bourgeoisie class grew increasing resentful of the power of the noble families and particularly their lack of opportunities in the higher ranks of government. One route into power was to marry into poor but well titled noble families. The other was to pry open positions in government circles.Actions
A. Grant
- Aristocracy -1
B. Deny
- Aristocracy +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- Trade tech is at 2 or higher
- Aristocracy is at 2 or higher
-
The following must not occur:
- Aristocracy is at 10 or higher
Description
The Bourgeoisie class grew increasing resentful of the power of the noble families and particularly their lack of opportunities in the higher ranks of government. One route into power was to marry into poor but well titled noble families. The other was to pry open positions in government circles.Actions
A. Grant
- Aristocracy -1
B. Deny
- Aristocracy +1
All countries — Random
Conditions
-
The following must not occur:
- Own
-
At least one of the following must occur:
- State religion is confucian
- State religion is buddhist
Description
Some people were so devout in their religion that they set out to help the poor and heal the sick. They were often called buddhas for their acts and were sometimes even believed to perform miracles.Actions
A. OK
- Stability +1
- Global revolt risk -1 for 12 months
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Country is not at war
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Aristocracy is at 10 or higher
-
The following must not occur:
- Centralization is at 10 or higher
- Infrastructure tech is at 1 or higher
Description
Monarchs struggles with ways to subdue the nobility. The rise of firearms reduced the nobles' role as warriors but left them with in the eyes of the monarchs too much idle time. Some monarchs created great new palaces with elaborate court rituals to dazzle the nobles and keep them occupied. Versailles is the greatest expression of this movement.Actions
A. Don't build it
- -50 victory points
B. Build the Palace
- -500
- Aristocracy +1
- Centralization +1
- +25 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Country is not at war
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Aristocracy is at 10 or higher
-
The following must not occur:
- Centralization is at 10 or higher
- Infrastructure tech is at 1 or higher
Description
Monarchs struggles with ways to subdue the nobility. The rise of firearms reduced the nobles' role as warriors but left them with in the eyes of the monarchs too much idle time. Some monarchs created great new palaces with elaborate court rituals to dazzle the nobles and keep them occupied. Versailles is the greatest expression of this movement.Actions
A. Build the Palace
- -500
- Aristocracy +1
- Centralization +1
- +25 victory points
B. Don't build it
- -50 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
As time passes, people from all over the country are attracted to the capital in the quest for wealth, glory, or work.Actions
A. Welcome!
- +250 population in the capital province
- +25
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
As time passes, people from all over the country are attracted to the capital in the quest for wealth, glory, or work.Actions
A. Welcome!
- +325 population in the capital province
- +35
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
As time passes, people from all over the country are attracted to the capital in the quest for wealth, glory, or work.Actions
A. Welcome!
- +500 population in the capital province
- +50
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
As time passes, people from all over the country are attracted to the capital in the quest for wealth, glory, or work.Actions
A. Welcome!
- +750 population in the capital province
- +75
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
As time passes, people from all over the country are attracted to the capital in the quest for wealth, glory, or work.Actions
A. Welcome!
- +1000 population in the capital province
- +100
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 200 non-colonial provinces
Description
As time passes, people from all over the country are attracted to the capital in the quest for wealth, glory, or work.Actions
A. Welcome!
- +1500 population in the capital province
- +150
All countries — Random
Conditions
-
The following must not occur:
- Own
- Centralization is at 6 or higher
- Country has at least 2 non-colonial provinces
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
As time passes, people from all over the country are attracted to the capital in the quest for wealth, glory, or work.Actions
A. Welcome!
- +250 population in the capital province
- +25
All countries — Random
Conditions
-
The following must not occur:
- Own
- Centralization is at 6 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
As time passes, people from all over the country are attracted to the capital in the quest for wealth, glory, or work.Actions
A. Welcome!
- +350 population in the capital province
- +35
All countries — Random
Conditions
-
The following must not occur:
- Own
- Centralization is at 6 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
As time passes, people from all over the country are attracted to the capital in the quest for wealth, glory, or work.Actions
A. Welcome!
- +500 population in the capital province
- +50
All countries — Random
Conditions
-
The following must not occur:
- Own
- Centralization is at 6 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
As time passes, people from all over the country are attracted to the capital in the quest for wealth, glory, or work.Actions
A. Welcome!
- +750 population in the capital province
- +75
All countries — Random
Conditions
-
The following must not occur:
- Own
- Centralization is at 6 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
As time passes, people from all over the country are attracted to the capital in the quest for wealth, glory, or work.Actions
A. Welcome!
- +1000 population in the capital province
- +100
All countries — Random
Conditions
-
The following must not occur:
- Own
- Centralization is at 6 or higher
- Country has at least 200 non-colonial provinces
Description
As time passes, people from all over the country are attracted to the capital in the quest for wealth, glory, or work.Actions
A. Welcome!
- +1500 population in the capital province
- +150
All countries — Random
Conditions
-
The following must not occur:
- Own
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is orthodox
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
Noble families were often granted control over church lands and appointment in many states in exchange for cash contributions to the crown's efforts. The crown, of course, lost control over some revenues this way in exhange for a short term boost in revenue.Actions
A. Decline
- -5 victory points
B. Accept
- -1 base tax value in a random province
- +100
All countries — Random
Conditions
-
The following must not occur:
- Own
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is orthodox
- Country has at least 4 non-colonial provinces
Description
Noble families were often granted control over church lands and appointment in many states in exchange for cash contributions to the crown's efforts. The crown, of course, lost control over some revenues this way in exhange for a short term boost in revenue.Actions
A. Accept
- -1 base tax value in a random province
- +100
B. Decline
- -5 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Innovativeness is at 10 or higher
-
The following must not occur:
- Infrastructure tech is at 10 or higher
-
At least one of the following must occur:
- State religion is sunni
- State religion is shia
- State religion is buddhist
- State religion is confucian
Description
Our advisors recommend that we charter a new University to support science and development. Should we heed their advise?Actions
A. No
- -50 victory points
B. Yes
- Infrastructure tech investment: +250
- Innovativeness +1
- -200
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Innovativeness is at 10 or higher
-
The following must not occur:
- Infrastructure tech is at 10 or higher
-
At least one of the following must occur:
- State religion is sunni
- State religion is shia
- State religion is buddhist
- State religion is confucian
Description
Our advisors recommend that we charter a new University to support science and development. Should we heed their advise?Actions
A. No
- -50 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Innovativeness is at 10 or higher
-
The following must not occur:
- Infrastructure tech is at 10 or higher
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is protestant
- State religion is reformed
- State religion is orthodox
Description
Our advisors recommend that we charter a new University to support science and development. Should we heed their advise?Actions
A. Yes
- Infrastructure tech investment: +250
- Innovativeness +1
- -200
B. No
- -50 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
- Country has at least 4 non-colonial provinces
- Centralization is at 2 or higher
Description
Urban dwellers had always existed under a different code of rules than their rural brethren - even in the same state. Just as monarchs looked to curb the privileges of nobles they often tried to bring cities under more uniform rules and regulations. The cities often resisted these efforts.Actions
A. Deny Old Rights
- Stability -2
B. Accept
- Centralization -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
- Country has at least 4 non-colonial provinces
- Aristocracy is at 4 or higher
- Centralization is at 6 or higher
Description
Urban dwellers had always existed under a different code of rules than their rural brethren - even in the same state. Just as monarchs looked to curb the privileges of nobles they often tried to bring cities under more uniform rules and regulations. The cities often resisted these efforts.Actions
A. Deny Old Rights
- Stability -2
B. Accept
- Centralization -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Innovativeness is at 6 or higher
-
The following must not occur:
- Innovativeness is at 9 or higher
- Country has at least 80 non-colonial provinces
Description
Now that our empire extends beyond its original borders, many citizens feel that it is right for them to gain more autonomy in their day-to-day rule.Actions
A. Give in to their demands
- Stability -1
- Centralization -1
- Aristocracy -1
- Serfdom -2
- -6 colonists
- -6 missionaries
- Global revolt risk +5 for 24 months
- A random province revolts
- A random province revolts
- -1 base tax value in a random province
- -1 base manpower in the same province
- -1 base tax value in a random province
- -1 base manpower in the same province
B. We will remain a tightly-bound empire
- Stability -2
- Serfdom +1
- Global revolt risk +5 for 96 months
- A random province revolts
- A random province revolts
- Create a colonial revolt in a random province
- Create a colonial revolt in a random province
- Create a religious revolt in a random province
- Create a religious revolt in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Country has at least 80 non-colonial provinces
- Innovativeness is at 9 or higher
Description
Now that our empire extends beyond its original borders, many citizens feel that it is right for them to gain more autonomy in their day-to-day rule.Actions
A. Give in to their demands
- Stability -1
- Centralization -1
- Aristocracy -1
- Serfdom -2
- -6 colonists
- -6 missionaries
- Global revolt risk +5 for 24 months
- A random province revolts
- A random province revolts
- A random province revolts
- -1 base tax value in a random province
- -1 base manpower in the same province
- -1 base tax value in a random province
- -1 base manpower in the same province
- -1 base tax value in a random province
- -1 base manpower in the same province
- -1 base tax value in a random province
- -1 base manpower in the same province
B. We will remain a tightly-bound empire
- Stability -2
- Serfdom +1
- Global revolt risk +5 for 96 months
- A random province revolts
- A random province revolts
- A random province revolts
- Create a colonial revolt in a random province
- Create a colonial revolt in a random province
- Create a colonial revolt in a random province
- Create a religious revolt in a random province
- Create a religious revolt in a random province
- Create a religious revolt in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Stability is at 0 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
In desperate times, people occasionally turned against the authorities, engaging in banditry and killing minor officials.Actions
A. First, we kill all the lawyers
- Stability -1
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Stability is at 0 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
In desperate times, people occasionally turned against the authorities, engaging in banditry and killing minor officials.Actions
A. First, we kill all the lawyers
- Stability -1
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Stability is at 0 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
In desperate times, people occasionally turned against the authorities, engaging in banditry and killing minor officials.Actions
A. First, we kill all the lawyers
- Stability -1
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Stability is at 0 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
In desperate times, people occasionally turned against the authorities, engaging in banditry and killing minor officials.Actions
A. First, we kill all the lawyers
- Stability -1
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Stability is at 0 or higher
- Country has at least 200 non-colonial provinces
Description
In desperate times, people occasionally turned against the authorities, engaging in banditry and killing minor officials.Actions
A. First, we kill all the lawyers
- Stability -1
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Badboy is at 40 or higher
-
The following must not occur:
- Stability is at 0 or higher
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
In desperate times, people occasionally turned against the authorities, engaging in banditry and killing minor officials.Actions
A. First, we kill all the lawyers
- Stability -1
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Badboy is at 40 or higher
-
The following must not occur:
- Stability is at 0 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
In desperate times, people occasionally turned against the authorities, engaging in banditry and killing minor officials.Actions
A. First, we kill all the lawyers
- Stability -1
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Badboy is at 40 or higher
-
The following must not occur:
- Stability is at 0 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
In desperate times, people occasionally turned against the authorities, engaging in banditry and killing minor officials.Actions
A. First, we kill all the lawyers
- Stability -1
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Badboy is at 40 or higher
-
The following must not occur:
- Stability is at 0 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
In desperate times, people occasionally turned against the authorities, engaging in banditry and killing minor officials.Actions
A. First, we kill all the lawyers
- Stability -1
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Badboy is at 40 or higher
-
The following must not occur:
- Stability is at 0 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
In desperate times, people occasionally turned against the authorities, engaging in banditry and killing minor officials.Actions
A. First, we kill all the lawyers
- Stability -1
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Badboy is at 40 or higher
-
The following must not occur:
- Stability is at 0 or higher
- Country has at least 200 non-colonial provinces
Description
In desperate times, people occasionally turned against the authorities, engaging in banditry and killing minor officials.Actions
A. First, we kill all the lawyers
- Stability -1
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
- Lose courthouse in a random province
- Lose bailiff in the same province
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Country has at least 3 non-colonial provinces
- Innovativeness is at 2 or higher
- Centralization is at 2 or higher
-
The following must not occur:
- Innovativeness is at 6 or higher
-
The following must not occur:
- Country has at least 4 non-colonial provinces
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is shia
Description
While there were certain advantages to having a powerful clergy, it could prove most inconvenient when they meddled in politics. Some even dared chastise the monarch openly for minor religious infractions like adultery, murder, or greed, to name a few.Actions
A. Cave in to their demands
- Centralization -1
- Monarch's diplomatic skill -2 for 30 months
- Monarch's administrative skill -2 for 30 months
- Monarch's military skill -2 for 30 months
B. I want their heads on a platter!
- Stability -2
- Global revolt risk +3 for 60 months
- A random province revolts
- -2 missionaries
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 3 non-colonial provinces
- Innovativeness is at 2 or higher
- Centralization is at 2 or higher
-
The following must not occur:
- Innovativeness is at 6 or higher
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is shia
Description
While there were certain advantages to having a powerful clergy, it could prove most inconvenient when they meddled in politics. Some even dared chastise the monarch openly for minor religious infractions like adultery, murder, or greed, to name a few.Actions
A. Cave in to their demands
- Centralization -1
- Monarch's diplomatic skill -2 for 30 months
- Monarch's administrative skill -2 for 30 months
- Monarch's military skill -2 for 30 months
B. I want their heads on a platter!
- Stability -1
- Global revolt risk +3 for 60 months
- A random province revolts
- -2 missionaries
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Badboy is at 40 or higher
- Innovativeness is at 2 or higher
- Centralization is at 2 or higher
-
The following must not occur:
- Innovativeness is at 6 or higher
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is shia
Description
While there were certain advantages to having a powerful clergy, it could prove most inconvenient when they meddled in politics. Some even dared chastise the monarch openly for minor religious infractions like adultery, murder, or greed, to name a few.Actions
A. Cave in to their demands
- Centralization -1
- Monarch's diplomatic skill -2 for 30 months
- Monarch's administrative skill -2 for 30 months
- Monarch's military skill -2 for 30 months
B. I want their heads on a platter!
- Stability -1
- Global revolt risk +3 for 60 months
- A random province revolts
- -2 missionaries
All countries — Random
Conditions
-
The following must not occur:
- Own
-
At least one of the following must occur:
- State religion is protestant
- State religion is reformed
- State religion is sunni
- State religion is shia
- State religion is pagan
Description
Some people were so devout in their religion that they set out to help the poor and heal the sick. They were even believed to perform miracles.Actions
A. OK
- Stability +1
- Global revolt risk -1 for 12 months
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1550 or later
- Capital is on continent Europe
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Colonial expansion led to a growing desire among people to move from their homeland to the New World in search of a new better life or to achieve fame and wealth through exploration colonization and conquest.Actions
A. OK
- Gain a conquistador in a random province
- +2 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1550 or later
- Capital is on continent Europe
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Colonial expansion led to a growing desire among people to move from their homeland to the New World in search of a new better life or to achieve fame and wealth through exploration colonization and conquest.Actions
A. OK
- Gain a conquistador in a random province
- +3 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1550 or later
- Capital is on continent Europe
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Colonial expansion led to a growing desire among people to move from their homeland to the New World in search of a new better life or to achieve fame and wealth through exploration colonization and conquest.Actions
A. OK
- Gain a conquistador in a random province
- +4 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1550 or later
- Capital is on continent Europe
- Country has at least 200 non-colonial provinces
Description
Colonial expansion led to a growing desire among people to move from their homeland to the New World in search of a new better life or to achieve fame and wealth through exploration colonization and conquest.Actions
A. OK
- Gain a conquistador in a random province
- +5 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1600 or later
- Capital is on continent Europe
-
The following must not occur:
- Innovativeness is at 4 or higher
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Colonial expansion led to a growing desire among people to move from their homeland to the New World in search of a new better life or to achieve fame and wealth through exploration colonization and conquest.Actions
A. OK
- Gain a conquistador in a random province
- +2 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1600 or later
- Capital is on continent Europe
-
The following must not occur:
- Innovativeness is at 4 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Colonial expansion led to a growing desire among people to move from their homeland to the New World in search of a new better life or to achieve fame and wealth through exploration colonization and conquest.Actions
A. OK
- Gain a conquistador in a random province
- +3 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1600 or later
- Capital is on continent Europe
-
The following must not occur:
- Innovativeness is at 4 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Colonial expansion led to a growing desire among people to move from their homeland to the New World in search of a new better life or to achieve fame and wealth through exploration colonization and conquest.Actions
A. OK
- Gain a conquistador in a random province
- +4 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1600 or later
- Capital is on continent Europe
-
The following must not occur:
- Innovativeness is at 4 or higher
- Country has at least 200 non-colonial provinces
Description
Colonial expansion led to a growing desire among people to move from their homeland to the New World in search of a new better life or to achieve fame and wealth through exploration colonization and conquest.Actions
A. OK
- Gain a conquistador in a random province
- +5 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
From time to time the colonists rebelled due to high taxes or duties lack of attention or cruel Governors. Similarly white men's oppression led to outbursts of native rebellion or slave revolts.Actions
A. OK
- Create a colonial revolt in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
From time to time the colonists rebelled due to high taxes or duties lack of attention or cruel Governors. Similarly white men's oppression led to outbursts of native rebellion or slave revolts.Actions
A. OK
- Create a colonial revolt in a random province
- Create a colonial revolt in a random province
- Create a colonial revolt in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
From time to time the colonists rebelled due to high taxes or duties lack of attention or cruel Governors. Similarly white men's oppression led to outbursts of native rebellion or slave revolts.Actions
A. OK
- Create a colonial revolt in a random province
- Create a colonial revolt in the same province
- Create a colonial revolt in a random province
- Create a colonial revolt in the same province
- Create a colonial revolt in a random province
- Create a colonial revolt in the same province
- Create a colonial revolt in a random province
- Create a colonial revolt in the same province
- Create a colonial revolt in a random province
- Create a colonial revolt in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 200 non-colonial provinces
Description
From time to time the colonists rebelled due to high taxes or duties lack of attention or cruel Governors. Similarly white men's oppression led to outbursts of native rebellion or slave revolts.Actions
A. OK
- Create a colonial revolt in a random province
- Create a colonial revolt in the same province
- Create a colonial revolt in the same province
- Create a colonial revolt in a random province
- Create a colonial revolt in the same province
- Create a colonial revolt in the same province
- Create a colonial revolt in a random province
- Create a colonial revolt in the same province
- Create a colonial revolt in the same province
- Create a colonial revolt in a random province
- Create a colonial revolt in the same province
- Create a colonial revolt in the same province
- Create a colonial revolt in a random province
- Create a colonial revolt in the same province
- Create a colonial revolt in the same province
- Create a colonial revolt in a random province
- Create a colonial revolt in the same province
- Create a colonial revolt in the same province
- Create a colonial revolt in a random province
- Create a colonial revolt in the same province
- Create a colonial revolt in the same province
- Create a colonial revolt in a random province
- Create a colonial revolt in the same province
- Create a colonial revolt in the same province
- Create a colonial revolt in a random province
- Create a colonial revolt in the same province
- Create a colonial revolt in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Centralization is at 6 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
From time to time the colonists rebelled due to high taxes or duties lack of attention or cruel Governors. Similarly white men's oppression led to outbursts of native rebellion or slave revolts.Actions
A. OK
- Create a colonial revolt in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Centralization is at 6 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
From time to time the colonists rebelled due to high taxes or duties lack of attention or cruel Governors. Similarly white men's oppression led to outbursts of native rebellion or slave revolts.Actions
A. OK
- Create a colonial revolt in a random province
- Create a colonial revolt in a random province
- Create a colonial revolt in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Centralization is at 6 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
From time to time the colonists rebelled due to high taxes or duties lack of attention or cruel Governors. Similarly white men's oppression led to outbursts of native rebellion or slave revolts.Actions
A. OK
- Create a colonial revolt in a random province
- Create a colonial revolt in the same province
- Create a colonial revolt in a random province
- Create a colonial revolt in the same province
- Create a colonial revolt in a random province
- Create a colonial revolt in the same province
- Create a colonial revolt in a random province
- Create a colonial revolt in the same province
- Create a colonial revolt in a random province
- Create a colonial revolt in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Centralization is at 6 or higher
- Country has at least 200 non-colonial provinces
Description
From time to time the colonists rebelled due to high taxes or duties lack of attention or cruel Governors. Similarly white men's oppression led to outbursts of native rebellion or slave revolts.Actions
A. OK
- Create a colonial revolt in a random province
- Create a colonial revolt in the same province
- Create a colonial revolt in the same province
- Create a colonial revolt in a random province
- Create a colonial revolt in the same province
- Create a colonial revolt in the same province
- Create a colonial revolt in a random province
- Create a colonial revolt in the same province
- Create a colonial revolt in the same province
- Create a colonial revolt in a random province
- Create a colonial revolt in the same province
- Create a colonial revolt in the same province
- Create a colonial revolt in a random province
- Create a colonial revolt in the same province
- Create a colonial revolt in the same province
- Create a colonial revolt in a random province
- Create a colonial revolt in the same province
- Create a colonial revolt in the same province
- Create a colonial revolt in a random province
- Create a colonial revolt in the same province
- Create a colonial revolt in the same province
- Create a colonial revolt in a random province
- Create a colonial revolt in the same province
- Create a colonial revolt in the same province
- Create a colonial revolt in a random province
- Create a colonial revolt in the same province
- Create a colonial revolt in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Stability is at 3 or higher
-
At least one of the following must occur:
- State religion is buddhist
- State religion is confucian
Description
Our advisors recommend that we commission a new Buddhist Temple in honor of the newly declared Buddha. Should we heed their advise?Actions
A. No, there are enough temples already.
- -20 victory points
B. Yes! We should honor this new Budha!
- Stability +2
- -200
- +1 missionaries
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Stability is at 3 or higher
-
At least one of the following must occur:
- State religion is buddhist
- State religion is confucian
Description
Our advisors recommend that we commission a new Buddhist Temple in honor of the newly declared Buddha. Should we heed their advise?Actions
A. Yes! We should honor this new Budha!
- Stability +2
- -200
- +1 missionaries
B. No, there are enough temples already.
- -20 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is protestant
- State religion is reformed
- State religion is orthodox
Description
Our advisors recommend that we commission a new Cathedral to the greater glory of God and Christianity. Should we heed their advise?Actions
A. No
- -20 victory points
B. Yes
- Stability +2
- -200
- +1 missionaries
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Stability is at 3 or higher
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is protestant
- State religion is reformed
- State religion is orthodox
Description
Our advisors recommend that we commission a new Cathedral to the greater glory of God and Christianity. Should we heed their advise?Actions
A. Yes
- Stability +2
- -200
- +1 missionaries
B. No
- -20 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Stability is at 3 or higher
- State religion is hindu
Description
Our Brahman advisors recommend that we commission a new Hindu Temple in honor of a recently named guru. Should we heed their advise?Actions
A. Yes! We should honor this new guru!
- -20 victory points
B. No, there are enough temples already.
- Stability +2
- -200
- +1 missionaries
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Stability is at 3 or higher
- State religion is hindu
Description
Our Brahman advisors recommend that we commission a new Hindu Temple in honor of a recently named guru. Should we heed their advise?Actions
A. Yes! We should honor this new guru!
- Stability +2
- -200
- +1 missionaries
B. No, there are enough temples already.
- -20 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Stability is at 3 or higher
- State religion is pagan
Description
Our religious advisors recommend that we commission a new temple in honor of a recently named cleric. Should we heed their advise?Actions
A. No, there are enough temples already.
- -20 victory points
B. Yes! We should honor this new cleric!
- Stability +2
- -200
- +1 missionaries
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Stability is at 3 or higher
- State religion is pagan
Description
Our religious advisors recommend that we commission a new temple in honor of a recently named cleric. Should we heed their advise?Actions
A. Yes! We should honor this new cleric!
- Stability +2
- -200
- +1 missionaries
B. No, there are enough temples already.
- -20 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Stability is at 3 or higher
-
At least one of the following must occur:
- State religion is sunni
- State religion is shia
Description
Our advisors recommend that we commission a new great Mosque to the greater glory of Allah and his prophet Mohammed. Should we heed their advise?Actions
A. No
- -20 victory points
B. Yes
- Stability +2
- -200
- +1 missionaries
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Stability is at 3 or higher
-
At least one of the following must occur:
- State religion is sunni
- State religion is shia
Description
Our advisors recommend that we commission a new great Mosque to the greater glory of Allah and his prophet Mohammed. Should we heed their advise?Actions
A. Yes
- Stability +2
- -200
- +1 missionaries
B. No
- -20 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Land tech is at 11 or higher
-
The following must not occur:
- State religion is pagan
- Land is at 5 or higher
Description
A daring adventurer and his company have put themselves at our disposal to win new land for god and country! The vast track of still unknown and unexplored lands would always attract adventurers in search of glory, fame and wealth.Actions
A. OK
- Gain a conquistador in a random province
- +2 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- Land tech is at 11 or higher
-
The following must not occur:
- State religion is pagan
- Land is at 8 or higher
Description
A daring adventurer and his company have put themselves at our disposal to win new land for god and country! The vast track of still unknown and unexplored lands would always attract adventurers in search of glory, fame and wealth.Actions
A. OK
- Gain a conquistador in a random province
- +2 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- Land tech is at 18 or higher
-
The following must not occur:
- State religion is pagan
- Land is at 6 or higher
-
The following must not occur:
- Innovativeness is at 4 or higher
Description
A daring adventurer and his company have put themselves at our disposal to win new land for god and country! The vast track of still unknown and unexplored lands would always attract adventurers in search of glory, fame and wealth.Actions
A. OK
- Gain a conquistador in a random province
- +2 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- Land tech is at 18 or higher
-
The following must not occur:
- State religion is pagan
- Land is at 8 or higher
-
The following must not occur:
- Innovativeness is at 2 or higher
Description
A daring adventurer and his company have put themselves at our disposal to win new land for god and country! The vast track of still unknown and unexplored lands would always attract adventurers in search of glory, fame and wealth.Actions
A. OK
- Gain a conquistador in a random province
- +2 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Country is not at war
- Stability is at 0 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Do to the overwhelming fear and might our country has on the rest of the world, the populace has become complacent and lax. This extends even to the military where there training suffers, fortresses are left to nature and recruitment is harder as the populace shifts its efforts elsewhere.Actions
A. But we still need the military...
- Stability +2
- Land tech investment: -500
- Naval tech investment: -500
- Infrastructure tech investment: +250
- Trade tech investment: +250
- Quality -1
- Fortress level in the capital province -2
- Fortress level in a random province -1
- Fortress level in a random province -1
- Fortress level in a random province -1
- Fortress level in a random province -2
- -3 national manpower
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Country is not at war
- Country has at least 200 non-colonial provinces
- Stability is at 0 or higher
Description
Do to the overwhelming fear and might our country has on the rest of the world, the populace has become complacent and lax. This extends even to the military where there training suffers, fortresses are left to nature and recruitment is harder as the populace shifts its efforts elsewhere.Actions
A. But we still need the military...
- Stability +3
- Land tech investment: -1000
- Naval tech investment: -1000
- Infrastructure tech investment: +500
- Trade tech investment: +500
- Quality -1
- Fortress level in the capital province -3
- Fortress level in a random province -1
- Fortress level in a random province -1
- Fortress level in a random province -1
- Fortress level in a random province -1
- Fortress level in a random province -1
- Fortress level in a random province -1
- Fortress level in a random province -2
- Fortress level in a random province -2
- Fortress level in a random province -3
- -6 national manpower
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Innovativeness is at 4 or higher
-
The following must not occur:
- State religion is confucian
Description
While often conversion to another faith was done by persuasion, sometimes zealous fanatics would get out of hand and demand conversion of a population or death.Actions
A. OK
- Stability -1
- A random province converts to the state religion
- -1000 population in the same province
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Innovativeness is at 2 or higher
-
The following must not occur:
- State religion is confucian
Description
While often conversion to another faith was done by persuasion, sometimes zealous fanatics would get out of hand and demand conversion of a population or death.Actions
A. OK
- Stability -1
- A random province converts to the state religion
- -1000 population in the same province
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Badboy is at 40 or higher
-
The following must not occur:
- Innovativeness is at 4 or higher
-
The following must not occur:
- State religion is confucian
Description
While often conversion to another faith was done by persuasion, sometimes zealous fanatics would get out of hand and demand conversion of a population or death.Actions
A. OK
- Stability -1
- A random province converts to the state religion
- -1000 population in the same province
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Badboy is at 40 or higher
-
The following must not occur:
- Innovativeness is at 2 or higher
-
The following must not occur:
- State religion is confucian
Description
While often conversion to another faith was done by persuasion, sometimes zealous fanatics would get out of hand and demand conversion of a population or death.Actions
A. OK
- Stability -1
- A random province converts to the state religion
- -1000 population in the same province
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- State religion is confucian
Description
Religious policy almost always supported by the might of Royal power was often directed at eradicating heresy. This led to massive, if not willing, conversions of the people regarded as heretics by the religious leadership.Actions
A. OK
- A random province converts to the state religion
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Innovativeness is at 3 or higher
-
The following must not occur:
- State religion is confucian
Description
Religious policy almost always supported by the might of Royal power was often directed at eradicating heresy. This led to massive, if not willing, conversions of the people regarded as heretics by the religious leadership.Actions
A. OK
- A random province converts to the state religion
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
Corruption is one of the most common and frequent factors of political and economic life as always but all the more so in feudal regimes.Actions
A. Try to eradicate the problems
- Stability -2
- -25
B. Ignore them
- +1% inflation
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Corruption is one of the most common and frequent factors of political and economic life as always but all the more so in feudal regimes.Actions
A. Try to eradicate the problems
- Stability -1
- -75
B. Ignore them
- +1% inflation
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Corruption is one of the most common and frequent factors of political and economic life as always but all the more so in feudal regimes.Actions
A. Try to eradicate the problems
- Stability -1
- -100
B. Ignore them
- +1% inflation
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Corruption is one of the most common and frequent factors of political and economic life as always but all the more so in feudal regimes.Actions
A. Try to eradicate the problems
- Stability -1
- -150
B. Ignore them
- +1% inflation
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Corruption is one of the most common and frequent factors of political and economic life as always but all the more so in feudal regimes.Actions
A. Try to eradicate the problems
- Stability -1
- -500
B. Ignore them
- +1% inflation
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 200 non-colonial provinces
Description
Corruption is one of the most common and frequent factors of political and economic life as always but all the more so in feudal regimes.Actions
A. Try to eradicate the problems
- Stability -1
- -1000
B. Ignore them
- +1% inflation
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
Corruption is one of the most common and frequent factors of political and economic life as always but all the more so in feudal regimes.Actions
A. Try to eradicate the problems
- Stability -2
- -25
B. Ignore them
- +1% inflation
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Corruption is one of the most common and frequent factors of political and economic life as always but all the more so in feudal regimes.Actions
A. Try to eradicate the problems
- Stability -1
- -75
B. Ignore them
- +1% inflation
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Corruption is one of the most common and frequent factors of political and economic life as always but all the more so in feudal regimes.Actions
A. Try to eradicate the problems
- Stability -1
- -100
B. Ignore them
- +1% inflation
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Corruption is one of the most common and frequent factors of political and economic life as always but all the more so in feudal regimes.Actions
A. Try to eradicate the problems
- Stability -1
- -150
B. Ignore them
- +1% inflation
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Corruption is one of the most common and frequent factors of political and economic life as always but all the more so in feudal regimes.Actions
A. Try to eradicate the problems
- Stability -1
- -500
B. Ignore them
- +1% inflation
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 200 non-colonial provinces
Description
Corruption is one of the most common and frequent factors of political and economic life as always but all the more so in feudal regimes.Actions
A. Try to eradicate the problems
- Stability -1
- -1000
B. Ignore them
- +1% inflation
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1650 or later
- Centralization is at 3 or higher
-
The following must not occur:
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- State religion is pagan
- Infrastructure tech is at 7 or higher
Description
The creation of a centralized state bank brought serious improvement to the economic life of a country, as it helped stabilize the currency and regulate the state budgets.Actions
A. OK
- -3% inflation
- +75
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1650 or later
- Centralization is at 3 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- State religion is pagan
- Infrastructure tech is at 7 or higher
Description
The creation of a centralized state bank brought serious improvement to the economic life of a country, as it helped stabilize the currency and regulate the state budgets.Actions
A. OK
- -3% inflation
- +150
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1650 or later
- Centralization is at 3 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- State religion is pagan
- Infrastructure tech is at 7 or higher
Description
The creation of a centralized state bank brought serious improvement to the economic life of a country, as it helped stabilize the currency and regulate the state budgets.Actions
A. OK
- -3% inflation
- +200
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1650 or later
- Centralization is at 3 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- State religion is pagan
- Infrastructure tech is at 7 or higher
Description
The creation of a centralized state bank brought serious improvement to the economic life of a country, as it helped stabilize the currency and regulate the state budgets.Actions
A. OK
- -3% inflation
- +300
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1650 or later
- Centralization is at 3 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
-
The following must not occur:
- State religion is pagan
- Infrastructure tech is at 7 or higher
Description
The creation of a centralized state bank brought serious improvement to the economic life of a country, as it helped stabilize the currency and regulate the state budgets.Actions
A. OK
- -3% inflation
- +500
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1650 or later
- Centralization is at 3 or higher
- Country has at least 200 non-colonial provinces
-
The following must not occur:
- State religion is pagan
- Infrastructure tech is at 7 or higher
Description
The creation of a centralized state bank brought serious improvement to the economic life of a country, as it helped stabilize the currency and regulate the state budgets.Actions
A. OK
- -3% inflation
- +1000
All countries — Random
Conditions
-
The following must not occur:
- Own
- Capital is on continent Asia
- Centralization is at 3 or higher
-
The following must not occur:
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- State religion is pagan
-
The following must not occur:
- It is the year 1650 or later
Description
The creation of a centralized state bank brought serious improvement to the economic life of a country, as it helped stabilize the currency and regulate the state budgets.Actions
A. OK
- -3% inflation
- +75
All countries — Random
Conditions
-
The following must not occur:
- Own
- Capital is on continent Asia
- Centralization is at 3 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- State religion is pagan
-
The following must not occur:
- It is the year 1650 or later
Description
The creation of a centralized state bank brought serious improvement to the economic life of a country, as it helped stabilize the currency and regulate the state budgets.Actions
A. OK
- -3% inflation
- +150
All countries — Random
Conditions
-
The following must not occur:
- Own
- Capital is on continent Asia
- Centralization is at 3 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- State religion is pagan
-
The following must not occur:
- It is the year 1650 or later
Description
The creation of a centralized state bank brought serious improvement to the economic life of a country, as it helped stabilize the currency and regulate the state budgets.Actions
A. OK
- -3% inflation
- +200
All countries — Random
Conditions
-
The following must not occur:
- Own
- Capital is on continent Asia
- Centralization is at 3 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- State religion is pagan
-
The following must not occur:
- It is the year 1650 or later
Description
The creation of a centralized state bank brought serious improvement to the economic life of a country, as it helped stabilize the currency and regulate the state budgets.Actions
A. OK
- -3% inflation
- +300
All countries — Random
Conditions
-
The following must not occur:
- Own
- Capital is on continent Asia
- Centralization is at 3 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
-
The following must not occur:
- State religion is pagan
-
The following must not occur:
- It is the year 1650 or later
Description
The creation of a centralized state bank brought serious improvement to the economic life of a country, as it helped stabilize the currency and regulate the state budgets.Actions
A. OK
- -3% inflation
- +500
All countries — Random
Conditions
-
The following must not occur:
- Own
- Capital is on continent Asia
- Centralization is at 3 or higher
- Country has at least 200 non-colonial provinces
-
The following must not occur:
- It is the year 1650 or later
-
The following must not occur:
- State religion is pagan
Description
The creation of a centralized state bank brought serious improvement to the economic life of a country, as it helped stabilize the currency and regulate the state budgets.Actions
A. OK
- -3% inflation
- +1000
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1650 or later
-
The following must not occur:
- Country has at least 4 non-colonial provinces
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is protestant
- State religion is reformed
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent America
Description
The creation of a Company of Trade was usually a boost to a country's economy, attracting more capital and people to overseas business ventures!Actions
A. OK
- +1 merchants
- Trade tech investment: +250
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1650 or later
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is protestant
- State religion is reformed
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent America
Description
The creation of a Company of Trade was usually a boost to a country's economy, attracting more capital and people to overseas business ventures!Actions
A. OK
- +1 merchants
- Trade tech investment: +500
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1650 or later
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is protestant
- State religion is reformed
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent America
Description
The creation of a Company of Trade was usually a boost to a country's economy, attracting more capital and people to overseas business ventures!Actions
A. OK
- +2 merchants
- Trade tech investment: +750
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1650 or later
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is protestant
- State religion is reformed
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent America
Description
The creation of a Company of Trade was usually a boost to a country's economy, attracting more capital and people to overseas business ventures!Actions
A. OK
- +2 merchants
- Trade tech investment: +1000
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1650 or later
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is protestant
- State religion is reformed
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent America
Description
The creation of a Company of Trade was usually a boost to a country's economy, attracting more capital and people to overseas business ventures!Actions
A. OK
- +3 merchants
- Trade tech investment: +2000
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1650 or later
- Country has at least 200 non-colonial provinces
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is protestant
- State religion is reformed
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent America
Description
The creation of a Company of Trade was usually a boost to a country's economy, attracting more capital and people to overseas business ventures!Actions
A. OK
- +3 merchants
- Trade tech investment: +5000
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1750 or later
- Infrastructure tech is at 7 or higher
- Trade tech is at 9 or higher
-
The following must not occur:
- Country has at least 4 non-colonial provinces
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is protestant
- State religion is reformed
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent America
Description
The creation of a Stock Exchange paved the way for the early forms of capitalism and signaled the start of easier access to financing, thereby improving the economic life of a country.Actions
A. OK
- -2% inflation
- +25
- Infrastructure tech investment: +250
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1750 or later
- Infrastructure tech is at 7 or higher
- Trade tech is at 9 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is protestant
- State religion is reformed
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent America
Description
The creation of a Stock Exchange paved the way for the early forms of capitalism and signaled the start of easier access to financing, thereby improving the economic life of a country.Actions
A. OK
- -2% inflation
- +75
- Infrastructure tech investment: +500
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1750 or later
- Infrastructure tech is at 7 or higher
- Trade tech is at 9 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is protestant
- State religion is reformed
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent America
Description
The creation of a Stock Exchange paved the way for the early forms of capitalism and signaled the start of easier access to financing, thereby improving the economic life of a country.Actions
A. OK
- -2% inflation
- +100
- Infrastructure tech investment: +750
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1750 or later
- Infrastructure tech is at 7 or higher
- Trade tech is at 9 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is protestant
- State religion is reformed
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent America
Description
The creation of a Stock Exchange paved the way for the early forms of capitalism and signaled the start of easier access to financing, thereby improving the economic life of a country.Actions
A. OK
- -2% inflation
- +250
- Infrastructure tech investment: +1000
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1750 or later
- Infrastructure tech is at 7 or higher
- Trade tech is at 9 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is protestant
- State religion is reformed
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent America
Description
The creation of a Stock Exchange paved the way for the early forms of capitalism and signaled the start of easier access to financing, thereby improving the economic life of a country.Actions
A. OK
- -2% inflation
- +500
- Infrastructure tech investment: +2000
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1750 or later
- Infrastructure tech is at 7 or higher
- Trade tech is at 9 or higher
- Country has at least 200 non-colonial provinces
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is protestant
- State religion is reformed
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent America
Description
The creation of a Stock Exchange paved the way for the early forms of capitalism and signaled the start of easier access to financing, thereby improving the economic life of a country.Actions
A. OK
- -2% inflation
- +1000
- Infrastructure tech investment: +5000
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 16 non-colonial provinces
Description
In this world, nothing is certain but Death and Taxes. A certain tax collector has proven himself avaricious far beyond the norm of his profession. Executing him would sit well with the populace, but why punish success? What, then, shall be his fate?Actions
A. Death
- Stability +1
- Lose bailiff in a random province
B. Taxes
- +2 base tax value in the same province
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 16 non-colonial provinces
- Serfdom is at 4 or higher
Description
In this world, nothing is certain but Death and Taxes. A certain tax collector has proven himself avaricious far beyond the norm of his profession. Executing him would sit well with the populace, but why punish success? What, then, shall be his fate?Actions
A. Death
- Stability +1
- Lose bailiff in a random province
B. Taxes
- +2 base tax value in the same province
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
Description
Rampant inflation originating from the vast inflow of silver and gold from the new world brought the Kingdom of Spain to bankruptcy in 1557 and 1597. However economic cycles led to reduction of inflation a process called deflation.Actions
A. OK
- -2% inflation
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Capital is on continent Europe
- Country is not at war
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Aristocracy is at 10 or higher
- It is the year 1601 or later
-
The following must not occur:
- It is the year 1800 or later
Description
During the 16th and 17th centuries many european monarchs pulled down the fortifications of the nobility to reduce both their prestige and ability to wage war against the crown.Actions
A. Burn, baby, burn!
- Centralization +1
- Fortress level in a random province -1
B. Damnit! I still need them!
- Aristocracy +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Capital is on continent Europe
- Country is not at war
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Aristocracy is at 10 or higher
- It is the year 1601 or later
-
The following must not occur:
- It is the year 1800 or later
Description
During the 16th and 17th centuries many european monarchs pulled down the fortifications of the nobility to reduce both their prestige and ability to wage war against the crown.Actions
A. Burn, baby, burn!
- Centralization +1
- Fortress level in a random province -1
- Fortress level in a random province -1
- Fortress level in a random province -1
B. Damnit! I still need them!
- Aristocracy +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Capital is on continent Europe
- Country is not at war
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Aristocracy is at 10 or higher
- It is the year 1601 or later
-
The following must not occur:
- It is the year 1800 or later
Description
During the 16th and 17th centuries many european monarchs pulled down the fortifications of the nobility to reduce both their prestige and ability to wage war against the crown.Actions
A. Burn, baby, burn!
- Centralization +1
- Fortress level in a random province -1
- Fortress level in a random province -1
- Fortress level in a random province -1
- Fortress level in a random province -1
- Fortress level in a random province -1
- Fortress level in a random province -1
- Fortress level in a random province -2
- Fortress level in a random province -2
B. Damnit! I still need them!
- Aristocracy +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Country is not at war
- Badboy is at 40 or higher
-
The following must not occur:
- It is the year 1600 or later
-
The following must not occur:
- Stability is at 0 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
As our empire falls into chaos, the general morale of the military suffers. With no war to rally our troops against, they grow disgruntled. I fear this may be the beginning of the end.Actions
A. So must it be
- Stability -1
- Monarch's military skill -2 for 6 months
- Quality -1
- Lose 10000 troops in a random province
- Lose 10000 troops in a random province
- Lose 10000 troops in a random province
- Lose 10000 troops in a random province
- Lose 20000 troops in a random province
- Fortress level in a random province -1
- Fortress level in a random province -1
- Fortress level in a random province -1
- Fortress level in a random province -1
- Fortress level in a random province -2
B. Hunt down the deserters!
- Stability -3
- -500
- Lose 10000 troops in a random province
- Fortress level in a random province -1
- Global revolt risk +3 for 12 months
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Country is not at war
- Badboy is at 40 or higher
-
The following must not occur:
- It is the year 1600 or later
-
The following must not occur:
- Stability is at 0 or higher
- Country has at least 200 non-colonial provinces
Description
As our empire falls into chaos, the general morale of the military suffers. With no war to rally our troops against, they grow disgruntled. I fear this may be the beginning of the end.Actions
A. So must it be
- Stability -1
- Monarch's military skill -2 for 6 months
- Quality -1
- Lose 10000 troops in a random province
- Lose 10000 troops in a random province
- Lose 10000 troops in a random province
- Lose 10000 troops in a random province
- Lose 10000 troops in a random province
- Lose 20000 troops in a random province
- Lose 20000 troops in a random province
- Lose 20000 troops in a random province
- Lose 20000 troops in a random province
- Fortress level in a random province -1
- Fortress level in a random province -1
- Fortress level in a random province -1
- Fortress level in a random province -1
- Fortress level in a random province -1
- Fortress level in a random province -2
- Fortress level in a random province -2
- Fortress level in a random province -2
- Fortress level in a random province -2
B. Hunt down the deserters!
- Stability -3
- -1000
- Lose 10000 troops in a random province
- Lose 10000 troops in a random province
- Fortress level in a random province -1
- Fortress level in a random province -1
- Global revolt risk +3 for 12 months
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Country is not at war
- Badboy is at 50 or higher
- It is the year 1600 or later
-
The following must not occur:
- Stability is at 0 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
As our empire falls into chaos, the general morale of the military suffers. With no war to rally our troops against, they grow disgruntled. I fear this may be the beginning of the end.Actions
A. So must it be
- Stability -1
- Monarch's military skill -2 for 6 months
- Quality -1
- Lose 10000 troops in a random province
- Lose 10000 troops in a random province
- Lose 10000 troops in a random province
- Lose 10000 troops in a random province
- Lose 20000 troops in a random province
- Fortress level in a random province -1
- Fortress level in a random province -1
- Fortress level in a random province -1
- Fortress level in a random province -1
- Fortress level in a random province -2
B. Hunt down the deserters!
- Stability -3
- -500
- Lose 10000 troops in a random province
- Fortress level in a random province -1
- Global revolt risk +3 for 12 months
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Country is not at war
- Badboy is at 50 or higher
- It is the year 1600 or later
-
The following must not occur:
- Stability is at 0 or higher
- Country has at least 200 non-colonial provinces
Description
As our empire falls into chaos, the general morale of the military suffers. With no war to rally our troops against, they grow disgruntled. I fear this may be the beginning of the end.Actions
A. So must it be
- Stability -1
- Monarch's military skill -2 for 6 months
- Quality -1
- Lose 10000 troops in a random province
- Lose 10000 troops in a random province
- Lose 10000 troops in a random province
- Lose 10000 troops in a random province
- Lose 10000 troops in a random province
- Lose 20000 troops in a random province
- Lose 20000 troops in a random province
- Lose 20000 troops in a random province
- Lose 20000 troops in a random province
- Fortress level in a random province -1
- Fortress level in a random province -1
- Fortress level in a random province -1
- Fortress level in a random province -1
- Fortress level in a random province -1
- Fortress level in a random province -2
- Fortress level in a random province -2
- Fortress level in a random province -2
- Fortress level in a random province -2
B. Hunt down the deserters!
- Stability -3
- -1000
- Lose 10000 troops in a random province
- Lose 10000 troops in a random province
- Fortress level in a random province -1
- Fortress level in a random province -1
- Global revolt risk +3 for 12 months
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 30 non-colonial provinces
Description
Fire was the major source of destruction of buildings in those times, as people lacked the necessary and efficient firefighting equipment.Actions
A. OK
- Manufactory in a random province is destroyed
All countries — Random
Conditions
-
The following must not occur:
- Own
Description
Conflicts sometimes erupted following diplomatic insults.Actions
A. OK
- Gain a temporary casus belli against a random country for 6 months
- -10 relations with the same country
- -10 relations with a random country
- -10 relations with a random country
- -10 relations with a random country
- -10 relations with a random country
All countries — Random
Conditions
-
The following must not occur:
- Own
Description
Conflicts sometimes erupted following diplomatic insults.Actions
A. OK
- Gain a temporary casus belli against a random country for 12 months
- -20 relations with the same country
- -10 relations with a random country
- -10 relations with a random country
- -10 relations with a random country
- -10 relations with a random country
All countries — Random
Conditions
-
The following must not occur:
- Own
Description
Conflicts sometimes erupted following diplomatic insults.Actions
A. OK
- Gain a temporary casus belli against a random country for 18 months
- -35 relations with the same country
- -10 relations with a random country
- -10 relations with a random country
- -10 relations with a random country
- -10 relations with a random country
All countries — Random
Conditions
-
The following must not occur:
- Own
Description
Conflicts sometimes erupted following diplomatic insults.Actions
A. OK
- Gain a temporary casus belli against a random country for 24 months
- -50 relations with the same country
- -10 relations with a random country
- -10 relations with a random country
- -10 relations with a random country
- -10 relations with a random country
All countries — Random
Conditions
-
The following must not occur:
- Own
Description
Diplomacy between nations was often affected by random factors from both sides involved that were most of the time beyond the control of the foreign ministers involved.Actions
A. OK
- Monarch's diplomatic skill +1 for 4 months
- +25 relations with a random country
- +1 diplomats
All countries — Random
Conditions
-
The following must not occur:
- Own
Description
Diplomacy between nations was often affected by random factors from both sides involved that were most of the time beyond the control of the foreign ministers involved.Actions
A. OK
- Monarch's diplomatic skill +2 for 4 months
- +50 relations with a random country
- +1 diplomats
All countries — Random
Conditions
-
The following must not occur:
- Own
Description
Diplomacy between nations was often affected by random factors from both sides involved that were most of the time beyond the control of the foreign ministers involved.Actions
A. OK
- Monarch's diplomatic skill +3 for 4 months
- +100 relations with a random country
- +1 diplomats
All countries — Random
Conditions
- Ottoman Empire owns Thrace
- Ottoman Empire controls Thrace
- Country is not at war
- Capital is on continent Europe
Description
Dragoman designates the official title of a person who would function as an interpreter, translator and official guide between the Ottomans and European embassies. In the Ottoman Empire, the demand for the mediation provided by dragomans is said to have been created by the reluctance on the part of the Muslim Ottomans to learn the languages of non-Muslim nations. The office incorporated diplomatic as well as linguistic duties namely, in the Ottomans relation with Christian countries and some dragomans thus came to play crucial roles in Ottoman politics.Actions
A. Peaceful politics
- +2 merchants
- Trade tech investment: +100
- +20 relations with Ottoman Empire
All countries — Random
Conditions
- Flag [Random_MajorRef] is set
Description
Our efforts to reform and lessen the strain on our bureaucracy has been fruitful, but as time passes, even new reforms turn old...Actions
A. Thrown away money
- Clear flag "[Random_MajorRef]"
- Set flag [Random_MinorRef] for events
- Infrastructure tech investment: -10
All countries — Random
Conditions
- Flag [Random_MinorRef] is set
Description
Our efforts to reform and lessen the strain on our bureaucracy has been fruitful, but as time passes, even new reforms turn old...Actions
A. Thrown away money
- Clear flag "[Random_MinorRef]"
- Infrastructure tech investment: -5
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- Country has at least 9 non-colonial provinces
- Capital is on continent Europe
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Whether in search of faith, wealth, land, or freedom, many people emigrated to the colonies, bringing with them new crafts, skills, and unfulfilled dreams.Actions
A. So mote it be
- +1000 population in a different random province
- +1 base tax value in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- Country has at least 30 non-colonial provinces
- Capital is on continent Europe
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Whether in search of faith, wealth, land, or freedom, many people emigrated to the colonies, bringing with them new crafts, skills, and unfulfilled dreams.Actions
A. So mote it be
- +1000 population in a different random province
- +1000 population in a different random province
- +1000 population in a different random province
- +1 base tax value in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- Country has at least 80 non-colonial provinces
- Capital is on continent Europe
Description
Whether in search of faith, wealth, land, or freedom, many people emigrated to the colonies, bringing with them new crafts, skills, and unfulfilled dreams.Actions
A. So mote it be
- +1000 population in a different random province
- +1000 population in a different random province
- +1000 population in a different random province
- +1000 population in a different random province
- +1 base tax value in the same province
- +1000 population in a different random province
- +1000 population in a different random province
- +1 base tax value in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
-
At least one of the following must occur:
- State religion is sunni
- State religion is shia
-
At least one of the following must occur:
- Own Rajputana
- Own Delhi
- Own Awadh
- Own Bundelkhand
- Own Malwa
- Own Gujarat
- Own Bombay
- Own Goa
- Own Maharashtra
- Own Khandesh
- Own Gondwana
- Own Raipur
- Own Tirhut
- Own Koch
- Own Santal
- Own Ganges
- Own Howrah
- Own Bihar
- Own Odisa
- Own Berhampur
- Own Sambalpur
- Own Bastar
- Own Palakimedi
- Own Yanam
- Own Hyderabad
- Own Bangalore
- Own Mangalore
- Own Kerala
- Own Mysore
- Own Madras
- Own Pondicherry
- Own Cochin
- Own Trivandrum
- Own Madurai
- Own Chandigarh
- Own Panjab
- Own Bikaner
- Capital is on continent Asia
- Innovativeness is at 2 or higher
Description
Islam in South Asia often dropped or did not enforce the imposition of Jizya, a tax on Zimmis, non-believers who are protected by the state. Instead, in order to smooth relations with the dominantly Hindu populations, they classified them as Musta'min, protected non-Muslims exempt from Jizya. In history, however, there was always a movement from conservative factions to impose Jizya. Imposing it would bring revolts, and refusing to do so would build trust with the Hindu community, while losing it with elements of the Islamic elite.Actions
A. Don't enforce Jizya
- Trade tech investment: +50
- Infrastructure tech investment: +50
- -1 missionaries
B. Listen to the clerics
- +80
- Stability -1
- Innovativeness -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
-
At least one of the following must occur:
- State religion is sunni
- State religion is shia
-
At least one of the following must occur:
- Own Rajputana
- Own Delhi
- Own Awadh
- Own Bundelkhand
- Own Malwa
- Own Gujarat
- Own Bombay
- Own Goa
- Own Maharashtra
- Own Khandesh
- Own Gondwana
- Own Raipur
- Own Tirhut
- Own Koch
- Own Santal
- Own Ganges
- Own Howrah
- Own Bihar
- Own Odisa
- Own Berhampur
- Own Sambalpur
- Own Bastar
- Own Palakimedi
- Own Yanam
- Own Hyderabad
- Own Bangalore
- Own Mangalore
- Own Kerala
- Own Mysore
- Own Madras
- Own Pondicherry
- Own Cochin
- Own Trivandrum
- Own Madurai
- Own Chandigarh
- Own Panjab
- Own Bikaner
- Capital is on continent Asia
- Innovativeness is at 2 or higher
Description
Islam in South Asia often dropped or did not enforce the imposition of Jizya, a tax on Zimmis, non-believers who are protected by the state. Instead, in order to smooth relations with the dominantly Hindu populations, they classified them as Musta'min, protected non-Muslims exempt from Jizya. In history, however, there was always a movement from conservative factions to impose Jizya. Imposing it would bring revolts, and refusing to do so would build trust with the Hindu community, while losing it with elements of the Islamic elite.Actions
A. Don't enforce Jizya
- Trade tech investment: +50
- Infrastructure tech investment: +50
- -1 missionaries
All countries — Random
Conditions
-
The following must not occur:
- Own
- Land is at 3 or higher
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
The Army often provided a shelter for the homeless and jobless. In times of crisis, volunteers would flock to the ranks.Actions
A. OK
- +5000 infantry in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Land is at 3 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
The Army often provided a shelter for the homeless and jobless. In times of crisis, volunteers would flock to the ranks.Actions
A. OK
- +5000 infantry in a random province
- +5000 infantry in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Land is at 3 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
The Army often provided a shelter for the homeless and jobless. In times of crisis, volunteers would flock to the ranks.Actions
A. OK
- +5000 infantry in a random province
- +5000 infantry in a random province
- +5000 infantry in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Land is at 3 or higher
- Country has at least 200 non-colonial provinces
Description
The Army often provided a shelter for the homeless and jobless. In times of crisis, volunteers would flock to the ranks.Actions
A. OK
- +5000 infantry in a random province
- +5000 infantry in a random province
- +5000 infantry in a random province
- +5000 infantry in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Land is at 3 or higher
-
The following must not occur:
- Offensive Doctrine is at 4 or higher
- Land tech is at 7 or higher
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
The Army often provided a shelter for the homeless and jobless. In times of crisis, volunteers would flock to the ranks.Actions
A. OK
- +30 artillery in a random province
- +3000 infantry in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Land is at 3 or higher
-
The following must not occur:
- Offensive Doctrine is at 4 or higher
- Land tech is at 7 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
The Army often provided a shelter for the homeless and jobless. In times of crisis, volunteers would flock to the ranks.Actions
A. OK
- +20 artillery in a random province
- +3000 infantry in the same province
- +20 artillery in a random province
- +3000 infantry in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Land is at 3 or higher
-
The following must not occur:
- Offensive Doctrine is at 4 or higher
- Land tech is at 7 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
The Army often provided a shelter for the homeless and jobless. In times of crisis, volunteers would flock to the ranks.Actions
A. OK
- +30 artillery in a random province
- +3000 infantry in the same province
- +30 artillery in a random province
- +3000 infantry in the same province
- +30 artillery in a random province
- +3000 infantry in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Land is at 3 or higher
-
The following must not occur:
- Offensive Doctrine is at 4 or higher
- Land tech is at 7 or higher
- Country has at least 200 non-colonial provinces
Description
The Army often provided a shelter for the homeless and jobless. In times of crisis, volunteers would flock to the ranks.Actions
A. OK
- +30 artillery in a random province
- +3000 infantry in the same province
- +30 artillery in a random province
- +3000 infantry in the same province
- +30 artillery in a random province
- +3000 infantry in the same province
- +30 artillery in a random province
- +3000 infantry in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Land is at 3 or higher
- Aristocracy is at 7 or higher
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
The Army often provided a shelter for the homeless and jobless. In times of crisis, volunteers would flock to the ranks.Actions
A. OK
- +5000 cavalry in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Land is at 3 or higher
- Aristocracy is at 7 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
The Army often provided a shelter for the homeless and jobless. In times of crisis, volunteers would flock to the ranks.Actions
A. OK
- +5000 cavalry in a random province
- +5000 cavalry in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Land is at 3 or higher
- Aristocracy is at 7 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
The Army often provided a shelter for the homeless and jobless. In times of crisis, volunteers would flock to the ranks.Actions
A. OK
- +5000 cavalry in a random province
- +5000 cavalry in a random province
- +5000 cavalry in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Land is at 3 or higher
- Aristocracy is at 7 or higher
- Country has at least 200 non-colonial provinces
Description
The Army often provided a shelter for the homeless and jobless. In times of crisis, volunteers would flock to the ranks.Actions
A. OK
- +5000 cavalry in a random province
- +5000 cavalry in a random province
- +5000 cavalry in a random province
- +5000 cavalry in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Aristocracy is at 5 or higher
-
The following must not occur:
- Land is at 7 or higher
-
The following must not occur:
- State religion is pagan
- Naval tech is at 4 or higher
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
The Navy often provided a shelter for the homeless and jobless of coastal areas. In addition, wealthy merchants sometimes donated ships and equipped them as warships to improve their standing in the eyes of the monarch.Actions
A. OK
- Gain 5 transports in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Aristocracy is at 5 or higher
-
The following must not occur:
- Land is at 7 or higher
-
The following must not occur:
- State religion is pagan
- Naval tech is at 4 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
The Navy often provided a shelter for the homeless and jobless of coastal areas. In addition, wealthy merchants sometimes donated ships and equipped them as warships to improve their standing in the eyes of the monarch.Actions
A. OK
- Gain 5 transports in a random province
- Gain 5 transports in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Aristocracy is at 5 or higher
-
The following must not occur:
- Land is at 7 or higher
-
The following must not occur:
- State religion is pagan
- Naval tech is at 4 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
The Navy often provided a shelter for the homeless and jobless of coastal areas. In addition, wealthy merchants sometimes donated ships and equipped them as warships to improve their standing in the eyes of the monarch.Actions
A. OK
- Gain 5 transports in a random province
- Gain 5 transports in a random province
- Gain 5 transports in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Aristocracy is at 5 or higher
-
The following must not occur:
- Land is at 7 or higher
-
The following must not occur:
- State religion is pagan
- Naval tech is at 4 or higher
- Capital is on continent Europe
- Country has at least 200 non-colonial provinces
Description
The Navy often provided a shelter for the homeless and jobless of coastal areas. In addition, wealthy merchants sometimes donated ships and equipped them as warships to improve their standing in the eyes of the monarch.Actions
A. OK
- Gain 5 transports in a random province
- Gain 5 transports in a random province
- Gain 5 transports in a random province
- Gain 5 transports in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
The establishment of permanent recruiting areas for the armies of the age made it easier to extract men from the population to serve in the army.Actions
A. OK
- +1 base manpower in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
The establishment of permanent recruiting areas for the armies of the age made it easier to extract men from the population to serve in the army.Actions
A. OK
- +1 base manpower in a random province
- +1 base manpower in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
The establishment of permanent recruiting areas for the armies of the age made it easier to extract men from the population to serve in the army.Actions
A. OK
- +1 base manpower in a random province
- +1 base manpower in a random province
- +1 base manpower in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 200 non-colonial provinces
Description
The establishment of permanent recruiting areas for the armies of the age made it easier to extract men from the population to serve in the army.Actions
A. OK
- +1 base manpower in a random province
- +1 base manpower in a random province
- +1 base manpower in a random province
- +1 base manpower in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Land is at 6 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
The establishment of permanent recruiting areas for the armies of the age made it easier to extract men from the population to serve in the army.Actions
A. OK
- +1 base manpower in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Land is at 6 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
The establishment of permanent recruiting areas for the armies of the age made it easier to extract men from the population to serve in the army.Actions
A. OK
- +1 base manpower in a random province
- +1 base manpower in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Land is at 6 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
The establishment of permanent recruiting areas for the armies of the age made it easier to extract men from the population to serve in the army.Actions
A. OK
- +1 base manpower in a random province
- +1 base manpower in a random province
- +1 base manpower in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Land is at 6 or higher
- Country has at least 200 non-colonial provinces
Description
The establishment of permanent recruiting areas for the armies of the age made it easier to extract men from the population to serve in the army.Actions
A. OK
- +1 base manpower in a random province
- +1 base manpower in a random province
- +1 base manpower in a random province
- +1 base manpower in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
-
The following must not occur:
- Innovativeness is at 10 or higher
-
The following must not occur:
- Country has at least 4 non-colonial provinces
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent Asia
Description
Courts were often looking for painters and artists to try to adequately capture the glory of the monarch. Artists during the Renaissance were usually multi-talented and worked in many fields other than art. Michelangelo worked in fortifications and da Vinci dabbled in engineering for example.Actions
A. Decline his Services
- -1 victory points
B. Hire Painter
- -25
- Innovativeness +1
- +1 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
-
The following must not occur:
- Innovativeness is at 10 or higher
-
The following must not occur:
- Country has at least 4 non-colonial provinces
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent Asia
Description
Courts were often looking for painters and artists to try to adequately capture the glory of the monarch. Artists during the Renaissance were usually multi-talented and worked in many fields other than art. Michelangelo worked in fortifications and da Vinci dabbled in engineering for example.Actions
A. Decline his Services
- -1 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Innovativeness is at 10 or higher
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent Asia
Description
Courts were often looking for painters and artists to try to adequately capture the glory of the monarch. Artists during the Renaissance were usually multi-talented and worked in many fields other than art. Michelangelo worked in fortifications and da Vinci dabbled in engineering for example.Actions
A. Decline his Services
- -5 victory points
B. Hire Painter
- -50
- Innovativeness +1
- +5 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Innovativeness is at 10 or higher
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent Asia
Description
Courts were often looking for painters and artists to try to adequately capture the glory of the monarch. Artists during the Renaissance were usually multi-talented and worked in many fields other than art. Michelangelo worked in fortifications and da Vinci dabbled in engineering for example.Actions
A. Decline his Services
- -5 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Innovativeness is at 10 or higher
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent Asia
Description
Courts were often looking for painters and artists to try to adequately capture the glory of the monarch. Artists during the Renaissance were usually multi-talented and worked in many fields other than art. Michelangelo worked in fortifications and da Vinci dabbled in engineering for example.Actions
A. Hire Painter
- -75
- Innovativeness +1
- +10 victory points
B. Decline his Services
- -10 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
-
The following must not occur:
- Innovativeness is at 10 or higher
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent Asia
Description
Courts were often looking for painters and artists to try to adequately capture the glory of the monarch. Artists during the Renaissance were usually multi-talented and worked in many fields other than art. Michelangelo worked in fortifications and da Vinci dabbled in engineering for example.Actions
A. Hire Painter
- -150
- Innovativeness +1
- +25 victory points
B. Decline his Services
- -25 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Country has at least 200 non-colonial provinces
-
The following must not occur:
- Innovativeness is at 10 or higher
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent Asia
Description
Courts were often looking for painters and artists to try to adequately capture the glory of the monarch. Artists during the Renaissance were usually multi-talented and worked in many fields other than art. Michelangelo worked in fortifications and da Vinci dabbled in engineering for example.Actions
A. Hire Painter
- -300
- Innovativeness +1
- +50 victory points
B. Decline his Services
- -50 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at 2 or higher
Description
Excellent business environment combined with good harvests were once in a while a blessing for the nation's tax base generating higher income for the realm.Actions
A. Add the excess revenue to the treasury
- +100
- -2% inflation
B. Reinvest it in the local economy
- +1 base tax value in a random province
C. Use the excess revenue to expand commerce
- Infrastructure tech investment: +100
- Trade tech investment: +100
D. Use the excess revenue for military needs
- Land tech investment: +100
- Naval tech investment: +100
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at 2 or higher
Description
Excellent business environment combined with good harvests were once in a while a blessing for the nation's tax base generating higher income for the realm.Actions
A. Add the excess revenue to the treasury
- +200
- -2% inflation
B. Reinvest it in the local economy
- +1 base tax value in a random province
- +1 base tax value in a random province
C. Use the excess revenue to expand commerce
- Infrastructure tech investment: +200
- Trade tech investment: +200
D. Use the excess revenue for military needs
- Land tech investment: +200
- Naval tech investment: +200
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at 2 or higher
Description
Excellent business environment combined with good harvests were once in a while a blessing for the nation's tax base generating higher income for the realm.Actions
A. Add the excess revenue to the treasury
- +300
- -2% inflation
B. Reinvest it in the local economy
- +1 base tax value in a random province
- +1 base tax value in a random province
- +1 base tax value in a random province
C. Use the excess revenue to expand commerce
- Infrastructure tech investment: +300
- Trade tech investment: +300
D. Use the excess revenue for military needs
- Land tech investment: +300
- Naval tech investment: +300
All countries — Random
Conditions
-
The following must not occur:
- Own
- Naval tech is at 11 or higher
- Trade tech is at 3 or higher
-
The following must not occur:
- Land is at 5 or higher
-
The following must not occur:
- State religion is pagan
- It is the year 1601 or later
Description
A bold captain has put himself his ship and his crew at our disposal to win glory for God and country! The vast tract of still unknown sea lanes and unexplored lands would always attract seamen in search of adventure fame and wealth.Actions
A. OK
- Gain an explorer in a random province
- +2 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- Naval tech is at 11 or higher
- Trade tech is at 3 or higher
-
The following must not occur:
- Land is at 2 or higher
-
The following must not occur:
- State religion is pagan
- It is the year 1601 or later
Description
A bold captain has put himself his ship and his crew at our disposal to win glory for God and country! The vast tract of still unknown sea lanes and unexplored lands would always attract seamen in search of adventure fame and wealth.Actions
A. OK
- Gain an explorer in a random province
- +2 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- Naval tech is at 18 or higher
- Trade tech is at 5 or higher
-
The following must not occur:
- Land is at 4 or higher
-
The following must not occur:
- Mercantilism is at 4 or higher
-
The following must not occur:
- State religion is pagan
- It is the year 1601 or later
Description
A bold captain has put himself his ship and his crew at our disposal to win glory for God and country! The vast tract of still unknown sea lanes and unexplored lands would always attract seamen in search of adventure fame and wealth.Actions
A. OK
- Gain an explorer in a random province
- +2 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- Naval tech is at 18 or higher
- Trade tech is at 5 or higher
-
The following must not occur:
- Land is at 2 or higher
-
The following must not occur:
- Mercantilism is at 2 or higher
-
The following must not occur:
- State religion is pagan
- It is the year 1601 or later
Description
A bold captain has put himself his ship and his crew at our disposal to win glory for God and country! The vast tract of still unknown sea lanes and unexplored lands would always attract seamen in search of adventure fame and wealth.Actions
A. OK
- Gain an explorer in a random province
- +2 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- Capital is on continent Europe
-
The following must not occur:
- Offensive Doctrine is at 10 or higher
-
The following must not occur:
- Quality is at 10 or higher
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Maurice of Orange pioneered new drills for firearms that made the new weapons much more effective. This drill technique was not a secret and numerous military entrepreneurs read on the drill and placed their service at the disposal of the crowned heads of Europe.Actions
A. Decline the Offer
- -1 victory points
B. Hire him
- -250
- Offensive Doctrine +1
- Quality +1
- +1000 infantry in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Capital is on continent Europe
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Offensive Doctrine is at 10 or higher
-
The following must not occur:
- Quality is at 10 or higher
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Maurice of Orange pioneered new drills for firearms that made the new weapons much more effective. This drill technique was not a secret and numerous military entrepreneurs read on the drill and placed their service at the disposal of the crowned heads of Europe.Actions
A. Hire him
- -300
- Offensive Doctrine +1
- Quality +1
- +1000 infantry in a random province
B. Decline the Offer
- -5 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Capital is on continent Europe
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Offensive Doctrine is at 10 or higher
-
The following must not occur:
- Quality is at 10 or higher
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Maurice of Orange pioneered new drills for firearms that made the new weapons much more effective. This drill technique was not a secret and numerous military entrepreneurs read on the drill and placed their service at the disposal of the crowned heads of Europe.Actions
A. Hire him
- -400
- Offensive Doctrine +1
- Quality +1
- +1000 infantry in a random province
B. Decline the Offer
- -10 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Capital is on continent Europe
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Offensive Doctrine is at 10 or higher
-
The following must not occur:
- Quality is at 10 or higher
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Maurice of Orange pioneered new drills for firearms that made the new weapons much more effective. This drill technique was not a secret and numerous military entrepreneurs read on the drill and placed their service at the disposal of the crowned heads of Europe.Actions
A. Hire him
- -600
- Offensive Doctrine +1
- Quality +1
- +1000 infantry in a random province
B. Decline the Offer
- -25 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Capital is on continent Europe
- Country has at least 200 non-colonial provinces
-
The following must not occur:
- Offensive Doctrine is at 10 or higher
-
The following must not occur:
- Quality is at 10 or higher
Description
Maurice of Orange pioneered new drills for firearms that made the new weapons much more effective. This drill technique was not a secret and numerous military entrepreneurs read on the drill and placed their service at the disposal of the crowned heads of Europe.Actions
A. Hire him
- -1000
- Offensive Doctrine +1
- Quality +1
- +1000 infantry in a random province
B. Decline the Offer
- -50 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
-
The following must not occur:
- Country has at least 4 non-colonial provinces
- Mercantilism is at 2 or higher
-
The following must not occur:
- Mercantilism is at 10 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
Description
Trade was heavily regulated during this era but despite this the markets were not fixed. At times merchants would try to enter new markets or sell new goods. Merchants facing these conditions would usually demand new or higher tariffs to stop their competitors.Actions
A. Impose New Tariff
- Mercantilism +1
B. Deny New Tariff
- Mercantilism -1
- Trade tech investment: -100
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
- Mercantilism is at 2 or higher
-
The following must not occur:
- Mercantilism is at 10 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
Description
Trade was heavily regulated during this era but despite this the markets were not fixed. At times merchants would try to enter new markets or sell new goods. Merchants facing these conditions would usually demand new or higher tariffs to stop their competitors.Actions
A. Impose New Tariff
- Mercantilism +1
B. Deny New Tariff
- Mercantilism -1
- Trade tech investment: -200
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
- Mercantilism is at 2 or higher
-
The following must not occur:
- Mercantilism is at 10 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
Description
Trade was heavily regulated during this era but despite this the markets were not fixed. At times merchants would try to enter new markets or sell new goods. Merchants facing these conditions would usually demand new or higher tariffs to stop their competitors.Actions
A. Impose New Tariff
- Mercantilism +1
B. Deny New Tariff
- Mercantilism -1
- Trade tech investment: -300
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Country has at least 30 non-colonial provinces
- Mercantilism is at 2 or higher
-
The following must not occur:
- Mercantilism is at 10 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
Description
Trade was heavily regulated during this era but despite this the markets were not fixed. At times merchants would try to enter new markets or sell new goods. Merchants facing these conditions would usually demand new or higher tariffs to stop their competitors.Actions
A. Impose New Tariff
- Mercantilism +1
B. Deny New Tariff
- Mercantilism -1
- Trade tech investment: -500
All countries — Random
Conditions
-
The following must not occur:
- Own
- Infrastructure tech is at 3 or higher
- Country has at least 6 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
A permanent matter of regal attention fortification of the realm always received great care, particularly at the border or in strategic places such as capitals major shipyards or important colonies.Actions
A. OK
- Fortress level in a random province +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- Infrastructure tech is at 3 or higher
- Country has at least 30 non-colonial provinces
Description
A permanent matter of regal attention fortification of the realm always received great care, particularly at the border or in strategic places such as capitals major shipyards or important colonies.Actions
A. OK
- Fortress level in a random province +1
- Fortress level in a random province +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Infrastructure tech is at 3 or higher
- Country has at least 6 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Offensive Doctrine is at 4 or higher
Description
A permanent matter of regal attention fortification of the realm always received great care, particularly at the border or in strategic places such as capitals major shipyards or important colonies.Actions
A. OK
- Fortress level in a random province +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- Infrastructure tech is at 3 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Offensive Doctrine is at 4 or higher
Description
A permanent matter of regal attention fortification of the realm always received great care, particularly at the border or in strategic places such as capitals major shipyards or important colonies.Actions
A. OK
- Fortress level in a random province +1
- Fortress level in a random province +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Infrastructure tech is at 3 or higher
- Country has at least 6 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Offensive Doctrine is at 2 or higher
Description
A permanent matter of regal attention fortification of the realm always received great care, particularly at the border or in strategic places such as capitals major shipyards or important colonies.Actions
A. OK
- Fortress level in a random province +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- Infrastructure tech is at 3 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Offensive Doctrine is at 2 or higher
Description
A permanent matter of regal attention fortification of the realm always received great care, particularly at the border or in strategic places such as capitals major shipyards or important colonies.Actions
A. OK
- Fortress level in a random province +1
- Fortress level in a random province +1
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.Actions
A. OK
- +50
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.Actions
A. OK
- +100
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.Actions
A. OK
- +200
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.Actions
A. OK
- +300
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.Actions
A. OK
- +500
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 200 non-colonial provinces
Description
Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.Actions
A. OK
- +1000
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- It is the year 1500 or later
Description
Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.Actions
A. OK
- +100
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1500 or later
-
The following must not occur:
- It is the year 1600 or later
Description
Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.Actions
A. OK
- +200
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1600 or later
-
The following must not occur:
- It is the year 1700 or later
Description
Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.Actions
A. OK
- +300
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1700 or later
Description
Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.Actions
A. OK
- +400
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 6 or higher
- Aristocracy is at 6 or higher
-
The following must not occur:
- It is the year 1650 or later
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.Actions
A. OK
- +75
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 6 or higher
- Aristocracy is at 6 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- It is the year 1650 or later
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.Actions
A. OK
- +150
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 6 or higher
- Aristocracy is at 6 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- It is the year 1650 or later
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.Actions
A. OK
- +225
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 6 or higher
- Aristocracy is at 6 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- It is the year 1650 or later
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.Actions
A. OK
- +375
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 6 or higher
- Aristocracy is at 6 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- It is the year 1650 or later
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.Actions
A. OK
- +750
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 6 or higher
- Aristocracy is at 6 or higher
- Country has at least 200 non-colonial provinces
-
The following must not occur:
- It is the year 1650 or later
Description
Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.Actions
A. OK
- +1500
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 7 or higher
- Aristocracy is at 8 or higher
- It is the year 1650 or later
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.Actions
A. OK
- +100
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 7 or higher
- Aristocracy is at 8 or higher
- It is the year 1650 or later
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.Actions
A. OK
- +200
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 7 or higher
- Aristocracy is at 8 or higher
- It is the year 1650 or later
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.Actions
A. OK
- +300
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 7 or higher
- Aristocracy is at 8 or higher
- It is the year 1650 or later
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.Actions
A. OK
- +500
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 7 or higher
- Aristocracy is at 8 or higher
- It is the year 1650 or later
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.Actions
A. OK
- +1000
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 7 or higher
- Aristocracy is at 8 or higher
- It is the year 1650 or later
- Country has at least 200 non-colonial provinces
Description
Good governments would sometimes prompt the nobility and the businessmen of the realm to donate cash to the treasury, out of pure patriotism or in exchange for the sales or transfer of honorary titles and positions.Actions
A. OK
- +2000
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Stability is at 3 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
-
The following must not occur:
- Infrastructure tech is at 10 or higher
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
Changes of policies when cleverly timed and made were often well perceived by the people of the time beyond their actual efficiency as a proof of the government's good will and interest in the welfare of the realm.Actions
A. OK
- Stability +1
- Infrastructure tech investment: +100
- Trade tech investment: +100
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Stability is at 3 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
-
The following must not occur:
- Infrastructure tech is at 10 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Changes of policies when cleverly timed and made were often well perceived by the people of the time beyond their actual efficiency as a proof of the government's good will and interest in the welfare of the realm.Actions
A. OK
- Stability +1
- Infrastructure tech investment: +200
- Trade tech investment: +200
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Stability is at 3 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
-
The following must not occur:
- Infrastructure tech is at 10 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Changes of policies when cleverly timed and made were often well perceived by the people of the time beyond their actual efficiency as a proof of the government's good will and interest in the welfare of the realm.Actions
A. OK
- Stability +1
- Infrastructure tech investment: +400
- Trade tech investment: +400
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Stability is at 3 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
-
The following must not occur:
- Infrastructure tech is at 10 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Changes of policies when cleverly timed and made were often well perceived by the people of the time beyond their actual efficiency as a proof of the government's good will and interest in the welfare of the realm.Actions
A. OK
- Stability +1
- Infrastructure tech investment: +1000
- Trade tech investment: +1000
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Stability is at 3 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
-
The following must not occur:
- Infrastructure tech is at 10 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Changes of policies when cleverly timed and made were often well perceived by the people of the time beyond their actual efficiency as a proof of the government's good will and interest in the welfare of the realm.Actions
A. OK
- Stability +1
- Infrastructure tech investment: +2500
- Trade tech investment: +2500
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Stability is at 3 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
-
The following must not occur:
- Infrastructure tech is at 10 or higher
- Country has at least 200 non-colonial provinces
Description
Changes of policies when cleverly timed and made were often well perceived by the people of the time beyond their actual efficiency as a proof of the government's good will and interest in the welfare of the realm.Actions
A. OK
- Stability +1
- Infrastructure tech investment: +5000
- Trade tech investment: +5000
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is not at war
- Innovativeness is at 7 or higher
Description
During times of peace and prosperity, the people are more accepting of others' differences, being willing to allow them to share in the plentiful bounty of the realm.Actions
A. OK
- -6 missionaries
- Global revolt risk -1 for 12 months
All countries — Random
Conditions
-
The following must not occur:
- Own
- Trade tech is at 3 or higher
- It is the year 1650 or later
- Stability is at -2 or higher
-
The following must not occur:
- Country has at least 4 non-colonial provinces
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is protestant
- State religion is reformed
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent America
Description
When the crown could not or would not pay cash to the nobles they would grant them instead privileges to collect special revenues from which they could make a healthy profit.Actions
A. Decline
- Stability -1
B. Accept
- -20
All countries — Random
Conditions
-
The following must not occur:
- Own
- Trade tech is at 3 or higher
- It is the year 1650 or later
- Stability is at -2 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is protestant
- State religion is reformed
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent America
Description
When the crown could not or would not pay cash to the nobles they would grant them instead privileges to collect special revenues from which they could make a healthy profit.Actions
A. Decline
- Stability -1
B. Accept
- -35
All countries — Random
Conditions
-
The following must not occur:
- Own
- Trade tech is at 3 or higher
- It is the year 1650 or later
- Stability is at -2 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is protestant
- State religion is reformed
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent America
Description
When the crown could not or would not pay cash to the nobles they would grant them instead privileges to collect special revenues from which they could make a healthy profit.Actions
A. Accept
- -50
B. Decline
- Stability -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Trade tech is at 3 or higher
- It is the year 1650 or later
- Stability is at -2 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is protestant
- State religion is reformed
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent America
Description
When the crown could not or would not pay cash to the nobles they would grant them instead privileges to collect special revenues from which they could make a healthy profit.Actions
A. Accept
- -75
B. Decline
- Stability -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Trade tech is at 3 or higher
- It is the year 1650 or later
- Stability is at -2 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
-
The following must not occur:
- State religion is pagan
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent America
Description
When the crown could not or would not pay cash to the nobles they would grant them instead privileges to collect special revenues from which they could make a healthy profit.Actions
A. Accept
- -125
B. Decline
- Stability -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Trade tech is at 3 or higher
- It is the year 1650 or later
- Stability is at -2 or higher
- Country has at least 200 non-colonial provinces
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is protestant
- State religion is reformed
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent America
Description
When the crown could not or would not pay cash to the nobles they would grant them instead privileges to collect special revenues from which they could make a healthy profit.Actions
A. Accept
- -200
B. Decline
- Stability -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
The most powerful of the noble families in the state often had vast wealth but that did not stop them like their monarchs from getting into financial troubles. They too could accumulate debts that escaped their ability to pay. They could at those times come to the monarch to request aid. The monarchs were often receptive since they would usually be related by blood or marriage.Actions
A. Deny Aid
- Stability -2
B. Grant Aid
- -25
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
The most powerful of the noble families in the state often had vast wealth but that did not stop them like their monarchs from getting into financial troubles. They too could accumulate debts that escaped their ability to pay. They could at those times come to the monarch to request aid. The monarchs were often receptive since they would usually be related by blood or marriage.Actions
A. Deny Aid
- Stability -2
B. Grant Aid
- -50
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
The most powerful of the noble families in the state often had vast wealth but that did not stop them like their monarchs from getting into financial troubles. They too could accumulate debts that escaped their ability to pay. They could at those times come to the monarch to request aid. The monarchs were often receptive since they would usually be related by blood or marriage.Actions
A. Deny Aid
- Stability -2
B. Grant Aid
- -75
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
The most powerful of the noble families in the state often had vast wealth but that did not stop them like their monarchs from getting into financial troubles. They too could accumulate debts that escaped their ability to pay. They could at those times come to the monarch to request aid. The monarchs were often receptive since they would usually be related by blood or marriage.Actions
A. Grant Aid
- -150
B. Deny Aid
- Stability -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
The most powerful of the noble families in the state often had vast wealth but that did not stop them like their monarchs from getting into financial troubles. They too could accumulate debts that escaped their ability to pay. They could at those times come to the monarch to request aid. The monarchs were often receptive since they would usually be related by blood or marriage.Actions
A. Grant Aid
- -300
B. Deny Aid
- Stability -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
- Country has at least 200 non-colonial provinces
Description
The most powerful of the noble families in the state often had vast wealth but that did not stop them like their monarchs from getting into financial troubles. They too could accumulate debts that escaped their ability to pay. They could at those times come to the monarch to request aid. The monarchs were often receptive since they would usually be related by blood or marriage.Actions
A. Grant Aid
- -600
B. Deny Aid
- Stability -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
- Aristocracy is at 7 or higher
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
The most powerful of the noble families in the state often had vast wealth but that did not stop them like their monarchs from getting into financial troubles. They too could accumulate debts that escaped their ability to pay. They could at those times come to the monarch to request aid. The monarchs were often receptive since they would usually be related by blood or marriage.Actions
A. Deny Aid
- Stability -2
B. Grant Aid
- -25
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
- Aristocracy is at 7 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
The most powerful of the noble families in the state often had vast wealth but that did not stop them like their monarchs from getting into financial troubles. They too could accumulate debts that escaped their ability to pay. They could at those times come to the monarch to request aid. The monarchs were often receptive since they would usually be related by blood or marriage.Actions
A. Deny Aid
- Stability -2
B. Grant Aid
- -50
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
- Aristocracy is at 7 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
The most powerful of the noble families in the state often had vast wealth but that did not stop them like their monarchs from getting into financial troubles. They too could accumulate debts that escaped their ability to pay. They could at those times come to the monarch to request aid. The monarchs were often receptive since they would usually be related by blood or marriage.Actions
A. Deny Aid
- Stability -2
B. Grant Aid
- -75
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
- Aristocracy is at 7 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
The most powerful of the noble families in the state often had vast wealth but that did not stop them like their monarchs from getting into financial troubles. They too could accumulate debts that escaped their ability to pay. They could at those times come to the monarch to request aid. The monarchs were often receptive since they would usually be related by blood or marriage.Actions
A. Grant Aid
- -150
B. Deny Aid
- Stability -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
- Aristocracy is at 7 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
The most powerful of the noble families in the state often had vast wealth but that did not stop them like their monarchs from getting into financial troubles. They too could accumulate debts that escaped their ability to pay. They could at those times come to the monarch to request aid. The monarchs were often receptive since they would usually be related by blood or marriage.Actions
A. Grant Aid
- -300
B. Deny Aid
- Stability -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
- Aristocracy is at 7 or higher
- Country has at least 200 non-colonial provinces
Description
The most powerful of the noble families in the state often had vast wealth but that did not stop them like their monarchs from getting into financial troubles. They too could accumulate debts that escaped their ability to pay. They could at those times come to the monarch to request aid. The monarchs were often receptive since they would usually be related by blood or marriage.Actions
A. Grant Aid
- -600
B. Deny Aid
- Stability -1
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Badboy is at 40 or higher
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Diplomacy between nations was often affected by the fame and numerous other achievements of a nation. Her diplomats would capitalize on those factors to achieve better results than usual in their negotiations.Actions
A. OK
- Monarch's diplomatic skill +1 for 24 months
- +1 diplomats
- +10 relations with a random country
- +10 relations with a random country
- +10 relations with a random country
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Badboy is at 40 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Diplomacy between nations was often affected by the fame and numerous other achievements of a nation. Her diplomats would capitalize on those factors to achieve better results than usual in their negotiations.Actions
A. OK
- Monarch's diplomatic skill +2 for 12 months
- +2 diplomats
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Badboy is at 40 or higher
- Country has at least 30 non-colonial provinces
Description
Diplomacy between nations was often affected by the fame and numerous other achievements of a nation. Her diplomats would capitalize on those factors to achieve better results than usual in their negotiations.Actions
A. OK
- Monarch's diplomatic skill +3 for 6 months
- +3 diplomats
All countries — Random
Conditions
-
The following must not occur:
- Own
- Aristocracy is at 7 or higher
-
The following must not occur:
- Badboy is at 40 or higher
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Diplomacy between nations was often affected by the fame and numerous other achievements of a nation. Her diplomats would capitalize on those factors to achieve better results than usual in their negotiations.Actions
A. OK
- Monarch's diplomatic skill +1 for 24 months
- +1 diplomats
- +10 relations with a random country
- +10 relations with a random country
- +10 relations with a random country
All countries — Random
Conditions
-
The following must not occur:
- Own
- Aristocracy is at 7 or higher
-
The following must not occur:
- Badboy is at 40 or higher
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Diplomacy between nations was often affected by the fame and numerous other achievements of a nation. Her diplomats would capitalize on those factors to achieve better results than usual in their negotiations.Actions
A. OK
- Monarch's diplomatic skill +2 for 12 months
- +2 diplomats
All countries — Random
Conditions
-
The following must not occur:
- Own
- Aristocracy is at 7 or higher
-
The following must not occur:
- Badboy is at 40 or higher
- Country has at least 30 non-colonial provinces
Description
Diplomacy between nations was often affected by the fame and numerous other achievements of a nation. Her diplomats would capitalize on those factors to achieve better results than usual in their negotiations.Actions
A. OK
- Monarch's diplomatic skill +3 for 6 months
- +3 diplomats
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at 1 or higher
- Country is not at war
Description
From time to time most rulers liked to arrange great royal hunts. These occasions were quite popular, but far from everyone were invited to participate - being invited to a royal hunt was a clear indication of favour. As with similar occasions, this was used by the King to diplomatically demonstrate his current favorites among the nobility as well as the foreign dignitaries.Actions
A. OK
- +15 relations with a random country
- -15 relations with a random country
- +15 relations with a random country
- -15 relations with a random country
- +15 relations with a random country
- -15 relations with a random country
All countries — Random
Conditions
-
The following must not occur:
- Own
- State religion is hindu
Description
A holy guru has visited our land. The people see this as a sign of good favor for our rule!Actions
A. OK
- Stability +1
- Global revolt risk -1 for 12 months
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Stability is at 3 or higher
-
The following must not occur:
- Aristocracy is at 10 or higher
- Country has at least 4 non-colonial provinces
Description
Occasionally a rural land owner died without a heir, and his lands would revert to the crown.Actions
A. Directly administrate
- +30
- +1 base tax value in a random province
B. Grant them to a noble
- Stability +1
- Aristocracy +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Innovativeness is at 6 or higher
-
The following must not occur:
- State religion is confucian
Description
Despite various official religious policies to eradicate heresy the population of some provinces was sometimes strongly attached to their faith and resisted conversion. Similarly, new faiths would also engage in missionary activity and manage to convert whole regions to their own belief.Actions
A. OK
- Create a religious revolt in a random province
- Create a religious revolt in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Innovativeness is at 6 or higher
-
The following must not occur:
- State religion is confucian
Description
Despite various official religious policies to eradicate heresy the population of some provinces was sometimes strongly attached to their faith and resisted conversion. Similarly, new faiths would also engage in missionary activity and manage to convert whole regions to their own belief.Actions
A. OK
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
-
The following must not occur:
- Innovativeness is at 6 or higher
-
The following must not occur:
- State religion is confucian
Description
Despite various official religious policies to eradicate heresy the population of some provinces was sometimes strongly attached to their faith and resisted conversion. Similarly, new faiths would also engage in missionary activity and manage to convert whole regions to their own belief.Actions
A. OK
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 200 non-colonial provinces
-
The following must not occur:
- Innovativeness is at 6 or higher
-
The following must not occur:
- State religion is confucian
Description
Despite various official religious policies to eradicate heresy the population of some provinces was sometimes strongly attached to their faith and resisted conversion. Similarly, new faiths would also engage in missionary activity and manage to convert whole regions to their own belief.Actions
A. OK
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Innovativeness is at 3 or higher
-
The following must not occur:
- State religion is confucian
Description
Despite various official religious policies to eradicate heresy the population of some provinces was sometimes strongly attached to their faith and resisted conversion. Similarly, new faiths would also engage in missionary activity and manage to convert whole regions to their own belief.Actions
A. OK
- Create a religious revolt in a random province
- Create a religious revolt in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Innovativeness is at 3 or higher
-
The following must not occur:
- State religion is confucian
Description
Despite various official religious policies to eradicate heresy the population of some provinces was sometimes strongly attached to their faith and resisted conversion. Similarly, new faiths would also engage in missionary activity and manage to convert whole regions to their own belief.Actions
A. OK
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
-
The following must not occur:
- Innovativeness is at 3 or higher
-
The following must not occur:
- State religion is confucian
Description
Despite various official religious policies to eradicate heresy the population of some provinces was sometimes strongly attached to their faith and resisted conversion. Similarly, new faiths would also engage in missionary activity and manage to convert whole regions to their own belief.Actions
A. OK
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 200 non-colonial provinces
-
The following must not occur:
- Innovativeness is at 3 or higher
-
The following must not occur:
- State religion is confucian
Description
Despite various official religious policies to eradicate heresy the population of some provinces was sometimes strongly attached to their faith and resisted conversion. Similarly, new faiths would also engage in missionary activity and manage to convert whole regions to their own belief.Actions
A. OK
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is not at war
-
The following must not occur:
- Aristocracy is at 5 or higher
Description
While most marriages of the nobility were done within the realm, often the upper nobility would marry off their children to other countries for various political and financial reasons.Actions
A. OK
- Gain a royal marriage with -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 4 non-colonial provinces
- State religion is catholic
-
The following must not occur:
- It is the year 1514 or later
Description
Indulgences were essentially a pre-pay system for our sins. A devotee could buy forgiveness before they committed sins. This practice was widely practiced and its abuse was one of the prompts for Luther's movement. Indulgence peddlers were very apt at extracting large amounts of cash from any area they passed through.Actions
A. OK
- -1 base tax value in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Ordinances provided that roads, post relays and taverns be properly maintained to ensure the smooth flow of trade within a state.Actions
A. OK
- +1 base tax value in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Ordinances provided that roads, post relays and taverns be properly maintained to ensure the smooth flow of trade within a state.Actions
A. OK
- +1 base tax value in a random province
- +1 base tax value in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Ordinances provided that roads, post relays and taverns be properly maintained to ensure the smooth flow of trade within a state.Actions
A. OK
- +1 base tax value in a random province
- +1 base tax value in a random province
- +1 base tax value in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 80 non-colonial provinces
Description
Ordinances provided that roads, post relays and taverns be properly maintained to ensure the smooth flow of trade within a state.Actions
A. OK
- +1 base tax value in a random province
- +1 base tax value in a random province
- +1 base tax value in a random province
- +1 base tax value in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1450 or later
-
The following must not occur:
- It is the year 1600 or later
- Capital is on continent Europe
- Offensive Doctrine is at 3 or higher
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
During the period from 1450-1600 Italian siege engineers were highly sought after to teach the ways of the trace italienne to the militaries of Europe. These engineers had no national identity in most cases and simply worked for whoever could afford to pay them.Actions
A. Decline the Offer
- -1 victory points
B. Hire the engineer
- -75
- Offensive Doctrine -1
- Fortress level in a random province +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1450 or later
-
The following must not occur:
- It is the year 1600 or later
- Capital is on continent Europe
- Offensive Doctrine is at 3 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
During the period from 1450-1600 Italian siege engineers were highly sought after to teach the ways of the trace italienne to the militaries of Europe. These engineers had no national identity in most cases and simply worked for whoever could afford to pay them.Actions
A. Hire the engineer
- -100
- Offensive Doctrine -1
- Fortress level in a random province +1
B. Decline the Offer
- -5 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1450 or later
-
The following must not occur:
- It is the year 1600 or later
- Capital is on continent Europe
- Offensive Doctrine is at 3 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
During the period from 1450-1600 Italian siege engineers were highly sought after to teach the ways of the trace italienne to the militaries of Europe. These engineers had no national identity in most cases and simply worked for whoever could afford to pay them.Actions
A. Hire the engineer
- -150
- Offensive Doctrine -1
- Fortress level in a random province +1
B. Decline the Offer
- -10 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1450 or later
-
The following must not occur:
- It is the year 1600 or later
- Capital is on continent Europe
- Offensive Doctrine is at 3 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
During the period from 1450-1600 Italian siege engineers were highly sought after to teach the ways of the trace italienne to the militaries of Europe. These engineers had no national identity in most cases and simply worked for whoever could afford to pay them.Actions
A. Hire the engineer
- -200
- Offensive Doctrine -1
- Fortress level in a random province +1
B. Decline the Offer
- -25 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1450 or later
-
The following must not occur:
- It is the year 1600 or later
- Capital is on continent Europe
- Offensive Doctrine is at 3 or higher
- Country has at least 200 non-colonial provinces
Description
During the period from 1450-1600 Italian siege engineers were highly sought after to teach the ways of the trace italienne to the militaries of Europe. These engineers had no national identity in most cases and simply worked for whoever could afford to pay them.Actions
A. Hire the engineer
- -300
- Offensive Doctrine -1
- Fortress level in a random province +1
B. Decline the Offer
- -50 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Naval tech is at 4 or higher
-
The following must not occur:
- Naval tech is at 11 or higher
-
The following must not occur:
- Trade tech is at 5 or higher
Description
Careening a sailing vessel means to beach it at high tide in order, usually, to expose one side or another of the ship's hull for maintenance below the water line when the tide goes out. Maintenance includes, dry rot or cannon shot repair, tarring the exterior to reduce leakage or barnacle removal to increase her speed. Commercial shipping was maintained by the merchants.Actions
A. Unable to pay
- Trade tech investment: -50
B. Fix and clean
- -50
- Trade tech investment: +100
All countries — Random
Conditions
-
The following must not occur:
- Own
- Naval tech is at 4 or higher
-
The following must not occur:
- Naval tech is at 18 or higher
-
The following must not occur:
- Trade tech is at 9 or higher
Description
Careening a sailing vessel means to beach it at high tide in order, usually, to expose one side or another of the ship's hull for maintenance below the water line when the tide goes out. Maintenance includes, dry rot or cannon shot repair, tarring the exterior to reduce leakage or barnacle removal to increase her speed. Commercial shipping was maintained by the merchants.Actions
A. Unable to pay
- Trade tech investment: -100
B. Fix and clean
- -100
- Trade tech investment: +200
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Innovativeness is at 2 or higher
-
The following must not occur:
- Innovativeness is at 6 or higher
- Badboy is at 20 or higher
-
At least one of the following must occur:
- Badboy is at 40 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- It is the year 1600 or later
Description
With the growth in the size of our empire we've absorbed multiple cultures and religions into our nation, but our singling out of our faith has caused us no end of troubles and now it looks as things are about to boil over.Actions
A. Try to head off this disaster!
- Stability -1
- Innovativeness +1
- -500
- Global revolt risk +5 for 12 months
- A random province revolts
B. We shall not give into them!
- Stability -2
- Global revolt risk +4 for 60 months
- A random province revolts
- A random province revolts
- Create a religious revolt in a random province
- Create a religious revolt in a random province
- Create a religious revolt in a random province
- Create a religious revolt in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
-
The following must not occur:
- Innovativeness is at 2 or higher
- Badboy is at 20 or higher
-
At least one of the following must occur:
- Badboy is at 40 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- It is the year 1600 or later
Description
With the growth in the size of our empire we've absorbed multiple cultures and religions into our nation, but our singling out of our faith has caused us no end of troubles and now it looks as things are about to boil over.Actions
A. Try to head off this disaster!
- Stability -1
- Innovativeness +1
- -1500
- Global revolt risk +9 for 12 months
- A random province revolts
- A random province revolts
- A random province revolts
B. We shall not give into them!
- Stability -2
- Global revolt risk +4 for 60 months
- A random province revolts
- A random province revolts
- A random province revolts
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Innovativeness is at 2 or higher
-
The following must not occur:
- Innovativeness is at 6 or higher
- Badboy is at 25 or higher
-
At least one of the following must occur:
- Badboy is at 50 or higher
- Country has at least 80 non-colonial provinces
- It is the year 1600 or later
Description
With the growth in the size of our empire we've absorbed multiple cultures and religions into our nation, but our singling out of our faith has caused us no end of troubles and now it looks as things are about to boil over.Actions
A. Try to head off this disaster!
- Stability -1
- Innovativeness +1
- -500
- Global revolt risk +5 for 12 months
- A random province revolts
B. We shall not give into them!
- Stability -2
- Global revolt risk +4 for 60 months
- A random province revolts
- A random province revolts
- Create a religious revolt in a random province
- Create a religious revolt in a random province
- Create a religious revolt in a random province
- Create a religious revolt in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
-
The following must not occur:
- Innovativeness is at 2 or higher
- Badboy is at 25 or higher
-
At least one of the following must occur:
- Badboy is at 50 or higher
- Country has at least 80 non-colonial provinces
- It is the year 1600 or later
Description
With the growth in the size of our empire we've absorbed multiple cultures and religions into our nation, but our singling out of our faith has caused us no end of troubles and now it looks as things are about to boil over.Actions
A. Try to head off this disaster!
- Stability -1
- Innovativeness +1
- -1500
- Global revolt risk +9 for 12 months
- A random province revolts
- A random province revolts
- A random province revolts
B. We shall not give into them!
- Stability -2
- Global revolt risk +4 for 60 months
- A random province revolts
- A random province revolts
- A random province revolts
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in a random province
- Create a religious revolt in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
-
The following must not occur:
- Centralization is at 10 or higher
-
The following must not occur:
- It is the year 1700 or later
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
A mercenary band demands to be hired, lest they lay waste to the countryside!Actions
A. Crush the brigands!
- Stability -1
- Centralization +1
- A random province revolts
- -1 base tax value in the same province
B. Give in to their demands
- -100
- +5000 infantry in the same province
- +2500 cavalry in the same province
- Quality -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
-
The following must not occur:
- Centralization is at 10 or higher
-
The following must not occur:
- It is the year 1700 or later
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
A mercenary band demands to be hired, lest they lay waste to the countryside!Actions
A. Give in to their demands
- -150
- +7000 infantry in a random province
- +3500 cavalry in the same province
- Quality -1
B. Crush the brigands!
- Stability -1
- Centralization +1
- The same province revolts
- The same province revolts
- -1 base tax value in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
-
The following must not occur:
- Centralization is at 10 or higher
-
The following must not occur:
- It is the year 1700 or later
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
A mercenary band demands to be hired, lest they lay waste to the countryside!Actions
A. Give in to their demands
- -250
- +10000 infantry in a random province
- +5000 cavalry in the same province
- Quality -1
B. Crush the brigands!
- Stability -1
- Centralization +1
- The same province revolts
- The same province revolts
- -1 base tax value in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
-
The following must not occur:
- Centralization is at 10 or higher
-
The following must not occur:
- It is the year 1700 or later
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
A mercenary band demands to be hired, lest they lay waste to the countryside!Actions
A. Crush the brigands!
- Stability -1
- Centralization +1
- A random province revolts
- The same province revolts
- The same province revolts
- -1 base tax value in the same province
B. Give in to their demands
- -400
- +15000 infantry in the same province
- +7500 cavalry in the same province
- Quality -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
-
The following must not occur:
- Centralization is at 10 or higher
-
The following must not occur:
- It is the year 1700 or later
- Country has at least 200 non-colonial provinces
Description
A mercenary band demands to be hired, lest they lay waste to the countryside!Actions
A. Crush the brigands!
- Stability -1
- Centralization +1
- A random province revolts
- The same province revolts
- The same province revolts
- The same province revolts
- -1 base tax value in the same province
B. Give in to their demands
- -700
- +25000 infantry in the same province
- +10000 cavalry in the same province
- Quality -1
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
Disputes over the treatment of local merchants were not uncommon. All governments faced minor reports of unfair treatment and harassment of their merchants. At the higher levels there were complaints about banditry or privateering occuring within or at the direction of a certain state. These issues could be resolved but saber rattling was always an option.Actions
A. Escalate Complaint
- Gain a temporary casus belli against a random country for 60 months
- -25 relations with the same country
B. Diplomatically Resolve
- +50 relations with the same country
- Trade tech investment: -100
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Disputes over the treatment of local merchants were not uncommon. All governments faced minor reports of unfair treatment and harassment of their merchants. At the higher levels there were complaints about banditry or privateering occuring within or at the direction of a certain state. These issues could be resolved but saber rattling was always an option.Actions
A. Escalate Complaint
- Gain a temporary casus belli against a random country for 60 months
- -25 relations with the same country
B. Diplomatically Resolve
- +50 relations with the same country
- Trade tech investment: -200
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Disputes over the treatment of local merchants were not uncommon. All governments faced minor reports of unfair treatment and harassment of their merchants. At the higher levels there were complaints about banditry or privateering occuring within or at the direction of a certain state. These issues could be resolved but saber rattling was always an option.Actions
A. Escalate Complaint
- Gain a temporary casus belli against a random country for 60 months
- -25 relations with the same country
B. Diplomatically Resolve
- +50 relations with the same country
- Trade tech investment: -300
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Disputes over the treatment of local merchants were not uncommon. All governments faced minor reports of unfair treatment and harassment of their merchants. At the higher levels there were complaints about banditry or privateering occuring within or at the direction of a certain state. These issues could be resolved but saber rattling was always an option.Actions
A. Escalate Complaint
- Gain a temporary casus belli against a random country for 60 months
- -25 relations with the same country
B. Diplomatically Resolve
- +50 relations with the same country
- Trade tech investment: -500
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Disputes over the treatment of local merchants were not uncommon. All governments faced minor reports of unfair treatment and harassment of their merchants. At the higher levels there were complaints about banditry or privateering occuring within or at the direction of a certain state. These issues could be resolved but saber rattling was always an option.Actions
A. Escalate Complaint
- Gain a temporary casus belli against a random country for 60 months
- -25 relations with the same country
B. Diplomatically Resolve
- +50 relations with the same country
- Trade tech investment: -1000
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 200 non-colonial provinces
Description
Disputes over the treatment of local merchants were not uncommon. All governments faced minor reports of unfair treatment and harassment of their merchants. At the higher levels there were complaints about banditry or privateering occuring within or at the direction of a certain state. These issues could be resolved but saber rattling was always an option.Actions
A. Escalate Complaint
- Gain a temporary casus belli against a random country for 60 months
- -25 relations with the same country
B. Diplomatically Resolve
- +50 relations with the same country
- Trade tech investment: -2000
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Trade tech is at 1 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
-
The following must not occur:
- Country has at least 4 non-colonial provinces
- Stability is at -2 or higher
- Mercantilism is at 2 or higher
-
The following must not occur:
- Mercantilism is at 10 or higher
Description
Central authority has quite often required both financial and political support of the merchant oligarchy to conduct its domestic and international policies, paying in return with higher protection and lower taxation.Actions
A. Refuse to help
- Stability -1
- Trade tech investment: +250
B. Help them out
- Trade tech investment: -250
- -50
- Mercantilism +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Trade tech is at 1 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
- Stability is at -2 or higher
- Mercantilism is at 2 or higher
-
The following must not occur:
- Mercantilism is at 10 or higher
Description
Central authority has quite often required both financial and political support of the merchant oligarchy to conduct its domestic and international policies, paying in return with higher protection and lower taxation.Actions
A. Help them out
- Trade tech investment: -250
- -50
- Mercantilism +1
B. Refuse to help
- Stability -1
- Trade tech investment: +250
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Trade tech is at 1 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
-
The following must not occur:
- Country has at least 4 non-colonial provinces
- Stability is at -2 or higher
- Centralization is at 6 or higher
- Mercantilism is at 4 or higher
-
The following must not occur:
- Mercantilism is at 10 or higher
Description
Central authority has quite often required both financial and political support of the merchant oligarchy to conduct its domestic and international policies, paying in return with higher protection and lower taxation.Actions
A. Refuse to help
- Stability -1
- Trade tech investment: +250
B. Help them out
- Trade tech investment: -250
- -50
- Mercantilism +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Trade tech is at 1 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
- Stability is at -2 or higher
- Centralization is at 6 or higher
- Mercantilism is at 4 or higher
-
The following must not occur:
- Mercantilism is at 10 or higher
Description
Central authority has quite often required both financial and political support of the merchant oligarchy to conduct its domestic and international policies, paying in return with higher protection and lower taxation.Actions
A. Help them out
- Trade tech investment: -250
- -50
- Mercantilism +1
B. Refuse to help
- Stability -1
- Trade tech investment: +250
All countries — Random
Conditions
-
The following must not occur:
- Own
Description
The peasants were always superstitious, and the appearance of a meteor in the sky could cause panic among the people. This was often viewed as a sign that the end of times were near or that something bad would happen in the near future.Actions
A. OK
- Stability -1
- Global revolt risk +1 for 12 months
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Badboy is at 40 or higher
-
The following must not occur:
- It is the year 1600 or later
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Founded on expansion, the society is gradually militarized to the detriment of local economies.Actions
A. So mote it be
- +1 badboy
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- +1 base manpower in the same province
- +1 base tax value in the capital province
- +1 base manpower in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Badboy is at 40 or higher
-
The following must not occur:
- It is the year 1600 or later
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Founded on expansion, the society is gradually militarized to the detriment of local economies.Actions
A. So mote it be
- +1 badboy
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- +1 base manpower in the same province
- -1 base tax value in a random province
- +1 base manpower in the same province
- +1 base tax value in the capital province
- +1 base manpower in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Badboy is at 40 or higher
-
The following must not occur:
- It is the year 1600 or later
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Founded on expansion, the society is gradually militarized to the detriment of local economies.Actions
A. So mote it be
- +1 badboy
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- +1 base manpower in the same province
- -1 base tax value in a random province
- +1 base manpower in the same province
- -1 base tax value in a random province
- +1 base manpower in the same province
- +1 base tax value in the capital province
- +1 base manpower in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Badboy is at 40 or higher
-
The following must not occur:
- It is the year 1600 or later
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Founded on expansion, the society is gradually militarized to the detriment of local economies.Actions
A. So mote it be
- +1 badboy
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- +1 base manpower in the same province
- -1 base tax value in a random province
- +1 base manpower in the same province
- -1 base tax value in a random province
- +1 base manpower in the same province
- -1 base tax value in a random province
- +1 base manpower in the same province
- +1 base tax value in the capital province
- +1 base manpower in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Badboy is at 40 or higher
-
The following must not occur:
- It is the year 1600 or later
- Country has at least 200 non-colonial provinces
Description
Founded on expansion, the society is gradually militarized to the detriment of local economies.Actions
A. So mote it be
- +1 badboy
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- +1 base manpower in the same province
- -1 base tax value in a random province
- +1 base manpower in the same province
- -1 base tax value in a random province
- +1 base manpower in the same province
- -1 base tax value in a random province
- +1 base manpower in the same province
- -1 base tax value in a random province
- +1 base manpower in the same province
- +1 base tax value in the capital province
- +1 base manpower in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Badboy is at 50 or higher
- It is the year 1600 or later
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Founded on expansion, the society is gradually militarized to the detriment of local economies.Actions
A. So mote it be
- +1 badboy
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- +1 base manpower in the same province
- +1 base tax value in the capital province
- +1 base manpower in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Badboy is at 50 or higher
- It is the year 1600 or later
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Founded on expansion, the society is gradually militarized to the detriment of local economies.Actions
A. So mote it be
- +1 badboy
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- +1 base manpower in the same province
- -1 base tax value in a random province
- +1 base manpower in the same province
- +1 base tax value in the capital province
- +1 base manpower in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Badboy is at 50 or higher
- It is the year 1600 or later
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Founded on expansion, the society is gradually militarized to the detriment of local economies.Actions
A. So mote it be
- +1 badboy
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- +1 base manpower in the same province
- -1 base tax value in a random province
- +1 base manpower in the same province
- -1 base tax value in a random province
- +1 base manpower in the same province
- +1 base tax value in the capital province
- +1 base manpower in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Badboy is at 50 or higher
- It is the year 1600 or later
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Founded on expansion, the society is gradually militarized to the detriment of local economies.Actions
A. So mote it be
- +1 badboy
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- +1 base manpower in the same province
- -1 base tax value in a random province
- +1 base manpower in the same province
- -1 base tax value in a random province
- +1 base manpower in the same province
- -1 base tax value in a random province
- +1 base manpower in the same province
- +1 base tax value in the capital province
- +1 base manpower in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Badboy is at 50 or higher
- It is the year 1600 or later
- Country has at least 200 non-colonial provinces
Description
Founded on expansion, the society is gradually militarized to the detriment of local economies.Actions
A. So mote it be
- +1 badboy
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- +1 base manpower in the same province
- -1 base tax value in a random province
- +1 base manpower in the same province
- -1 base tax value in a random province
- +1 base manpower in the same province
- -1 base tax value in a random province
- +1 base manpower in the same province
- -1 base tax value in a random province
- +1 base manpower in the same province
- +1 base tax value in the capital province
- +1 base manpower in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Quality is at 10 or higher
Description
A brilliant infantry captain, dismissed from another Kingdom after an injury preventing him from taking the field, has come to our court seeking employment. He does, however, have a rather inflated opinion of his own talent, and has already made himself unpopular with the nobles of the court.Actions
A. Send him away
- -1 victory points
B. Retain him as an advisor
- -50
- Monarch's military skill +1 for 60 months
- Quality +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Quality is at 10 or higher
Description
A brilliant infantry captain, dismissed from another Kingdom after an injury preventing him from taking the field, has come to our court seeking employment. He does, however, have a rather inflated opinion of his own talent, and has already made himself unpopular with the nobles of the court.Actions
A. Send him away
- -5 victory points
B. Retain him as an advisor
- -75
- Monarch's military skill +1 for 60 months
- Quality +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Quality is at 10 or higher
Description
A brilliant infantry captain, dismissed from another Kingdom after an injury preventing him from taking the field, has come to our court seeking employment. He does, however, have a rather inflated opinion of his own talent, and has already made himself unpopular with the nobles of the court.Actions
A. Retain him as an advisor
- -100
- Monarch's military skill +1 for 60 months
- Quality +1
B. Send him away
- -10 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Quality is at 10 or higher
Description
A brilliant infantry captain, dismissed from another Kingdom after an injury preventing him from taking the field, has come to our court seeking employment. He does, however, have a rather inflated opinion of his own talent, and has already made himself unpopular with the nobles of the court.Actions
A. Retain him as an advisor
- -150
- Monarch's military skill +1 for 60 months
- Quality +1
B. Send him away
- -25 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
-
The following must not occur:
- Quality is at 10 or higher
Description
A brilliant infantry captain, dismissed from another Kingdom after an injury preventing him from taking the field, has come to our court seeking employment. He does, however, have a rather inflated opinion of his own talent, and has already made himself unpopular with the nobles of the court.Actions
A. Retain him as an advisor
- -250
- Monarch's military skill +1 for 60 months
- Quality +1
B. Send him away
- -50 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 200 non-colonial provinces
-
The following must not occur:
- Quality is at 10 or higher
Description
A brilliant infantry captain, dismissed from another Kingdom after an injury preventing him from taking the field, has come to our court seeking employment. He does, however, have a rather inflated opinion of his own talent, and has already made himself unpopular with the nobles of the court.Actions
A. Retain him as an advisor
- -500
- Monarch's military skill +1 for 60 months
- Quality +1
B. Send him away
- -100 victory points
All countries — Random
Conditions
- Country is not at war
-
The following must not occur:
- It is the year 1494 or later
- Quality is at 4 or higher
Description
During the late middle ages and the early renaissance, all armies where based of a feudal system in which the nobles would have a small number of professional troops and would hire the local militia, which was minimally trained to raise the troop numbers when needed, wars and campaigns with this method tended to last longer and where mostly indecisive partly due to the militia departing for home to tend to their farms during certain times of the year. Quality only belonged to the mercenary, the Men of arms.Actions
A. Reformation
- Offensive Doctrine -1
- Quality -1
B. Status quo
- -200
- Land tech investment: -500
- +2000 cavalry in a random province
- +2000 infantry in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
- State religion is hindu
-
The following must not occur:
- Innovativeness is at 3 or higher
Description
Though Hinduism is diverse and encompasses several coexisting religious traditions, peace is not always the norm. Theistic and political arguments could break out between different Hindu monasteries. The medieval era saw frequent clashes between Shaivite and Vaishnavite monks when the question of political favor or doctrinal issues arose.Actions
A. OK
- Stability -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Trade tech is at 3 or higher
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
Crowns often granted trading companies the exclusive rights to traffic in goods in a region. These monopolies were granted in exchange for a lump-sum payment and continuing revenues from the traders.Actions
A. OK
- +1 merchants
- +50
All countries — Random
Conditions
-
The following must not occur:
- Own
- Trade tech is at 3 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Crowns often granted trading companies the exclusive rights to traffic in goods in a region. These monopolies were granted in exchange for a lump-sum payment and continuing revenues from the traders.Actions
A. OK
- +1 merchants
- +75
All countries — Random
Conditions
-
The following must not occur:
- Own
- Trade tech is at 3 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Crowns often granted trading companies the exclusive rights to traffic in goods in a region. These monopolies were granted in exchange for a lump-sum payment and continuing revenues from the traders.Actions
A. OK
- +1 merchants
- +100
All countries — Random
Conditions
-
The following must not occur:
- Own
- Trade tech is at 3 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Crowns often granted trading companies the exclusive rights to traffic in goods in a region. These monopolies were granted in exchange for a lump-sum payment and continuing revenues from the traders.Actions
A. OK
- +1 merchants
- +150
All countries — Random
Conditions
-
The following must not occur:
- Own
- Trade tech is at 3 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Crowns often granted trading companies the exclusive rights to traffic in goods in a region. These monopolies were granted in exchange for a lump-sum payment and continuing revenues from the traders.Actions
A. OK
- +1 merchants
- +300
All countries — Random
Conditions
-
The following must not occur:
- Own
- Trade tech is at 3 or higher
- Country has at least 200 non-colonial provinces
Description
Crowns often granted trading companies the exclusive rights to traffic in goods in a region. These monopolies were granted in exchange for a lump-sum payment and continuing revenues from the traders.Actions
A. OK
- +1 merchants
- +750
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 4 non-colonial provinces
Description
During this time period many areas that were forests or swamps were cleared or drained to provide new areas for settlement. These newly cleared areas often led to a short term population boom.Actions
A. OK
- +1000 population in a random province
- +1 base manpower in the same province
- +1 base tax value in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Monarchs always sought ways to finance their wars, great constructions, and reforms. The most effective method, new taxes, often fell on the heads of peasants and burghers.Actions
A. Introduce new tax
- Stability -2
- +1 base tax value in a random province
- The same province revolts
B. Let the matter fall
- Aristocracy +1
- Monarch's administrative skill -2 for 4 months
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Monarchs always sought ways to finance their wars, great constructions, and reforms. The most effective method, new taxes, often fell on the heads of peasants and burghers.Actions
A. Introduce new tax
- Stability -1
- +1 base tax value in a random province
- The same province revolts
- +1 base tax value in a random province
- The same province revolts
B. Let the matter fall
- Aristocracy +1
- Monarch's administrative skill -2 for 6 months
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Monarchs always sought ways to finance their wars, great constructions, and reforms. The most effective method, new taxes, often fell on the heads of peasants and burghers.Actions
A. Introduce new tax
- Stability -1
- +1 base tax value in a random province
- The same province revolts
- The same province revolts
- +1 base tax value in a random province
- The same province revolts
- The same province revolts
- +1 base tax value in a random province
- The same province revolts
- The same province revolts
B. Let the matter fall
- Aristocracy +1
- Monarch's administrative skill -2 for 12 months
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Monarchs always sought ways to finance their wars, great constructions, and reforms. The most effective method, new taxes, often fell on the heads of peasants and burghers.Actions
A. Introduce new tax
- Stability -1
- +1 base tax value in a random province
- The same province revolts
- The same province revolts
- +1 base tax value in a random province
- The same province revolts
- The same province revolts
- +1 base tax value in a random province
- The same province revolts
- The same province revolts
- +1 base tax value in a random province
- The same province revolts
- The same province revolts
B. Let the matter fall
- Aristocracy +1
- Monarch's administrative skill -2 for 16 months
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 200 non-colonial provinces
Description
Monarchs always sought ways to finance their wars, great constructions, and reforms. The most effective method, new taxes, often fell on the heads of peasants and burghers.Actions
A. Introduce new tax
- Stability -1
- +1 base tax value in a random province
- The same province revolts
- The same province revolts
- The same province revolts
- +1 base tax value in a random province
- The same province revolts
- The same province revolts
- The same province revolts
- +1 base tax value in a random province
- The same province revolts
- The same province revolts
- The same province revolts
- +1 base tax value in a random province
- The same province revolts
- The same province revolts
- The same province revolts
- +1 base tax value in a random province
- The same province revolts
- The same province revolts
- The same province revolts
B. Let the matter fall
- Aristocracy +1
- Monarch's administrative skill -2 for 24 months
All countries — Random
Conditions
-
The following must not occur:
- Own
-
At least one of the following must occur:
-
The following must not occur:
- Capital is on continent America
-
All of the following must occur:
- Capital is on continent America
- It is the year 1600 or later
-
The following must not occur:
Description
Discoveries of new veins of precious metals sometimes increased the value of a mine significantly.Actions
A. OK
- +10 mine value in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
-
The following must not occur:
- Centralization is at 6 or higher
Description
Our weak bureaucracy has allowed the nobility and some of the governors to refuse or, at the best, not completely enforcing our decrees unless it suits them. This is known to happen from time to time, it has become commonplace and we do not have the bureaucratic power to stop them. While they are not openly defying us right now, pressuring them may change their attitude, but doing nothing will leave us at their mercy.Actions
A. Force them to comply diplomatically!
- Stability -2
- Centralization +1
- Aristocracy -1
- -1000
- -2 diplomats
B. Use military force to make them comply!
- Stability -4
- Centralization +2
- Aristocracy -1
- Offensive Doctrine +1
- Global revolt risk +4 for 36 months
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
C. Let the issue slide.
- Stability -1
- Centralization -2
- Aristocracy +2
- -1 base tax value in a random province
- -1 base manpower in the same province
- -1 base tax value in a random province
- -1 base manpower in the same province
- -1 base tax value in a random province
- -1 base manpower in the same province
- -1 base tax value in a random province
- -1 base manpower in the same province
- -1 base tax value in a random province
- -1 base manpower in the same province
- -2 base tax value in a random province
- -1 base manpower in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Country has at least 200 non-colonial provinces
-
The following must not occur:
- Centralization is at 6 or higher
Description
Our weak bureaucracy has allowed the nobility and some of the governors to refuse or, at the best, not completely enforcing our decrees unless it suits them. This is known to happen from time to time, it has become commonplace and we do not have the bureaucratic power to stop them. While they are not openly defying us right now, pressuring them may change their attitude, but doing nothing will leave us at their mercy.Actions
A. Force them to comply diplomatically!
- Stability -2
- Centralization +1
- Aristocracy -1
- -2000
- -3 diplomats
B. Use military force to make them comply!
- Stability -4
- Centralization +2
- Aristocracy -1
- Offensive Doctrine +1
- Global revolt risk +4 for 36 months
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
C. Let the issue slide.
- Stability -1
- Centralization -2
- Aristocracy +2
- -1 base tax value in a random province
- -1 base manpower in the same province
- -1 base tax value in a random province
- -1 base manpower in the same province
- -1 base tax value in a random province
- -1 base manpower in the same province
- -1 base tax value in a random province
- -1 base manpower in the same province
- -1 base tax value in a random province
- -1 base manpower in the same province
- -1 base tax value in a random province
- -1 base manpower in the same province
- -2 base tax value in a random province
- -1 base manpower in the same province
- -2 base tax value in a random province
- -1 base manpower in the same province
- -2 base tax value in a random province
- -1 base manpower in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
- Aristocracy is at 4 or higher
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Violence among leading families within a state was never far from the surface. Often, this instability would boil over into open confilict. The result was less than a full blown civil war but could immensely disturb the stability of a state.Actions
A. Side with one family
- A random province revolts
B. Let them fight it out.
- Stability -3
C. Try to settle the issue.
- -50
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
- Aristocracy is at 4 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Violence among leading families within a state was never far from the surface. Often, this instability would boil over into open confilict. The result was less than a full blown civil war but could immensely disturb the stability of a state.Actions
A. Side with one family
- A random province revolts
- The same province revolts
B. Let them fight it out.
- Stability -2
C. Try to settle the issue.
- -100
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
- Aristocracy is at 4 or higher
- Country has at least 30 non-colonial provinces
Description
Violence among leading families within a state was never far from the surface. Often, this instability would boil over into open confilict. The result was less than a full blown civil war but could immensely disturb the stability of a state.Actions
A. Side with one family
- A random province revolts
- The same province revolts
- The same province revolts
B. Let them fight it out.
- Stability -1
C. Try to settle the issue.
- -250
All countries — Random
Conditions
-
The following must not occur:
- Own
- Aristocracy is at 3 or higher
Description
The nobility was not fully subjugated during this age and the nobles could and did strike independent alliances with foreign princes. The crowns of Europe might not have liked it but they were normally hard pressed to prevent these kinds of activities.Actions
A. OK
- Stability -1
- Gain a temporary casus belli against a random country for 24 months
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
-
The following must not occur:
- Aristocracy is at 7 or higher
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
Kings had to keep their unruly nobles in line through many methods. One of the most common was cold hard cash. Nobles would demand increased pensions in exchange for relinquishing certain rights to the King.Actions
A. Refuse their demands
- Stability -2
B. Accept their demands
- -75
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Aristocracy is at 7 or higher
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Kings had to keep their unruly nobles in line through many methods. One of the most common was cold hard cash. Nobles would demand increased pensions in exchange for relinquishing certain rights to the King.Actions
A. Refuse their demands
- Stability -2
B. Accept their demands
- -150
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Aristocracy is at 7 or higher
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Kings had to keep their unruly nobles in line through many methods. One of the most common was cold hard cash. Nobles would demand increased pensions in exchange for relinquishing certain rights to the King.Actions
A. Accept their demands
- -200
B. Refuse their demands
- Stability -2
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Aristocracy is at 7 or higher
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Kings had to keep their unruly nobles in line through many methods. One of the most common was cold hard cash. Nobles would demand increased pensions in exchange for relinquishing certain rights to the King.Actions
A. Accept their demands
- -300
B. Refuse their demands
- Stability -2
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Aristocracy is at 7 or higher
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Kings had to keep their unruly nobles in line through many methods. One of the most common was cold hard cash. Nobles would demand increased pensions in exchange for relinquishing certain rights to the King.Actions
A. Accept their demands
- -500
B. Refuse their demands
- Stability -2
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
- Country has at least 200 non-colonial provinces
-
The following must not occur:
- Aristocracy is at 7 or higher
Description
Kings had to keep their unruly nobles in line through many methods. One of the most common was cold hard cash. Nobles would demand increased pensions in exchange for relinquishing certain rights to the King.Actions
A. Accept their demands
- -800
B. Refuse their demands
- Stability -2
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
-
The following must not occur:
- Aristocracy is at 10 or higher
-
The following must not occur:
- Centralization is at 2 or higher
Description
The nobility during this period still recalled the days when the King was just the first among many nobles. The nobility wanted to return to these days and would frequently pressure the King to regain certain lost rights of privileges.Actions
A. Reject Demands
- Stability -2
B. Accept Demands
- Centralization -1
- Aristocracy +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
- Aristocracy is at 4 or higher
- Centralization is at 6 or higher
-
The following must not occur:
- Aristocracy is at 10 or higher
-
The following must not occur:
- Centralization is at 2 or higher
Description
The nobility during this period still recalled the days when the King was just the first among many nobles. The nobility wanted to return to these days and would frequently pressure the King to regain certain lost rights of privileges.Actions
A. Reject Demands
- Stability -2
B. Accept Demands
- Centralization -1
- Aristocracy +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Aristocracy is at 2 or higher
-
The following must not occur:
- Aristocracy is at 10 or higher
Description
The privileges of the nobility were continually under assault as the monarch tried to centralize more and more control. Sometimes the nobles would attempt to gain rights they had lost or surrendered to the monarch in earlier times.Actions
A. Accept their rightful claims
- Aristocracy +1
B. Execute the Traitors
- Stability -1
- Aristocracy -1
C. Ignore the demands
- Global revolt risk +2 for 24 months
All countries — Random
Conditions
-
The following must not occur:
- Own
- Aristocracy is at 5 or higher
-
The following must not occur:
- Centralization is at 8 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Weak central authority often led to nobles ignoring it, and refusing to pay taxes, or supply troops for campaigns.Actions
A. Execute the troublemakers
- Stability -3
- Aristocracy -1
- Centralization +1
- A random province revolts
B. Let the incident slide
- -30
All countries — Random
Conditions
-
The following must not occur:
- Own
- Aristocracy is at 5 or higher
-
The following must not occur:
- Centralization is at 8 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Weak central authority often led to nobles ignoring it, and refusing to pay taxes, or supply troops for campaigns.Actions
A. Execute the troublemakers
- Stability -3
- Aristocracy -1
- Centralization +1
- A random province revolts
- A random province revolts
B. Let the incident slide
- -50
All countries — Random
Conditions
-
The following must not occur:
- Own
- Aristocracy is at 5 or higher
-
The following must not occur:
- Centralization is at 8 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Weak central authority often led to nobles ignoring it, and refusing to pay taxes, or supply troops for campaigns.Actions
A. Let the incident slide
- Stability -1
- -80
B. Execute the troublemakers
- Stability -2
- Aristocracy -1
- Centralization +1
- A random province revolts
- A random province revolts
- A random province revolts
- A random province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Aristocracy is at 5 or higher
-
The following must not occur:
- Centralization is at 8 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Weak central authority often led to nobles ignoring it, and refusing to pay taxes, or supply troops for campaigns.Actions
A. Let the incident slide
- Stability -1
- -150
B. Execute the troublemakers
- Stability -2
- Aristocracy -1
- Centralization +1
- A random province revolts
- A random province revolts
- A random province revolts
- A random province revolts
- A random province revolts
- A random province revolts
- A random province revolts
- A random province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Aristocracy is at 5 or higher
-
The following must not occur:
- Centralization is at 8 or higher
- Country has at least 200 non-colonial provinces
Description
Weak central authority often led to nobles ignoring it, and refusing to pay taxes, or supply troops for campaigns.Actions
A. Let the incident slide
- Stability -1
- -300
B. Execute the troublemakers
- Stability -2
- Aristocracy -1
- Centralization +1
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Aristocracy is at 5 or higher
-
The following must not occur:
- Centralization is at 5 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Weak central authority often led to nobles ignoring it, and refusing to pay taxes, or supply troops for campaigns.Actions
A. Execute the troublemakers
- Stability -3
- Aristocracy -1
- Centralization +1
- A random province revolts
B. Let the incident slide
- -30
All countries — Random
Conditions
-
The following must not occur:
- Own
- Aristocracy is at 5 or higher
-
The following must not occur:
- Centralization is at 5 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Weak central authority often led to nobles ignoring it, and refusing to pay taxes, or supply troops for campaigns.Actions
A. Execute the troublemakers
- Stability -3
- Aristocracy -1
- Centralization +1
- A random province revolts
- A random province revolts
B. Let the incident slide
- -50
All countries — Random
Conditions
-
The following must not occur:
- Own
- Aristocracy is at 5 or higher
-
The following must not occur:
- Centralization is at 5 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Weak central authority often led to nobles ignoring it, and refusing to pay taxes, or supply troops for campaigns.Actions
A. Let the incident slide
- Stability -1
- -80
B. Execute the troublemakers
- Stability -2
- Aristocracy -1
- Centralization +1
- A random province revolts
- A random province revolts
- A random province revolts
- A random province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Aristocracy is at 5 or higher
-
The following must not occur:
- Centralization is at 5 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Weak central authority often led to nobles ignoring it, and refusing to pay taxes, or supply troops for campaigns.Actions
A. Let the incident slide
- Stability -1
- -150
B. Execute the troublemakers
- Stability -2
- Aristocracy -1
- Centralization +1
- A random province revolts
- A random province revolts
- A random province revolts
- A random province revolts
- A random province revolts
- A random province revolts
- A random province revolts
- A random province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Aristocracy is at 5 or higher
-
The following must not occur:
- Centralization is at 5 or higher
- Country has at least 200 non-colonial provinces
Description
Weak central authority often led to nobles ignoring it, and refusing to pay taxes, or supply troops for campaigns.Actions
A. Let the incident slide
- Stability -1
- -300
B. Execute the troublemakers
- Stability -2
- Aristocracy -1
- Centralization +1
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Aristocracy is at 2 or higher
- Serfdom is at 2 or higher
-
The following must not occur:
- Serfdom is at 10 or higher
-
The following must not occur:
- Aristocracy is at 10 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Nobles were regularly reimbursed for their services with land and peasants, and quite often were pressing the King to issue laws making peasants their property.Actions
A. Do nothing
- Stability -2
- Serfdom +1
- Aristocracy +1
- +50
- A random province revolts
B. Protect peasants
- Stability -1
- Serfdom -1
- Aristocracy -1
- A random province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Aristocracy is at 2 or higher
- Serfdom is at 2 or higher
-
The following must not occur:
- Serfdom is at 10 or higher
-
The following must not occur:
- Aristocracy is at 10 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Nobles were regularly reimbursed for their services with land and peasants, and quite often were pressing the King to issue laws making peasants their property.Actions
A. Do nothing
- Stability -2
- Serfdom +1
- Aristocracy +1
- +75
- A random province revolts
- A random province revolts
B. Protect peasants
- Stability -1
- Serfdom -1
- Aristocracy -1
- A random province revolts
- A random province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Aristocracy is at 2 or higher
- Serfdom is at 2 or higher
-
The following must not occur:
- Serfdom is at 10 or higher
-
The following must not occur:
- Aristocracy is at 10 or higher
- Country has at least 80 non-colonial provinces
Description
Nobles were regularly reimbursed for their services with land and peasants, and quite often were pressing the King to issue laws making peasants their property.Actions
A. Do nothing
- Stability -2
- Serfdom +1
- Aristocracy +1
- +100
- A random province revolts
- A random province revolts
- A random province revolts
B. Protect peasants
- Stability -1
- Serfdom -1
- Aristocracy -1
- A random province revolts
- A random province revolts
- A random province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Aristocracy is at 5 or higher
- Serfdom is at 5 or higher
-
The following must not occur:
- Serfdom is at 10 or higher
-
The following must not occur:
- Aristocracy is at 10 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Nobles were regularly reimbursed for their services with land and peasants, and quite often were pressing the King to issue laws making peasants their property.Actions
A. Do nothing
- Stability -2
- Serfdom +1
- Aristocracy +1
- +50
- A random province revolts
B. Protect peasants
- Stability -1
- Serfdom -1
- Aristocracy -1
- A random province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Aristocracy is at 5 or higher
- Serfdom is at 5 or higher
-
The following must not occur:
- Serfdom is at 10 or higher
-
The following must not occur:
- Aristocracy is at 10 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Nobles were regularly reimbursed for their services with land and peasants, and quite often were pressing the King to issue laws making peasants their property.Actions
A. Do nothing
- Stability -2
- Serfdom +1
- Aristocracy +1
- +75
- A random province revolts
- A random province revolts
B. Protect peasants
- Stability -1
- Serfdom -1
- Aristocracy -1
- A random province revolts
- A random province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Aristocracy is at 5 or higher
- Serfdom is at 5 or higher
-
The following must not occur:
- Serfdom is at 10 or higher
-
The following must not occur:
- Aristocracy is at 10 or higher
- Country has at least 80 non-colonial provinces
Description
Nobles were regularly reimbursed for their services with land and peasants, and quite often were pressing the King to issue laws making peasants their property.Actions
A. Do nothing
- Stability -2
- Serfdom +1
- Aristocracy +1
- +100
- A random province revolts
- A random province revolts
- A random province revolts
B. Protect peasants
- Stability -1
- Serfdom -1
- Aristocracy -1
- A random province revolts
- A random province revolts
- A random province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Centralization is at 2 or higher
-
The following must not occur:
- Centralization is at 10 or higher
Description
Monarchs ruled by issuing ordinances but they were almost powerless to enforce them. Enforcement depended upon the local powers (nobles/city governments) who would not always be as vigilant as the monarchs would have desired.Actions
A. Enforce it
- Stability -2
- Centralization +1
B. Ignore it
- Stability +1
- Centralization -1
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
A noted diplomat has offered his services as an advisor to the court. Though a brilliant negotiator, he is accustomed to a high standard of living, and expects to be very well-compensated.Actions
A. Send him away
- -1 victory points
B. Retain him as an advisor
- -75
- Monarch's diplomatic skill +1 for 60 months
- +1 diplomats
- +10 relations with a random country
- +10 relations with a random country
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
A noted diplomat has offered his services as an advisor to the court. Though a brilliant negotiator, he is accustomed to a high standard of living, and expects to be very well-compensated.Actions
A. Send him away
- -5 victory points
B. Retain him as an advisor
- -100
- Monarch's diplomatic skill +1 for 60 months
- +1 diplomats
- +10 relations with a random country
- +10 relations with a random country
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
A noted diplomat has offered his services as an advisor to the court. Though a brilliant negotiator, he is accustomed to a high standard of living, and expects to be very well-compensated.Actions
A. Retain him as an advisor
- -150
- Monarch's diplomatic skill +1 for 60 months
- +1 diplomats
- +10 relations with a random country
- +10 relations with a random country
B. Send him away
- -10 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
A noted diplomat has offered his services as an advisor to the court. Though a brilliant negotiator, he is accustomed to a high standard of living, and expects to be very well-compensated.Actions
A. Retain him as an advisor
- -250
- Monarch's diplomatic skill +1 for 60 months
- +1 diplomats
- +10 relations with a random country
- +10 relations with a random country
B. Send him away
- -25 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
A noted diplomat has offered his services as an advisor to the court. Though a brilliant negotiator, he is accustomed to a high standard of living, and expects to be very well-compensated.Actions
A. Retain him as an advisor
- -400
- Monarch's diplomatic skill +1 for 60 months
- +1 diplomats
- +10 relations with a random country
- +10 relations with a random country
B. Send him away
- -50 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 200 non-colonial provinces
Description
A noted diplomat has offered his services as an advisor to the court. Though a brilliant negotiator, he is accustomed to a high standard of living, and expects to be very well-compensated.Actions
A. Retain him as an advisor
- -800
- Monarch's diplomatic skill +1 for 60 months
- +1 diplomats
- +10 relations with a random country
- +10 relations with a random country
B. Send him away
- -100 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Centralization is at 6 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
-
The following must not occur:
- Flag [Random_MinorRef] is set
-
The following must not occur:
- Flag [Random_MajorRef] is set
Description
The pace of our bureaucratic system has been unable to keep up with the increase in the size of our nation and has now become critical. If we don't do something now, there will be severe consequences for us.Actions
A. Minor Reforms
- Stability -1
- -1000
- Infrastructure tech investment: -100
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- Set flag [Random_MinorRef] for events
B. Ignore the Situation
- Centralization -1
- Infrastructure tech investment: -1000
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
C. Initate a complete overhaul!
- Stability -3
- Centralization +1
- -2000
- Infrastructure tech investment: +150
- Set flag [Random_MajorRef] for events
D. Crush the state within the state!
- Centralization -2
- Stability -6
- +750
- Global revolt risk +3 for 24 months
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Country has at least 200 non-colonial provinces
- Centralization is at 6 or higher
-
The following must not occur:
- Flag [Random_MinorRef] is set
-
The following must not occur:
- Flag [Random_MajorRef] is set
Description
The pace of our bureaucratic system has been unable to keep up with the increase in the size of our nation and has now become critical. If we don't do something now, there will be severe consequences for us.Actions
A. Minor Reforms
- Stability -1
- -1500
- Infrastructure tech investment: -250
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- -2 base tax value in a random province
- Set flag [Random_MinorRef] for events
B. Ignore the Situation
- Centralization -1
- Infrastructure tech investment: -2000
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- -1 base tax value in a random province
- -2 base tax value in a random province
- -2 base tax value in a random province
- -2 base tax value in a random province
C. Initate a complete overhaul!
- Stability -3
- Centralization +1
- -2500
- Infrastructure tech investment: +250
- Set flag [Random_MajorRef] for events
D. Crush the state within the state!
- Stability -6
- Centralization -2
- +1500
- Global revolt risk +3 for 24 months
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -1 or higher
-
The following must not occur:
- Centralization is at 10 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Peasants typically had no voice but they could occasionally gain access to the monarch and ask for redress. Sometimes, these requests for redress would be directed at the local lord who was perceived to be violating the peasants' rights. Stepping in to override a noble's local authority was a very drastic step.Actions
A. Accept Petition
- Stability -4
- Centralization +1
B. Deny Petition
- Stability -1
- -1 base tax value in a random province
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -1 or higher
-
The following must not occur:
- Centralization is at 10 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Peasants typically had no voice but they could occasionally gain access to the monarch and ask for redress. Sometimes, these requests for redress would be directed at the local lord who was perceived to be violating the peasants' rights. Stepping in to override a noble's local authority was a very drastic step.Actions
A. Accept Petition
- Stability -1
- -1 base tax value in a random province
- The same province revolts
B. Deny Petition
- Stability -3
- Centralization +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -1 or higher
-
The following must not occur:
- Centralization is at 10 or higher
- Country has at least 80 non-colonial provinces
Description
Peasants typically had no voice but they could occasionally gain access to the monarch and ask for redress. Sometimes, these requests for redress would be directed at the local lord who was perceived to be violating the peasants' rights. Stepping in to override a noble's local authority was a very drastic step.Actions
A. Accept Petition
- Stability -1
- -1 base tax value in a random province
- The same province revolts
B. Deny Petition
- Stability -2
- Centralization +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Stability is at -2 or higher
-
The following must not occur:
- Stability is at 3 or higher
- Relations with Papal States are at -190 or higher
- Capital is on continent Europe
- Innovativeness is at 2 or higher
-
The following must not occur:
- Innovativeness is at 10 or higher
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
Description
A devout prior has petitioned us to support a new religious order. Of course, virtue is not free, and a small bequest would reinforce our already widespread reputation for charity.Actions
A. Remind the prior of his vow of poverty
- Stability -1
- -10 relations with Papal States
B. Support the monastic order
- Stability +1
- -50
- +25 relations with Papal States
- +1 missionaries
- Innovativeness -1
C. Forbid the order and banish the prior
- Stability -2
- -100 relations with Papal States
- -1 missionaries
- Innovativeness +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- Stability is at -2 or higher
-
The following must not occur:
- Stability is at 3 or higher
- Relations with Papal States are at -190 or higher
- Capital is on continent Europe
-
The following must not occur:
- Innovativeness is at 2 or higher
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
Description
A devout prior has petitioned us to support a new religious order. Of course, virtue is not free, and a small bequest would reinforce our already widespread reputation for charity.Actions
A. Remind the prior of his vow of poverty
- Stability -1
- -10 relations with Papal States
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- It is the year 1550 or later
-
The following must not occur:
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Capital is on continent America
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -1000 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- It is the year 1550 or later
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Capital is on continent America
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -1000 population in a random province
- -1000 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- It is the year 1550 or later
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Capital is on continent America
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -1000 population in a random province
- -1000 population in a random province
- -1500 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- It is the year 1550 or later
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Capital is on continent America
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -1000 population in a random province
- -1000 population in a random province
- -1000 population in a random province
- -1 base manpower in the same province
- -1000 population in a random province
- -1 base manpower in the same province
- -1500 population in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- It is the year 1550 or later
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
-
The following must not occur:
- Capital is on continent America
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -1000 population in a random province
- -1000 population in a random province
- -1000 population in a random province
- -1000 population in a random province
- -1000 population in a random province
- -1 base manpower in the same province
- -1000 population in a random province
- -1 base manpower in the same province
- -1000 population in a random province
- -1 base manpower in the same province
- -1000 population in a random province
- -1 base manpower in the same province
- -2000 population in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- It is the year 1550 or later
- Country has at least 200 non-colonial provinces
-
The following must not occur:
- Capital is on continent America
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -1000 population in a random province
- -1000 population in a random province
- -1000 population in a random province
- -1000 population in a random province
- -1000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -1000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -1000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -1000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -1000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -1000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -3000 population in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- It is the year 1550 or later
-
The following must not occur:
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Capital is on continent America
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -1000 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- It is the year 1550 or later
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Capital is on continent America
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -1000 population in a random province
- -1000 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- It is the year 1550 or later
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Capital is on continent America
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -1000 population in a random province
- -1000 population in a random province
- -1500 population in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- It is the year 1550 or later
-
The following must not occur:
- Capital is on continent America
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -1000 population in a random province
- -1000 population in a random province
- -1000 population in a random province
- -1 base manpower in the same province
- -1000 population in a random province
- -1 base manpower in the same province
- -1500 population in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- It is the year 1550 or later
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
-
The following must not occur:
- Capital is on continent America
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -1000 population in a random province
- -1000 population in a random province
- -1000 population in a random province
- -1000 population in a random province
- -1000 population in a random province
- -1 base manpower in the same province
- -1000 population in a random province
- -1 base manpower in the same province
- -1000 population in a random province
- -1 base manpower in the same province
- -1000 population in a random province
- -1 base manpower in the same province
- -2000 population in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- It is the year 1550 or later
- Country has at least 200 non-colonial provinces
-
The following must not occur:
- Capital is on continent America
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -1000 population in a random province
- -1000 population in a random province
- -1000 population in a random province
- -1000 population in a random province
- -1000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -1000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -1000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -1000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -1000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -1000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -2500 population in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- It is the year 1550 or later
-
The following must not occur:
- Country has at least 4 non-colonial provinces
- Capital is on continent America
- State religion is pagan
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -500 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- It is the year 1550 or later
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
- Capital is on continent America
- State religion is pagan
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -1000 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- It is the year 1550 or later
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
- Capital is on continent America
- State religion is pagan
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -1000 population in a random province
- -1000 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- It is the year 1550 or later
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
- Capital is on continent America
- State religion is pagan
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -1000 population in a random province
- -1000 population in a random province
- -1000 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- It is the year 1550 or later
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
- Capital is on continent America
- State religion is pagan
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -1000 population in a random province
- -1000 population in a random province
- -1000 population in a random province
- -1 base manpower in the same province
- -1000 population in a random province
- -1 base manpower in the same province
- -2000 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- It is the year 1550 or later
- Country has at least 200 non-colonial provinces
- Capital is on continent America
- State religion is pagan
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -1000 population in a random province
- -1000 population in a random province
- -1000 population in a random province
- -1000 population in a random province
- -1000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -1000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -1000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -1000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -1000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -1000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -7500 population in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1550 or later
-
The following must not occur:
- Country has at least 4 non-colonial provinces
-
At least one of the following must occur:
-
The following must not occur:
- Capital is on continent America
-
All of the following must occur:
- Capital is on continent America
-
The following must not occur:
- State religion is pagan
-
The following must not occur:
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -1500 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
- It is the year 1550 or later
-
At least one of the following must occur:
-
The following must not occur:
- Capital is on continent America
-
All of the following must occur:
- Capital is on continent America
-
The following must not occur:
- State religion is pagan
-
The following must not occur:
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -1500 population in a random province
- -1500 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 9 non-colonial provinces
- It is the year 1550 or later
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
At least one of the following must occur:
-
The following must not occur:
- Capital is on continent America
-
All of the following must occur:
- Capital is on continent America
-
The following must not occur:
- State religion is pagan
-
The following must not occur:
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -1500 population in a random province
- -1500 population in a random province
- -1500 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 30 non-colonial provinces
- It is the year 1550 or later
-
The following must not occur:
- Country has at least 80 non-colonial provinces
-
At least one of the following must occur:
-
The following must not occur:
- Capital is on continent America
-
All of the following must occur:
- Capital is on continent America
-
The following must not occur:
- State religion is pagan
-
The following must not occur:
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -1500 population in a random province
- -1500 population in a random province
- -1500 population in a random province
- -1 base manpower in the same province
- -1500 population in a random province
- -1 base manpower in the same province
- -2000 population in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 80 non-colonial provinces
- It is the year 1550 or later
-
The following must not occur:
- Country has at least 200 non-colonial provinces
-
At least one of the following must occur:
-
The following must not occur:
- Capital is on continent America
-
All of the following must occur:
- Capital is on continent America
-
The following must not occur:
- State religion is pagan
-
The following must not occur:
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -1500 population in a random province
- -1500 population in a random province
- -1500 population in a random province
- -1500 population in a random province
- -1500 population in a random province
- -1 base manpower in the same province
- -1500 population in a random province
- -1 base manpower in the same province
- -1500 population in a random province
- -1 base manpower in the same province
- -1500 population in a random province
- -1 base manpower in the same province
- -3000 population in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 200 non-colonial provinces
- It is the year 1550 or later
-
At least one of the following must occur:
-
The following must not occur:
- Capital is on continent America
-
All of the following must occur:
- Capital is on continent America
-
The following must not occur:
- State religion is pagan
-
The following must not occur:
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -1500 population in a random province
- -1500 population in a random province
- -1500 population in a random province
- -1500 population in a random province
- -1500 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -1500 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -1500 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -1500 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -1500 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -1500 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -5000 population in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1550 or later
-
The following must not occur:
- It is the year 1650 or later
-
The following must not occur:
- Country has at least 4 non-colonial provinces
- Capital is on continent America
- State religion is pagan
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -2000 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1550 or later
-
The following must not occur:
- It is the year 1650 or later
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
- Capital is on continent America
- State religion is pagan
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -2000 population in a random province
- -5000 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 9 non-colonial provinces
- Capital is on continent America
- State religion is pagan
- It is the year 1550 or later
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -2000 population in a random province
- -2000 population in a random province
- -2000 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1550 or later
-
The following must not occur:
- It is the year 1650 or later
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
- Capital is on continent America
- State religion is pagan
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -2000 population in a random province
- -2000 population in a random province
- -2000 population in a random province
- -1 base manpower in the same province
- -2000 population in a random province
- -1 base manpower in the same province
- -2500 population in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1550 or later
-
The following must not occur:
- It is the year 1650 or later
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
- Capital is on continent America
- State religion is pagan
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -2000 population in a random province
- -2000 population in a random province
- -2000 population in a random province
- -2000 population in a random province
- -2000 population in a random province
- -1 base manpower in the same province
- -2000 population in a random province
- -1 base manpower in the same province
- -2000 population in a random province
- -1 base manpower in the same province
- -2000 population in a random province
- -1 base manpower in the same province
- -4000 population in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1550 or later
-
The following must not occur:
- It is the year 1650 or later
- Country has at least 200 non-colonial provinces
- Capital is on continent America
- State religion is pagan
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -2000 population in a random province
- -2000 population in a random province
- -2000 population in a random province
- -2000 population in a random province
- -2000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -2000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -2000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -2000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -2000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -2000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -8000 population in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1550 or later
-
The following must not occur:
- Country has at least 4 non-colonial provinces
- Capital is on continent America
- State religion is pagan
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -2000 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1550 or later
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
- Capital is on continent America
- State religion is pagan
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -2000 population in a random province
- -2000 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1550 or later
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
- Capital is on continent America
- State religion is pagan
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -2000 population in a random province
- -2000 population in a random province
- -2000 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1550 or later
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
- Capital is on continent America
- State religion is pagan
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -2000 population in a random province
- -2000 population in a random province
- -2000 population in a random province
- -1 base manpower in the same province
- -2000 population in a random province
- -1 base manpower in the same province
- -2500 population in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1550 or later
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
- Capital is on continent America
- State religion is pagan
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -2000 population in a random province
- -2000 population in a random province
- -2000 population in a random province
- -2000 population in a random province
- -2000 population in a random province
- -1 base manpower in the same province
- -2000 population in a random province
- -1 base manpower in the same province
- -2000 population in a random province
- -1 base manpower in the same province
- -2000 population in a random province
- -1 base manpower in the same province
- -4000 population in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1550 or later
- Country has at least 200 non-colonial provinces
- Capital is on continent America
- State religion is pagan
Description
Epidemics in the early-modern era were far deadlier than wars or even famine. Diseases that with modern medicine are relatively harmless like smallpox or flu took a heavy toll whenever they struck especially among infants.Actions
A. OK
- Stability -1
- -2000 population in a random province
- -2000 population in a random province
- -2000 population in a random province
- -2000 population in a random province
- -2000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -2000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -2000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -2000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -2000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -2000 population in a random province
- -1 base manpower in the same province
- -1 base tax value in the same province
- -8000 population in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
Description
Political crises may occur from time to time. They may involve a conflict between the ruler and the parliament or unrest among the nobility or conflicts of interest between the nobility and the merchants or religious leaders. In game terms these problems usually cause a loss of stability when they occur.Actions
A. Don't take sides
- Stability -1
- Monarch's administrative skill -2 for 6 months
B. Side with one faction
- Stability -1
- Global revolt risk +1 for 12 months
- A random province revolts
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Badboy is at 15 or higher
Description
Political crises may occur from time to time. They may involve a conflict between the ruler and the parliament or unrest among the nobility or conflicts of interest between the nobility and the merchants or religious leaders. In game terms these problems usually cause a loss of stability when they occur.Actions
A. Don't take sides
- Stability -1
- Monarch's administrative skill -2 for 6 months
B. Side with one faction
- Stability -1
- Global revolt risk +1 for 12 months
- A random province revolts
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Badboy is at 40 or higher
Description
Political crises may occur from time to time. They may involve a conflict between the ruler and the parliament or unrest among the nobility or conflicts of interest between the nobility and the merchants or religious leaders. In game terms these problems usually cause a loss of stability when they occur.Actions
A. Don't take sides
- Stability -1
- Monarch's administrative skill -2 for 6 months
B. Side with one faction
- Stability -1
- Global revolt risk +1 for 12 months
- A random province revolts
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
-
The following must not occur:
- Infrastructure tech is at 10 or higher
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
Changes of policies when poorly timed and made were often wrongly perceived by the people of the time beyond their actual efficiency as a proof of the government ill will and lack of interest in the welfare of the realm.Actions
A. OK
- Stability -1
- Infrastructure tech investment: -100
- Trade tech investment: -100
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
-
The following must not occur:
- Infrastructure tech is at 10 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Changes of policies when poorly timed and made were often wrongly perceived by the people of the time beyond their actual efficiency as a proof of the government ill will and lack of interest in the welfare of the realm.Actions
A. OK
- Stability -1
- Infrastructure tech investment: -200
- Trade tech investment: -200
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
-
The following must not occur:
- Infrastructure tech is at 10 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Changes of policies when poorly timed and made were often wrongly perceived by the people of the time beyond their actual efficiency as a proof of the government ill will and lack of interest in the welfare of the realm.Actions
A. OK
- Stability -1
- Infrastructure tech investment: -400
- Trade tech investment: -400
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
-
The following must not occur:
- Infrastructure tech is at 10 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Changes of policies when poorly timed and made were often wrongly perceived by the people of the time beyond their actual efficiency as a proof of the government ill will and lack of interest in the welfare of the realm.Actions
A. OK
- Stability -1
- Infrastructure tech investment: -1000
- Trade tech investment: -1000
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
-
The following must not occur:
- Infrastructure tech is at 10 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Changes of policies when poorly timed and made were often wrongly perceived by the people of the time beyond their actual efficiency as a proof of the government ill will and lack of interest in the welfare of the realm.Actions
A. OK
- Stability -1
- Infrastructure tech investment: -2500
- Trade tech investment: -2500
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
-
The following must not occur:
- Infrastructure tech is at 10 or higher
- Country has at least 200 non-colonial provinces
Description
Changes of policies when poorly timed and made were often wrongly perceived by the people of the time beyond their actual efficiency as a proof of the government ill will and lack of interest in the welfare of the realm.Actions
A. OK
- Stability -1
- Infrastructure tech investment: -5000
- Trade tech investment: -5000
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
-
The following must not occur:
- It is the year 1789 or later
-
The following must not occur:
- State religion is pagan
Description
After a domestic conflict the defeated leaders would try to gain support from neighbouring countries. Usually they would end up wandering across the countryside leaving a trail of unpaid bills behind them, but sometimes a country with an axe to grind against their homeland would support their claims.Actions
A. Send him away
- +10 relations with a random country
B. Support his claim
- Gain a temporary casus belli against the same country for 18 months
- -35 relations with the same country
- -150
- +5000 infantry in the capital province
- +2000 cavalry in the capital province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Stability is at -2 or higher
-
The following must not occur:
- It is the year 1789 or later
-
The following must not occur:
- State religion is pagan
Description
After a domestic conflict the defeated leaders would try to gain support from neighbouring countries. Usually they would end up wandering across the countryside leaving a trail of unpaid bills behind them, but sometimes a country with an axe to grind against their homeland would support their claims.Actions
A. Send him away
- +10 relations with a random country
B. Support his claim
- Start a war with -3
- -2 badboy
- -35 relations with the same country
- -150
- +5000 infantry in the capital province
- +2000 cavalry in the capital province
All countries — Random
Conditions
- Country is not at war
- Offensive Doctrine is at 4 or higher
- Quality is at 4 or higher
Description
States in Italy, Germany and the Netherlands had won their territories mainly by hiring mercenaries to do the fighting. At the beginning of the thirty years war, Gustavus Adolphus began by providing proper uniforms and training, gone was the multicoloured long smocks and peasant attire. As he stated, many will judge contemptuously of the infantry for its clothes sake. Cohesion by the foot soldiers and cavalry had begun. Quality was still a long way away.Actions
A. Clothe them
- Land +1
- Quality -1
- +1000 cavalry in a random province
- +1000 infantry in the same province
B. Status quo
- -200
- Land tech investment: -500
- +2000 cavalry in a random province
- +2000 infantry in the same province
All countries — Random
Conditions
- Country is not at war
- Offensive Doctrine is at 4 or higher
- Quality is at 4 or higher
-
The following must not occur:
- It is the year 1621 or later
Description
Before Charles VIII 1494 invasion of Italy, army numbers tended to be only 5 percent of the population, ill trained and ill disciplined. Legally, most able bodied men from the ages of 15 to 60 were liable to serve. Recruiters rode, armed with their licenses to raise men, pay them and lead them. Training was usually only carried out weekly by the clergy after mass.Actions
A. Hire them
- Offensive Doctrine +1
- Quality -1
- +1000 infantry in a random province
B. Status quo
- -200
- Land tech investment: -500
- +2000 cavalry in a random province
- +2000 infantry in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Land is at 5 or higher
-
The following must not occur:
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Land tech is at 60 or higher
Description
Army reformation be it from new tactics weapons or command or any other reason often translated into better combat efficiency.Actions
A. OK
- Land tech investment: +250
All countries — Random
Conditions
-
The following must not occur:
- Own
- Land is at 5 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Land tech is at 60 or higher
Description
Army reformation be it from new tactics weapons or command or any other reason often translated into better combat efficiency.Actions
A. OK
- Land tech investment: +500
All countries — Random
Conditions
-
The following must not occur:
- Own
- Land is at 5 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Land tech is at 60 or higher
Description
Army reformation be it from new tactics weapons or command or any other reason often translated into better combat efficiency.Actions
A. OK
- Land tech investment: +750
All countries — Random
Conditions
-
The following must not occur:
- Own
- Land is at 5 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Land tech is at 60 or higher
Description
Army reformation be it from new tactics weapons or command or any other reason often translated into better combat efficiency.Actions
A. OK
- Land tech investment: +1000
All countries — Random
Conditions
-
The following must not occur:
- Own
- Land is at 5 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
-
The following must not occur:
- Land tech is at 60 or higher
Description
Army reformation be it from new tactics weapons or command or any other reason often translated into better combat efficiency.Actions
A. OK
- Land tech investment: +2500
All countries — Random
Conditions
-
The following must not occur:
- Own
- Land is at 5 or higher
- Country has at least 200 non-colonial provinces
-
The following must not occur:
- Land tech is at 60 or higher
Description
Army reformation be it from new tactics weapons or command or any other reason often translated into better combat efficiency.Actions
A. OK
- Land tech investment: +5000
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Land is at 5 or higher
-
The following must not occur:
- Naval tech is at 60 or higher
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
Navy reformation be it from new tactics weapons or command or any other reason often translated into better combat efficiency.Actions
A. OK
- Naval tech investment: +250
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Land is at 5 or higher
-
The following must not occur:
- Naval tech is at 60 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Navy reformation be it from new tactics weapons or command or any other reason often translated into better combat efficiency.Actions
A. OK
- Naval tech investment: +500
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Land is at 5 or higher
-
The following must not occur:
- Naval tech is at 60 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Navy reformation be it from new tactics weapons or command or any other reason often translated into better combat efficiency.Actions
A. OK
- Naval tech investment: +750
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Land is at 5 or higher
-
The following must not occur:
- Naval tech is at 60 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Navy reformation be it from new tactics weapons or command or any other reason often translated into better combat efficiency.Actions
A. OK
- Naval tech investment: +1000
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Land is at 5 or higher
-
The following must not occur:
- Naval tech is at 60 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Navy reformation be it from new tactics weapons or command or any other reason often translated into better combat efficiency.Actions
A. OK
- Naval tech investment: +2500
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Land is at 5 or higher
-
The following must not occur:
- Naval tech is at 60 or higher
- Country has at least 200 non-colonial provinces
Description
Navy reformation be it from new tactics weapons or command or any other reason often translated into better combat efficiency.Actions
A. OK
- Naval tech investment: +5000
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
Small bouts of heretical ideas would spring up from time to time. Most were simple people who did not realize that their interpretation of the Bible went counter to established doctrine but all such ideas frightened the local rulers. Intended or not, the usual response was quick and brutal as authorities would suppress these outbreaks.Actions
A. Ignore Heresy
- Stability -1
B. Fund suppression effort
- -50
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
- Country has at least 4 non-colonial provinces
Description
Small bouts of heretical ideas would spring up from time to time. Most were simple people who did not realize that their interpretation of the Bible went counter to established doctrine but all such ideas frightened the local rulers. Intended or not, the usual response was quick and brutal as authorities would suppress these outbreaks.Actions
A. Fund suppression effort
- -50
B. Ignore Heresy
- Stability -1
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Innovativeness is at 4 or higher
- Stability is at -2 or higher
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
Small bouts of heretical ideas would spring up from time to time. Most were simple people who did not realize that their interpretation of the Bible went counter to established doctrine but all such ideas frightened the local rulers. Intended or not, the usual response was quick and brutal as authorities would suppress these outbreaks.Actions
A. Ignore Heresy
- Stability -1
B. Fund suppression effort
- -50
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Innovativeness is at 4 or higher
- Stability is at -2 or higher
- Country has at least 4 non-colonial provinces
Description
Small bouts of heretical ideas would spring up from time to time. Most were simple people who did not realize that their interpretation of the Bible went counter to established doctrine but all such ideas frightened the local rulers. Intended or not, the usual response was quick and brutal as authorities would suppress these outbreaks.Actions
A. Fund suppression effort
- -50
B. Ignore Heresy
- Stability -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1550 or later
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is protestant
- State religion is reformed
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent America
Description
A sudden baby boom was not always a blessing at this time. Agricultural societies could not easily scale to handle larger populations in a given region. Population pressures often led to efforts at immigration overseas or movement to the city.Actions
A. Grant Colonial Charter
- +3 colonists
B. Deny Charter
- +2500 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1550 or later
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
At least one of the following must occur:
- State religion is sunni
- State religion is shia
- State religion is buddhist
- State religion is confucian
- State religion is pagan
Description
A sudden baby boom was not always a blessing at this time. Agricultural societies could not easily scale to handle larger populations in a given region. Population pressures often led to efforts at immigration overseas or movement to the city.Actions
A. Deny Charter
- +2500 population in the capital province
B. Grant Colonial Charter
- +3 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Country has at least 9 non-colonial provinces
- It is the year 1501 or later
- Infrastructure tech is at 3 or higher
Description
States began to expand the number of doctors in the 16th century and also to regulate and supervise their training at universities. These regulations also covered midwives.Actions
A. OK
- +1500 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
- It is the year 1501 or later
- Infrastructure tech is at 3 or higher
Description
States began to expand the number of doctors in the 16th century and also to regulate and supervise their training at universities. These regulations also covered midwives.Actions
A. OK
- +1000 population in a random province
- +1000 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
- It is the year 1501 or later
- Infrastructure tech is at 3 or higher
Description
States began to expand the number of doctors in the 16th century and also to regulate and supervise their training at universities. These regulations also covered midwives.Actions
A. OK
- +750 population in a random province
- +750 population in a random province
- +750 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
- It is the year 1501 or later
- Infrastructure tech is at 3 or higher
Description
States began to expand the number of doctors in the 16th century and also to regulate and supervise their training at universities. These regulations also covered midwives.Actions
A. OK
- +600 population in a random province
- +600 population in a random province
- +600 population in a random province
- +600 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 200 non-colonial provinces
- It is the year 1501 or later
- Infrastructure tech is at 3 or higher
Description
States began to expand the number of doctors in the 16th century and also to regulate and supervise their training at universities. These regulations also covered midwives.Actions
A. OK
- +500 population in a random province
- +500 population in a random province
- +500 population in a random province
- +500 population in a random province
- +500 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Infrastructure tech is at 6 or higher
-
The following must not occur:
- Country has at least 9 non-colonial provinces
- It is the year 1501 or later
- Infrastructure tech is at 3 or higher
Description
States began to expand the number of doctors in the 16th century and also to regulate and supervise their training at universities. These regulations also covered midwives.Actions
A. OK
- +1500 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Infrastructure tech is at 6 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
- It is the year 1501 or later
- Infrastructure tech is at 3 or higher
Description
States began to expand the number of doctors in the 16th century and also to regulate and supervise their training at universities. These regulations also covered midwives.Actions
A. OK
- +1000 population in a random province
- +1000 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Infrastructure tech is at 6 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
- It is the year 1501 or later
- Infrastructure tech is at 3 or higher
Description
States began to expand the number of doctors in the 16th century and also to regulate and supervise their training at universities. These regulations also covered midwives.Actions
A. OK
- +750 population in a random province
- +750 population in a random province
- +750 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Infrastructure tech is at 6 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
- It is the year 1501 or later
- Infrastructure tech is at 3 or higher
Description
States began to expand the number of doctors in the 16th century and also to regulate and supervise their training at universities. These regulations also covered midwives.Actions
A. OK
- +600 population in a random province
- +600 population in a random province
- +600 population in a random province
- +600 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Infrastructure tech is at 6 or higher
- Country has at least 200 non-colonial provinces
- It is the year 1501 or later
- Infrastructure tech is at 3 or higher
Description
States began to expand the number of doctors in the 16th century and also to regulate and supervise their training at universities. These regulations also covered midwives.Actions
A. OK
- +500 population in a random province
- +500 population in a random province
- +500 population in a random province
- +500 population in a random province
- +500 population in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Stability is at -2 or higher
- Mercantilism is at 2 or higher
- Centralization is at 2 or higher
-
The following must not occur:
- Mercantilism is at 10 or higher
-
The following must not occur:
- Centralization is at 10 or higher
- Aristocracy is at 2 or higher
-
At least one of the following must occur:
- Capital is on continent America
- Capital is on continent Europe
-
The following must not occur:
- State religion is pagan
Description
The balance of power between the monarch, the nobles, and the merchant princes, was precarious. Sometimes the merchant princes got too powerful, and steps had to be taken to rein them in.Actions
A. L'état, c'est moi
- Stability -2
- Mercantilism +1
- Centralization +1
- Aristocracy -1
B. It's not worth the effort
- Mercantilism -1
- Centralization -1
- Aristocracy +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Stability is at -2 or higher
- Aristocracy is at 2 or higher
- Centralization is at 2 or higher
-
The following must not occur:
- Aristocracy is at 10 or higher
-
The following must not occur:
- Centralization is at 10 or higher
- Mercantilism is at 2 or higher
- Centralization is at 5 or higher
-
At least one of the following must occur:
- Capital is on continent America
- Capital is on continent Europe
-
The following must not occur:
- State religion is pagan
Description
The balance of power between the monarch, the nobles, and the merchant princes, was precarious. Sometimes the nobles got too powerful, and steps had to be taken to reassert the royal might.Actions
A. L'état, c'est moi
- Stability -2
- Mercantilism +1
- Centralization +1
- Aristocracy -1
B. It's not worth the effort
- Mercantilism -1
- Centralization -1
- Aristocracy +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at 1 or higher
- Country is not at war
- Capital is on continent Europe
-
The following must not occur:
- It is the year 1650 or later
Description
In times of peace, to save money, European states would release some of its mercenaries. This form of desertion was always used to cull the older aged troops.Actions
A. Release them
- Lose 5000 troops in a random province
- +100
B. Status quo
- -20
- Land tech investment: -200
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Stability is at 1 or higher
-
The following must not occur:
- Innovativeness is at 7 or higher
Description
During times of social disorder, such as plagues or unrest, the people often became very suspicious and intolerant of those different from themselves.Actions
A. OK
- +1 missionaries
- Global revolt risk +1 for 12 months
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- It is the year 1530 or later
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent Asia
-
The following must not occur:
- State religion is confucian
Description
After the Reformation, the European continent would have to live for several hundred years with religious differences causing rebellions and uprisings more or less frequently.Actions
A. Crush the revolt
- Create a religious revolt in a random province
B. Grant them limited autonomy
- Stability -2
- Innovativeness +1
C. Use this to eliminate some heathens
- Stability -1
- The same province converts to the state religion
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- -5000 population in the same province
- Innovativeness -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- It is the year 1530 or later
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent Asia
-
The following must not occur:
- State religion is confucian
Description
After the Reformation, the European continent would have to live for several hundred years with religious differences causing rebellions and uprisings more or less frequently.Actions
A. Crush the revolt
- Create a religious revolt in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- It is the year 1530 or later
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent Asia
-
The following must not occur:
- State religion is confucian
Description
After the Reformation, the European continent would have to live for several hundred years with religious differences causing rebellions and uprisings more or less frequently.Actions
A. Crush the revolt
- Create a religious revolt in a random province
B. Grant them limited autonomy
- Stability -2
- Innovativeness +1
C. Use this to eliminate some heathens
- Stability -1
- The same province converts to the state religion
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- -5000 population in the same province
- Innovativeness -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- It is the year 1530 or later
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent Asia
-
The following must not occur:
- State religion is confucian
Description
After the Reformation, the European continent would have to live for several hundred years with religious differences causing rebellions and uprisings more or less frequently.Actions
A. Crush the revolt
- Create a religious revolt in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- It is the year 1530 or later
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent Asia
-
The following must not occur:
- State religion is confucian
Description
After the Reformation, the European continent would have to live for several hundred years with religious differences causing rebellions and uprisings more or less frequently.Actions
A. Crush the revolt
- Create a religious revolt in a random province
- Create a religious revolt in the same province
B. Grant them limited autonomy
- Stability -1
- Innovativeness +1
C. Use this to eliminate some heathens
- Stability -1
- The same province converts to the state religion
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- -5000 population in the same province
- Innovativeness -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- It is the year 1530 or later
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent Asia
-
The following must not occur:
- State religion is confucian
Description
After the Reformation, the European continent would have to live for several hundred years with religious differences causing rebellions and uprisings more or less frequently.Actions
A. Crush the revolt
- Create a religious revolt in a random province
- Create a religious revolt in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- It is the year 1530 or later
- Country has at least 200 non-colonial provinces
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent Asia
-
The following must not occur:
- State religion is confucian
Description
After the Reformation, the European continent would have to live for several hundred years with religious differences causing rebellions and uprisings more or less frequently.Actions
A. Crush the revolt
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
B. Grant them limited autonomy
- Stability -1
- Innovativeness +1
C. Use this to eliminate some heathens
- Stability -1
- The same province converts to the state religion
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
- -5000 population in the same province
- Innovativeness -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- It is the year 1530 or later
- Country has at least 200 non-colonial provinces
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent Asia
-
The following must not occur:
- State religion is confucian
Description
After the Reformation, the European continent would have to live for several hundred years with religious differences causing rebellions and uprisings more or less frequently.Actions
A. Crush the revolt
- Create a religious revolt in a random province
- Create a religious revolt in the same province
- Create a religious revolt in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Capital is on continent Europe
- State religion is catholic
-
The following must not occur:
- Innovativeness is at 5 or higher
- Badboy is at 3 or higher
-
The following must not occur:
- Event 102 - Council of Trent for all countries has already occurred
Description
Before the Reformation the Holy Roman Church had great influence in all western European realms. At nearly every court a priest or Jesuit was present - even in modern times a heritage of this is that the ambassador of the Vatican leads the diplomatic corps in most nations as he is the eldest diplomat present. With the Popes blessings and the work of the church's servants we can convince our neighbours that our recent conquests were justified.Actions
A. Send the priests
- -25
- -3 missionaries
- -2 badboy
B. Tax the populace more
- +50
- Global revolt risk +1 for 12 months
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1550 or later
- Capital is on continent Europe
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Demographic, economic and political pressure at home made way for sudden increases in the number of people looking for a better life in rich uncharted lands and businessmen in search of adventure and wealth in overseas trade.Actions
A. OK
- +1 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1550 or later
- Capital is on continent Europe
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Demographic, economic and political pressure at home made way for sudden increases in the number of people looking for a better life in rich uncharted lands and businessmen in search of adventure and wealth in overseas trade.Actions
A. OK
- +3 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1550 or later
- Capital is on continent Europe
- Country has at least 30 non-colonial provinces
Description
Demographic, economic and political pressure at home made way for sudden increases in the number of people looking for a better life in rich uncharted lands and businessmen in search of adventure and wealth in overseas trade.Actions
A. OK
- +5 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1550 or later
- Capital is on continent Europe
-
At least one of the following must occur:
-
The following must not occur:
- Innovativeness is at 5 or higher
- Serfdom is at 6 or higher
-
The following must not occur:
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Demographic, economic and political pressure at home made way for sudden increases in the number of people looking for a better life in rich uncharted lands and businessmen in search of adventure and wealth in overseas trade.Actions
A. OK
- +1 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1550 or later
- Capital is on continent Europe
-
At least one of the following must occur:
-
The following must not occur:
- Innovativeness is at 5 or higher
- Serfdom is at 6 or higher
-
The following must not occur:
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Demographic, economic and political pressure at home made way for sudden increases in the number of people looking for a better life in rich uncharted lands and businessmen in search of adventure and wealth in overseas trade.Actions
A. OK
- +3 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1550 or later
- Capital is on continent Europe
-
At least one of the following must occur:
-
The following must not occur:
- Innovativeness is at 5 or higher
- Serfdom is at 6 or higher
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Demographic, economic and political pressure at home made way for sudden increases in the number of people looking for a better life in rich uncharted lands and businessmen in search of adventure and wealth in overseas trade.Actions
A. OK
- +5 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1550 or later
- Capital is on continent Europe
-
At least one of the following must occur:
-
The following must not occur:
- Innovativeness is at 3 or higher
- Serfdom is at 8 or higher
-
The following must not occur:
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Demographic, economic and political pressure at home made way for sudden increases in the number of people looking for a better life in rich uncharted lands and businessmen in search of adventure and wealth in overseas trade.Actions
A. OK
- +1 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1550 or later
- Capital is on continent Europe
-
At least one of the following must occur:
-
The following must not occur:
- Innovativeness is at 3 or higher
- Serfdom is at 8 or higher
-
The following must not occur:
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Demographic, economic and political pressure at home made way for sudden increases in the number of people looking for a better life in rich uncharted lands and businessmen in search of adventure and wealth in overseas trade.Actions
A. OK
- +3 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1550 or later
- Capital is on continent Europe
-
At least one of the following must occur:
-
The following must not occur:
- Innovativeness is at 3 or higher
- Serfdom is at 8 or higher
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Demographic, economic and political pressure at home made way for sudden increases in the number of people looking for a better life in rich uncharted lands and businessmen in search of adventure and wealth in overseas trade.Actions
A. OK
- +5 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1600 or later
- Capital is on continent America
-
The following must not occur:
- State religion is pagan
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Demographic, economic and political pressure at home made way for sudden increases in the number of people looking for a better life in rich uncharted lands and businessmen in search of adventure and wealth in overseas trade.Actions
A. OK
- +1 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1600 or later
- Capital is on continent America
-
The following must not occur:
- State religion is pagan
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Demographic, economic and political pressure at home made way for sudden increases in the number of people looking for a better life in rich uncharted lands and businessmen in search of adventure and wealth in overseas trade.Actions
A. OK
- +3 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1600 or later
- Capital is on continent America
-
The following must not occur:
- State religion is pagan
- Country has at least 30 non-colonial provinces
Description
Demographic, economic and political pressure at home made way for sudden increases in the number of people looking for a better life in rich uncharted lands and businessmen in search of adventure and wealth in overseas trade.Actions
A. OK
- +5 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1600 or later
- Capital is on continent America
-
The following must not occur:
- State religion is pagan
-
At least one of the following must occur:
-
The following must not occur:
- Innovativeness is at 5 or higher
- Serfdom is at 6 or higher
-
The following must not occur:
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Demographic, economic and political pressure at home made way for sudden increases in the number of people looking for a better life in rich uncharted lands and businessmen in search of adventure and wealth in overseas trade.Actions
A. OK
- +1 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1600 or later
- Capital is on continent America
-
The following must not occur:
- State religion is pagan
-
At least one of the following must occur:
-
The following must not occur:
- Innovativeness is at 5 or higher
- Serfdom is at 6 or higher
-
The following must not occur:
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Demographic, economic and political pressure at home made way for sudden increases in the number of people looking for a better life in rich uncharted lands and businessmen in search of adventure and wealth in overseas trade.Actions
A. OK
- +3 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1600 or later
- Capital is on continent America
-
The following must not occur:
- State religion is pagan
-
At least one of the following must occur:
-
The following must not occur:
- Innovativeness is at 5 or higher
- Serfdom is at 6 or higher
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Demographic, economic and political pressure at home made way for sudden increases in the number of people looking for a better life in rich uncharted lands and businessmen in search of adventure and wealth in overseas trade.Actions
A. OK
- +5 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1600 or later
- Capital is on continent America
-
The following must not occur:
- State religion is pagan
-
At least one of the following must occur:
-
The following must not occur:
- Innovativeness is at 3 or higher
- Serfdom is at 8 or higher
-
The following must not occur:
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Demographic, economic and political pressure at home made way for sudden increases in the number of people looking for a better life in rich uncharted lands and businessmen in search of adventure and wealth in overseas trade.Actions
A. OK
- +1 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1600 or later
- Capital is on continent America
-
The following must not occur:
- State religion is pagan
-
At least one of the following must occur:
-
The following must not occur:
- Innovativeness is at 3 or higher
- Serfdom is at 8 or higher
-
The following must not occur:
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Demographic, economic and political pressure at home made way for sudden increases in the number of people looking for a better life in rich uncharted lands and businessmen in search of adventure and wealth in overseas trade.Actions
A. OK
- +3 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1600 or later
- Capital is on continent America
-
The following must not occur:
- State religion is pagan
-
At least one of the following must occur:
-
The following must not occur:
- Innovativeness is at 3 or higher
- Serfdom is at 8 or higher
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Demographic, economic and political pressure at home made way for sudden increases in the number of people looking for a better life in rich uncharted lands and businessmen in search of adventure and wealth in overseas trade.Actions
A. OK
- +5 colonists
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
Maritime trade expansion led to a growing desire among merchants to start new shipping and trade ventures on the high seas.Actions
A. OK
- +1 merchants
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Maritime trade expansion led to a growing desire among merchants to start new shipping and trade ventures on the high seas.Actions
A. OK
- +2 merchants
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Maritime trade expansion led to a growing desire among merchants to start new shipping and trade ventures on the high seas.Actions
A. OK
- +3 merchants
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Maritime trade expansion led to a growing desire among merchants to start new shipping and trade ventures on the high seas.Actions
A. OK
- +4 merchants
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 80 non-colonial provinces
Description
Maritime trade expansion led to a growing desire among merchants to start new shipping and trade ventures on the high seas.Actions
A. OK
- +5 merchants
All countries — Random
Conditions
-
The following must not occur:
- Own
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is orthodox
Description
Some people were so devout in their religion that they set out to help the poor and heal the sick. They were often called saints for their acts and were sometimes even believed to perform miracles.Actions
A. OK
- Stability +1
- Global revolt risk -1 for 12 months
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
The crown often resorted to short term cash grabs like the sale of government offices. These sales would bring in a lot of revenue but in the long haul more officials meant more tax revenue siphoned off before it reached the royal treasury.Actions
A. Decline
- -5 victory points
B. Accept
- -1 base tax value in a random province
- +100
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 4 non-colonial provinces
Description
The crown often resorted to short term cash grabs like the sale of government offices. These sales would bring in a lot of revenue but in the long haul more officials meant more tax revenue siphoned off before it reached the royal treasury.Actions
A. Accept
- -1 base tax value in a random province
- +100
B. Decline
- -5 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
Description
Sometimes a scandal would erupt in the royal court and would upset a monarch to the point where most diplomatic activity would come to a standstill until things quieted down a bit.Actions
A. Do nothing
- Monarch's diplomatic skill -2 for 6 months
- -10 relations with a random country
B. Toss some money around to cover things up
- -25
C. Twist this to our advantage
- Stability -1
- Monarch's diplomatic skill -2 for 30 months
- -45 relations with the same country
- Gain a temporary casus belli against the same country for 12 months
All countries — Random
Conditions
-
The following must not occur:
- Own
Description
Sometimes a scandal would erupt in the royal court and would upset a monarch to the point where most diplomatic activity would come to a standstill until things quieted down a bit.Actions
A. Do nothing
- Monarch's diplomatic skill -2 for 12 months
- -10 relations with a random country
B. Toss some money around to cover things up
- -50
C. Twist this to our advantage
- Stability -1
- Monarch's diplomatic skill -2 for 60 months
- -45 relations with the same country
- Gain a temporary casus belli against the same country for 12 months
All countries — Random
Conditions
-
The following must not occur:
- Own
Description
Sometimes a scandal would erupt in the royal court and would upset a monarch to the point where most diplomatic activity would come to a standstill until things quieted down a bit.Actions
A. Do nothing
- Monarch's diplomatic skill -3 for 12 months
- -10 relations with a random country
B. Toss some money around to cover things up
- -75
C. Twist this to our advantage
- Stability -1
- Monarch's diplomatic skill -3 for 60 months
- -45 relations with the same country
- Gain a temporary casus belli against the same country for 12 months
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- State religion is sunni
- Capital is on continent Asia
-
The following must not occur:
- Country has at least 9 non-colonial provinces
- Innovativeness is at 6 or higher
-
The following must not occur:
- Innovativeness is at 10 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
Description
An esoteric and mystic branch of Islam, Sufism, flourished upon contact with the Hindus and continued to spread the name of Islam in a peaceful manner to the east. It emphasized synthesis of values, and was renowned for its poetry, including the retelling of Hindu stories. Muslim courts embracing Sufism became centers of learning and the arts.Actions
A. Support Sufi Mystics
- -50
- Trade tech investment: +75
- Innovativeness +1
B. Let them laze about elsewhere
- -1 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- State religion is sunni
- Capital is on continent Asia
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
- Innovativeness is at 6 or higher
-
The following must not occur:
- Innovativeness is at 10 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
Description
An esoteric and mystic branch of Islam, Sufism, flourished upon contact with the Hindus and continued to spread the name of Islam in a peaceful manner to the east. It emphasized synthesis of values, and was renowned for its poetry, including the retelling of Hindu stories. Muslim courts embracing Sufism became centers of learning and the arts.Actions
A. Support Sufi Mystics
- -75
- Trade tech investment: +100
- Innovativeness +1
B. Let them laze about elsewhere
- -5 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- State religion is sunni
- Capital is on continent Asia
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
- Innovativeness is at 6 or higher
-
The following must not occur:
- Innovativeness is at 10 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
Description
An esoteric and mystic branch of Islam, Sufism, flourished upon contact with the Hindus and continued to spread the name of Islam in a peaceful manner to the east. It emphasized synthesis of values, and was renowned for its poetry, including the retelling of Hindu stories. Muslim courts embracing Sufism became centers of learning and the arts.Actions
A. Let them laze about elsewhere
- -10 victory points
B. Support Sufi Mystics
- -100
- Trade tech investment: +150
- Innovativeness +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- State religion is sunni
- Capital is on continent Asia
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
- Innovativeness is at 6 or higher
-
The following must not occur:
- Innovativeness is at 10 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
Description
An esoteric and mystic branch of Islam, Sufism, flourished upon contact with the Hindus and continued to spread the name of Islam in a peaceful manner to the east. It emphasized synthesis of values, and was renowned for its poetry, including the retelling of Hindu stories. Muslim courts embracing Sufism became centers of learning and the arts.Actions
A. Let them laze about elsewhere
- -10 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- State religion is sunni
- Capital is on continent Asia
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
- Innovativeness is at 6 or higher
-
The following must not occur:
- Innovativeness is at 10 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
Description
An esoteric and mystic branch of Islam, Sufism, flourished upon contact with the Hindus and continued to spread the name of Islam in a peaceful manner to the east. It emphasized synthesis of values, and was renowned for its poetry, including the retelling of Hindu stories. Muslim courts embracing Sufism became centers of learning and the arts.Actions
A. Let them laze about elsewhere
- -25 victory points
B. Support Sufi Mystics
- -150
- Trade tech investment: +225
- Innovativeness +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- State religion is sunni
- Capital is on continent Asia
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
- Innovativeness is at 6 or higher
-
The following must not occur:
- Innovativeness is at 10 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
Description
An esoteric and mystic branch of Islam, Sufism, flourished upon contact with the Hindus and continued to spread the name of Islam in a peaceful manner to the east. It emphasized synthesis of values, and was renowned for its poetry, including the retelling of Hindu stories. Muslim courts embracing Sufism became centers of learning and the arts.Actions
A. Let them laze about elsewhere
- -25 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- State religion is sunni
- Capital is on continent Asia
- Country has at least 200 non-colonial provinces
- Innovativeness is at 6 or higher
-
The following must not occur:
- Innovativeness is at 10 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
Description
An esoteric and mystic branch of Islam, Sufism, flourished upon contact with the Hindus and continued to spread the name of Islam in a peaceful manner to the east. It emphasized synthesis of values, and was renowned for its poetry, including the retelling of Hindu stories. Muslim courts embracing Sufism became centers of learning and the arts.Actions
A. Let them laze about elsewhere
- -50 victory points
B. Support Sufi Mystics
- -250
- Trade tech investment: +400
- Innovativeness +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- State religion is sunni
- Capital is on continent Asia
- Country has at least 200 non-colonial provinces
- Innovativeness is at 6 or higher
-
The following must not occur:
- Innovativeness is at 10 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
Description
An esoteric and mystic branch of Islam, Sufism, flourished upon contact with the Hindus and continued to spread the name of Islam in a peaceful manner to the east. It emphasized synthesis of values, and was renowned for its poetry, including the retelling of Hindu stories. Muslim courts embracing Sufism became centers of learning and the arts.Actions
A. Let them laze about elsewhere
- -50 victory points
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
Monarchs were contacted by a variety of dissidents from other states. These dissidents claimed to have vast supporters who just needed some cash - they were usually lying. Despite this, their claims excited many influential people at the court - particularly when religion entered the mix. Supporting these dissidents rarely accomplished anything other than antagonizing the other state but failure to support could create a bad impression at home.Actions
A. Decline
- Stability -1
B. Support
- -25
- -25 relations with a random country
All countries — Random
Conditions
-
The following must not occur:
- Own
- Stability is at -2 or higher
- Country has at least 4 non-colonial provinces
Description
Monarchs were contacted by a variety of dissidents from other states. These dissidents claimed to have vast supporters who just needed some cash - they were usually lying. Despite this, their claims excited many influential people at the court - particularly when religion entered the mix. Supporting these dissidents rarely accomplished anything other than antagonizing the other state but failure to support could create a bad impression at home.Actions
A. Support
- -25
- -25 relations with a random country
B. Decline
- Stability -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1700 or later
-
The following must not occur:
- Country has at least 4 non-colonial provinces
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is protestant
- State religion is reformed
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent America
Description
Trading companies were often founded on highly speculative stocks. When they failed, large sums of wealth could be lost and faith in the goverment declined as well.Actions
A. OK
- -25
- Trade tech investment: -250
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1700 or later
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is protestant
- State religion is reformed
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent America
Description
Trading companies were often founded on highly speculative stocks. When they failed, large sums of wealth could be lost and faith in the goverment declined as well.Actions
A. OK
- -50
- Trade tech investment: -500
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1700 or later
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is protestant
- State religion is reformed
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent America
Description
Trading companies were often founded on highly speculative stocks. When they failed, large sums of wealth could be lost and faith in the goverment declined as well.Actions
A. OK
- -75
- Trade tech investment: -750
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1700 or later
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is protestant
- State religion is reformed
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent America
Description
Trading companies were often founded on highly speculative stocks. When they failed, large sums of wealth could be lost and faith in the goverment declined as well.Actions
A. OK
- -100
- Trade tech investment: -1000
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1700 or later
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is protestant
- State religion is reformed
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent America
Description
Trading companies were often founded on highly speculative stocks. When they failed, large sums of wealth could be lost and faith in the goverment declined as well.Actions
A. OK
- -250
- Trade tech investment: -2500
All countries — Random
Conditions
-
The following must not occur:
- Own
- It is the year 1700 or later
- Country has at least 200 non-colonial provinces
-
At least one of the following must occur:
- State religion is catholic
- State religion is counterreform
- State religion is protestant
- State religion is reformed
-
At least one of the following must occur:
- Capital is on continent Europe
- Capital is on continent America
Description
Trading companies were often founded on highly speculative stocks. When they failed, large sums of wealth could be lost and faith in the goverment declined as well.Actions
A. OK
- -500
- Trade tech investment: -5000
All countries — Random
Conditions
-
The following must not occur:
- Own
- Aristocracy is at 6 or higher
Description
A foolish, but wealthy, popular, and high-ranking, noble has been implicated in a treasonous plot. The plot had little chance of success and he pleads for forgiveness, but the evidence against him is strong. How shall we deal with this fool?Actions
A. Hang him and confiscate his estate
- Stability -3
- Centralization +1
- Aristocracy -2
- +100
- A random province revolts
- Global revolt risk +2 for 12 months
B. Behead him and leave his estate to his heirs
- Stability -2
- Centralization +1
- Aristocracy -1
- The same province revolts
- Global revolt risk +1 for 12 months
C. Show mercy - impose a fine and exile
- Stability -1
- Centralization -1
- +25
- Global revolt risk +3 for 60 months
All countries — Random
Conditions
-
The following must not occur:
- Own
- Aristocracy is at 8 or higher
Description
A foolish, but wealthy, popular, and high-ranking, noble has been implicated in a treasonous plot. The plot had little chance of success and he pleads for forgiveness, but the evidence against him is strong. How shall we deal with this fool?Actions
A. Hang him and confiscate his estate
- Stability -3
- Centralization +1
- Aristocracy -2
- +100
- A random province revolts
- Global revolt risk +2 for 12 months
B. Behead him and leave his estate to his heirs
- Stability -2
- Centralization +1
- Aristocracy -1
- The same province revolts
- Global revolt risk +1 for 12 months
C. Show mercy - impose a fine and exile
- Stability -1
- Centralization -1
- +25
- Global revolt risk +3 for 60 months
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Innovativeness is at 2 or higher
-
The following must not occur:
- Innovativeness is at 10 or higher
Description
Many times men of ideas would posit ideas that ran counter to accept doctrine either from the monarch or the church. The state would normally try to get the thinker to recant his ideas and, failing that, would resort to imprisonment or execution. Men like Giordono Bruno, Thomas Moore and Galileo are classic examples of troublesome thinkers.Actions
A. Imprison Thinker
- Stability +1
- Innovativeness -1
B. Allow to Remain Free
- Stability -1
- Innovativeness +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Innovativeness is at 2 or higher
-
The following must not occur:
- Innovativeness is at 10 or higher
- Badboy is at 40 or higher
Description
Many times men of ideas would posit ideas that ran counter to accept doctrine either from the monarch or the church. The state would normally try to get the thinker to recant his ideas and, failing that, would resort to imprisonment or execution. Men like Giordono Bruno, Thomas Moore and Galileo are classic examples of troublesome thinkers.Actions
A. Imprison Thinker
- Stability +1
- Innovativeness -1
B. Allow to Remain Free
- Stability -2
- Innovativeness +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Innovativeness is at 2 or higher
- Infrastructure tech is at 3 or higher
-
The following must not occur:
- State religion is confucian
-
The following must not occur:
- State religion is pagan
- Country has at least 4 non-colonial provinces
Description
Unexpected inventions sometimes led to immediate technical applications, and manufactories were built to exploit them.Actions
A. OK
- Gain random manufactory in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Innovativeness is at 7 or higher
- Infrastructure tech is at 3 or higher
-
The following must not occur:
- State religion is confucian
-
The following must not occur:
- State religion is pagan
- Country has at least 4 non-colonial provinces
Description
Unexpected inventions sometimes led to immediate technical applications, and manufactories were built to exploit them.Actions
A. OK
- Gain random manufactory in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Innovativeness is at 9 or higher
- Infrastructure tech is at 3 or higher
-
The following must not occur:
- State religion is confucian
-
The following must not occur:
- State religion is pagan
- Country has at least 4 non-colonial provinces
Description
Unexpected inventions sometimes led to immediate technical applications, and manufactories were built to exploit them.Actions
A. OK
- Gain random manufactory in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Innovativeness is at 2 or higher
- Infrastructure tech is at 3 or higher
- State religion is confucian
- Country has at least 4 non-colonial provinces
Description
Unexpected inventions sometimes led to immediate technical applications, and manufactories were built to exploit them.Actions
A. Ignore the Invention
- Monarch's administrative skill +1 for 12 months
- Innovativeness -1
- -25 victory points
B. Embrace the new idea!
- Stability -1
- Monarch's administrative skill -2 for 12 months
- Gain random manufactory in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Innovativeness is at 7 or higher
- Infrastructure tech is at 3 or higher
- State religion is confucian
- Country has at least 4 non-colonial provinces
Description
Unexpected inventions sometimes led to immediate technical applications, and manufactories were built to exploit them.Actions
A. Ignore the Invention
- Monarch's administrative skill +1 for 12 months
- Innovativeness -1
- -25 victory points
B. Embrace the new idea!
- Stability -1
- Monarch's administrative skill -2 for 12 months
- Gain random manufactory in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Innovativeness is at 9 or higher
- Infrastructure tech is at 3 or higher
- State religion is confucian
- Country has at least 4 non-colonial provinces
Description
Unexpected inventions sometimes led to immediate technical applications, and manufactories were built to exploit them.Actions
A. Ignore the Invention
- Monarch's administrative skill +1 for 12 months
- Innovativeness -1
- -25 victory points
B. Embrace the new idea!
- Stability -2
- Monarch's administrative skill -2 for 12 months
- Gain random manufactory in a random province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 2 or higher
-
The following must not occur:
- Infrastructure tech is at 10 or higher
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
Conflict and protests over taxes corporations trade and customs policies were quite frequent and could result in sharp drops in industrial production.Actions
A. Execute the Troublemakers
- Infrastructure tech investment: -100
B. Abolish a Tax
- Serfdom -1
- -25
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 2 or higher
-
The following must not occur:
- Infrastructure tech is at 10 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Conflict and protests over taxes corporations trade and customs policies were quite frequent and could result in sharp drops in industrial production.Actions
A. Execute the Troublemakers
- Infrastructure tech investment: -200
B. Abolish a Tax
- Serfdom -1
- -50
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 2 or higher
-
The following must not occur:
- Infrastructure tech is at 10 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Conflict and protests over taxes corporations trade and customs policies were quite frequent and could result in sharp drops in industrial production.Actions
A. Execute the Troublemakers
- Infrastructure tech investment: -500
B. Abolish a Tax
- Serfdom -1
- -100
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 2 or higher
-
The following must not occur:
- Infrastructure tech is at 10 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Conflict and protests over taxes corporations trade and customs policies were quite frequent and could result in sharp drops in industrial production.Actions
A. Execute the Troublemakers
- Infrastructure tech investment: -1000
B. Abolish a Tax
- Serfdom -1
- -200
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 2 or higher
-
The following must not occur:
- Infrastructure tech is at 10 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Conflict and protests over taxes corporations trade and customs policies were quite frequent and could result in sharp drops in industrial production.Actions
A. Execute the Troublemakers
- Infrastructure tech investment: -2500
B. Abolish a Tax
- Serfdom -1
- -500
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 2 or higher
- Country has at least 200 non-colonial provinces
Description
Conflict and protests over taxes corporations trade and customs policies were quite frequent and could result in sharp drops in industrial production.Actions
A. Execute the Troublemakers
- Infrastructure tech investment: -5000
B. Abolish a Tax
- Serfdom -1
- -1000
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 7 or higher
-
The following must not occur:
- Infrastructure tech is at 10 or higher
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
Conflict and protests over taxes corporations trade and customs policies were quite frequent and could result in sharp drops in industrial production.Actions
A. Execute the Troublemakers
- Infrastructure tech investment: -100
B. Abolish a Tax
- Serfdom -1
- -25
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 7 or higher
-
The following must not occur:
- Infrastructure tech is at 10 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Conflict and protests over taxes corporations trade and customs policies were quite frequent and could result in sharp drops in industrial production.Actions
A. Execute the Troublemakers
- Infrastructure tech investment: -200
B. Abolish a Tax
- Serfdom -1
- -50
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 7 or higher
-
The following must not occur:
- Infrastructure tech is at 10 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Conflict and protests over taxes corporations trade and customs policies were quite frequent and could result in sharp drops in industrial production.Actions
A. Execute the Troublemakers
- Infrastructure tech investment: -500
B. Abolish a Tax
- Serfdom -1
- -100
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 7 or higher
-
The following must not occur:
- Infrastructure tech is at 10 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Conflict and protests over taxes corporations trade and customs policies were quite frequent and could result in sharp drops in industrial production.Actions
A. Execute the Troublemakers
- Infrastructure tech investment: -1000
B. Abolish a Tax
- Serfdom -1
- -200
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 7 or higher
-
The following must not occur:
- Infrastructure tech is at 10 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Conflict and protests over taxes corporations trade and customs policies were quite frequent and could result in sharp drops in industrial production.Actions
A. Execute the Troublemakers
- Infrastructure tech investment: -2500
B. Abolish a Tax
- Serfdom -1
- -500
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 7 or higher
- Country has at least 200 non-colonial provinces
Description
Conflict and protests over taxes corporations trade and customs policies were quite frequent and could result in sharp drops in industrial production.Actions
A. Execute the Troublemakers
- Infrastructure tech investment: -5000
B. Abolish a Tax
- Serfdom -1
- -1000
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Stability is at -2 or higher
- Innovativeness is at 2 or higher
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- State religion is confucian
Description
Conflict of opinion or interest over religious or secular matters between the ruler and the religious authorities often upset the clergy, which used its strong preaching power to influence the people of the realm.Actions
A. Ignore their Demands
- Stability -1
B. Agree to their Demands
- Innovativeness -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- Stability is at -2 or higher
- Innovativeness is at 2 or higher
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- State religion is confucian
Description
Conflict of opinion or interest over religious or secular matters between the ruler and the religious authorities often upset the clergy, which used its strong preaching power to influence the people of the realm.Actions
A. Ignore their Demands
- Stability -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Stability is at -2 or higher
- Innovativeness is at 2 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- State religion is confucian
Description
Conflict of opinion or interest over religious or secular matters between the ruler and the religious authorities often upset the clergy, which used its strong preaching power to influence the people of the realm.Actions
A. Agree to their Demands
- Innovativeness -1
B. Ignore their Demands
- Stability -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Stability is at -2 or higher
- Innovativeness is at 6 or higher
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- State religion is confucian
Description
Conflict of opinion or interest over religious or secular matters between the ruler and the religious authorities often upset the clergy, which used its strong preaching power to influence the people of the realm.Actions
A. Ignore their Demands
- Stability -1
B. Agree to their Demands
- Innovativeness -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- Stability is at -2 or higher
- Innovativeness is at 6 or higher
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- State religion is confucian
Description
Conflict of opinion or interest over religious or secular matters between the ruler and the religious authorities often upset the clergy, which used its strong preaching power to influence the people of the realm.Actions
A. Ignore their Demands
- Stability -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Innovativeness is at 6 or higher
- Stability is at -2 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- State religion is confucian
Description
Conflict of opinion or interest over religious or secular matters between the ruler and the religious authorities often upset the clergy, which used its strong preaching power to influence the people of the realm.Actions
A. Agree to their Demands
- Innovativeness -1
B. Ignore their Demands
- Stability -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Innovativeness is at 8 or higher
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- State religion is confucian
Description
Conflict of opinion or interest over religious or secular matters between the ruler and the religious authorities often upset the clergy, which used its strong preaching power to influence the people of the realm.Actions
A. Ignore their Demands
- Stability -1
B. Agree to their Demands
- Innovativeness -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- Innovativeness is at 8 or higher
-
The following must not occur:
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- State religion is confucian
Description
Conflict of opinion or interest over religious or secular matters between the ruler and the religious authorities often upset the clergy, which used its strong preaching power to influence the people of the realm.Actions
A. Ignore their Demands
- Stability -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Innovativeness is at 8 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- State religion is confucian
Description
Conflict of opinion or interest over religious or secular matters between the ruler and the religious authorities often upset the clergy, which used its strong preaching power to influence the people of the realm.Actions
A. Agree to their Demands
- Innovativeness -1
B. Ignore their Demands
- Stability -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -100
B. Agree to some of their demands
- -50
- Mercantilism -1
C. Use this as an excuse to seize their assets!
- Stability -1
- Trade tech investment: -200
- +50
- -6 merchants
- Mercantilism +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -100
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -200
B. Agree to some of their demands
- -100
- Mercantilism -1
C. Use this as an excuse to seize their assets!
- Stability -1
- Trade tech investment: -400
- +100
- -6 merchants
- Mercantilism +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -200
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -300
B. Agree to some of their demands
- -150
- Mercantilism -1
C. Use this as an excuse to seize their assets!
- Stability -1
- Trade tech investment: -600
- +150
- -6 merchants
- Mercantilism +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -300
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -500
B. Agree to some of their demands
- -250
- Mercantilism -1
C. Use this as an excuse to seize their assets!
- Stability -1
- Trade tech investment: -1000
- +250
- -6 merchants
- Mercantilism +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -500
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -1000
B. Agree to some of their demands
- -500
- Mercantilism -1
C. Use this as an excuse to seize their assets!
- Stability -1
- Trade tech investment: -2000
- +500
- -6 merchants
- Mercantilism +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -1000
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
-
The following must not occur:
- Trade tech is at 10 or higher
- Country has at least 200 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -2500
B. Agree to some of their demands
- -1250
- Mercantilism -1
C. Use this as an excuse to seize their assets!
- Stability -1
- Trade tech investment: -5000
- +1250
- -6 merchants
- Mercantilism +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
-
The following must not occur:
- Trade tech is at 10 or higher
- Country has at least 200 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -2500
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Mercantilism is at 6 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -100
B. Agree to some of their demands
- -50
- Mercantilism -1
C. Use this as an excuse to seize their assets!
- Stability -1
- Trade tech investment: -200
- +50
- -6 merchants
- Mercantilism +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- Mercantilism is at 6 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -100
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Mercantilism is at 6 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -200
B. Agree to some of their demands
- -100
- Mercantilism -1
C. Use this as an excuse to seize their assets!
- Stability -1
- Trade tech investment: -400
- +100
- -6 merchants
- Mercantilism +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- Mercantilism is at 6 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -200
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Mercantilism is at 6 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -300
B. Agree to some of their demands
- -150
- Mercantilism -1
C. Use this as an excuse to seize their assets!
- Stability -1
- Trade tech investment: -600
- +150
- -6 merchants
- Mercantilism +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- Mercantilism is at 6 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -300
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Mercantilism is at 6 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -500
B. Agree to some of their demands
- -250
- Mercantilism -1
C. Use this as an excuse to seize their assets!
- Stability -1
- Trade tech investment: -1000
- +250
- -6 merchants
- Mercantilism +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- Mercantilism is at 6 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -500
B. Agree to some of their demands
- -250
- Mercantilism -1
C. Use this as an excuse to seize their assets!
- Stability -1
- Trade tech investment: -1000
- +250
- -6 merchants
- Mercantilism +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Mercantilism is at 6 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -1000
B. Agree to some of their demands
- -500
- Mercantilism -1
C. Use this as an excuse to seize their assets!
- Stability -1
- Trade tech investment: -2000
- +500
- -6 merchants
- Mercantilism +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- Mercantilism is at 6 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -1000
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Mercantilism is at 6 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
- Country has at least 200 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -2500
B. Agree to some of their demands
- -1250
- Mercantilism -1
C. Use this as an excuse to seize their assets!
- Stability -1
- Trade tech investment: -5000
- +1250
- -6 merchants
- Mercantilism +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- Mercantilism is at 6 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
- Country has at least 200 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -2500
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Mercantilism is at 8 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -100
B. Agree to some of their demands
- -50
- Mercantilism -1
C. Use this as an excuse to seize their assets!
- Stability -1
- Trade tech investment: -200
- +50
- -6 merchants
- Mercantilism +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- Mercantilism is at 8 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
-
The following must not occur:
- Country has at least 4 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -100
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Mercantilism is at 8 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -200
B. Agree to some of their demands
- -100
- Mercantilism -1
C. Use this as an excuse to seize their assets!
- Stability -1
- Trade tech investment: -400
- +100
- -6 merchants
- Mercantilism +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- Mercantilism is at 8 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -200
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Mercantilism is at 8 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -300
B. Agree to some of their demands
- -150
- Mercantilism -1
C. Use this as an excuse to seize their assets!
- Stability -1
- Trade tech investment: -600
- +150
- -6 merchants
- Mercantilism +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- Mercantilism is at 8 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -300
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Mercantilism is at 8 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -500
B. Agree to some of their demands
- -250
- Mercantilism -1
C. Use this as an excuse to seize their assets!
- Stability -1
- Trade tech investment: -1000
- +500
- -6 merchants
- Mercantilism +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- Mercantilism is at 8 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -500
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Mercantilism is at 8 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -1000
B. Agree to some of their demands
- -500
- Mercantilism -1
C. Use this as an excuse to seize their assets!
- Stability -1
- Trade tech investment: -2000
- +500
- -6 merchants
- Mercantilism +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- Mercantilism is at 8 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -1000
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
- Mercantilism is at 8 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
- Country has at least 200 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -2500
B. Agree to some of their demands
- -1250
- Mercantilism -1
C. Use this as an excuse to seize their assets!
- Stability -1
- Trade tech investment: -5000
- +1250
- -6 merchants
- Mercantilism +1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
- Mercantilism is at 8 or higher
-
The following must not occur:
- Trade tech is at 10 or higher
- Country has at least 200 non-colonial provinces
Description
Conflict and protests over taxes corporations port duties navy requisitions trade and customs policies were quite frequent and often had counterproductive effects.Actions
A. Refuse to change our position
- -1 merchants
- Trade tech investment: -2500
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Conflict and protests over taxes landlord cruelty expropriation serfdom and customs policies were quite frequent and resulted in discontent and even revolts.Actions
A. Side with the Lords
- Stability -1
- A random province revolts
B. Side with the Peasants
- Stability -2
- Serfdom -1
C. Use This as an Excuse to Increase Taxes
- Stability -4
- Serfdom -1
- +1 base tax value in a random province
- The same province revolts
- A random province revolts
- Global revolt risk +2 for 12 months
- Global revolt risk +3 for 60 months
D. Pay Off Peasant Leaders
- Stability -1
- -25
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Conflict and protests over taxes landlord cruelty expropriation serfdom and customs policies were quite frequent and resulted in discontent and even revolts.Actions
A. Side with the Lords
- Stability -1
- A random province revolts
- A random province revolts
- A random province revolts
B. Side with the Peasants
- Stability -2
- Serfdom -1
C. Use This as an Excuse to Increase Taxes
- Stability -3
- Serfdom -1
- +1 base tax value in a random province
- The same province revolts
- +1 base tax value in a random province
- The same province revolts
- A random province revolts
- A random province revolts
- A random province revolts
- Global revolt risk +2 for 12 months
- Global revolt risk +3 for 60 months
D. Pay Off Peasant Leaders
- Stability -1
- -50
- A random province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Conflict and protests over taxes landlord cruelty expropriation serfdom and customs policies were quite frequent and resulted in discontent and even revolts.Actions
A. Side with the Lords
- Stability -1
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
B. Side with the Peasants
- Stability -1
- Serfdom -1
- The same province revolts
C. Use This as an Excuse to Increase Taxes
- Stability -2
- Serfdom -1
- +1 base tax value in a random province
- The same province revolts
- +1 base tax value in a random province
- The same province revolts
- +1 base tax value in a random province
- The same province revolts
- A random province revolts
- A random province revolts
- A random province revolts
- A random province revolts
- Global revolt risk +2 for 12 months
- Global revolt risk +3 for 60 months
D. Pay Off Peasant Leaders
- Stability -1
- -100
- A random province revolts
- A random province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Conflict and protests over taxes landlord cruelty expropriation serfdom and customs policies were quite frequent and resulted in discontent and even revolts.Actions
A. Side with the Lords
- Stability -1
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
B. Side with the Peasants
- Stability -1
- Serfdom -1
- The same province revolts
- The same province revolts
C. Use This as an Excuse to Increase Taxes
- Stability -2
- Serfdom -1
- +1 base tax value in a random province
- The same province revolts
- The same province revolts
- +1 base tax value in a random province
- The same province revolts
- The same province revolts
- +1 base tax value in a random province
- The same province revolts
- The same province revolts
- +1 base tax value in a random province
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- Global revolt risk +2 for 12 months
- Global revolt risk +3 for 60 months
D. Pay Off Peasant Leaders
- -250
- A random province revolts
- A random province revolts
- A random province revolts
- A random province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 200 non-colonial provinces
Description
Conflict and protests over taxes landlord cruelty expropriation serfdom and customs policies were quite frequent and resulted in discontent and even revolts.Actions
A. Side with the Lords
- Stability -1
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
B. Side with the Peasants
- Stability -1
- Serfdom -1
- The same province revolts
- The same province revolts
- The same province revolts
- The same province revolts
C. Use This as an Excuse to Increase Taxes
- Stability -1
- Serfdom -1
- +1 base tax value in a random province
- The same province revolts
- The same province revolts
- +1 base tax value in a random province
- The same province revolts
- The same province revolts
- +1 base tax value in a random province
- The same province revolts
- The same province revolts
- +1 base tax value in a random province
- The same province revolts
- The same province revolts
- +1 base tax value in a random province
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- Global revolt risk +2 for 12 months
- Global revolt risk +3 for 60 months
D. Pay Off Peasant Leaders
- -500
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 6 or higher
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 9 non-colonial provinces
Description
Conflict and protests over taxes landlord cruelty expropriation serfdom and customs policies were quite frequent and resulted in discontent and even revolts.Actions
A. OK
- Stability -2
- A random province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 6 or higher
- Country has at least 9 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Conflict and protests over taxes landlord cruelty expropriation serfdom and customs policies were quite frequent and resulted in discontent and even revolts.Actions
A. OK
- Stability -2
- A random province revolts
- A random province revolts
- A random province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 6 or higher
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Conflict and protests over taxes landlord cruelty expropriation serfdom and customs policies were quite frequent and resulted in discontent and even revolts.Actions
A. OK
- Stability -1
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- A random province revolts
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 6 or higher
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Conflict and protests over taxes landlord cruelty expropriation serfdom and customs policies were quite frequent and resulted in discontent and even revolts.Actions
A. OK
- Stability -1
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Serfdom is at 6 or higher
- Country has at least 200 non-colonial provinces
Description
Conflict and protests over taxes landlord cruelty expropriation serfdom and customs policies were quite frequent and resulted in discontent and even revolts.Actions
A. OK
- Stability -1
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Country has at least 30 non-colonial provinces
Description
Revolts were almost part of everyday life for the rulers all over Europe. High taxes noblemen cruelties as well as cultural and religious differencies caused unhappiness among the farmers and in the cities and in the most extreme cases this led to rebellions with sometimes long lasting and drastic effect.Actions
A. OK
- A random province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 30 non-colonial provinces
-
The following must not occur:
- Country has at least 80 non-colonial provinces
Description
Revolts were almost part of everyday life for the rulers all over Europe. High taxes noblemen cruelties as well as cultural and religious differencies caused unhappiness among the farmers and in the cities and in the most extreme cases this led to rebellions with sometimes long lasting and drastic effect.Actions
A. OK
- A random province revolts
- The same province revolts
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 80 non-colonial provinces
-
The following must not occur:
- Country has at least 200 non-colonial provinces
Description
Revolts were almost part of everyday life for the rulers all over Europe. High taxes noblemen cruelties as well as cultural and religious differencies caused unhappiness among the farmers and in the cities and in the most extreme cases this led to rebellions with sometimes long lasting and drastic effect.Actions
A. OK
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country has at least 200 non-colonial provinces
Description
Revolts were almost part of everyday life for the rulers all over Europe. High taxes noblemen cruelties as well as cultural and religious differencies caused unhappiness among the farmers and in the cities and in the most extreme cases this led to rebellions with sometimes long lasting and drastic effect.Actions
A. OK
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
- A random province revolts
- The same province revolts
- The same province revolts
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is at war
- Aristocracy is at 5 or higher
Description
During wartime sometimes the aristocracy or even the peasantry would rally to the cause of their King, although nationalism in it's present form was relatively unknown, a skillfull monarch could easily gain volunteers.Actions
A. Volunteers are always welcome!
- Gain 5 warships in a random province
- +5000 cavalry in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is at war
-
The following must not occur:
- Aristocracy is at 5 or higher
Description
During wartime sometimes the aristocracy or even the peasantry would rally to the cause of their King, although nationalism in it's present form was relatively unknown, a skillfull monarch could easily gain volunteers.Actions
A. Volunteers are always welcome!
- Gain 10 galleys in a random province
- +10000 infantry in the same province
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by human
-
The following must not occur:
- Event 103 - Edict of Tolerance for all countries has already occurred
- Capital is on continent Europe
-
At least one of the following must occur:
- State religion is Catholic
- State religion is Counterreform
- State religion is Protestant
- State religion is Reformed
Description
As a typical response to different kinds of problems obscurantism was a frequent behavior in most nations at least until the Age of Enlightenment arose in the most advanced western nations of the European continent.Actions
A. Do nothing
- Global revolt risk +2 for 12 months
- Serfdom +1
B. Give support to local efforts
- -50
- Global revolt risk +1 for 12 months
C. React harshly
- Stability +1
- -2 missionaries
- Global revolt risk +5 for 12 months
- A random province revolts
- The same province revolts
- Innovativeness +1
D. Encourage it
- Stability -1
- +2 missionaries
- Innovativeness -1
All countries — Random
Conditions
-
The following must not occur:
- Own
- Country is controlled by AI
-
The following must not occur:
- Event 103 - Edict of Tolerance for all countries has already occurred
- Capital is on continent Europe
-
At least one of the following must occur:
- State religion is Catholic
- State religion is Counterreform
- State religion is Protestant
- State religion is Reformed
Description
As a typical response to different kinds of problems obscurantism was a frequent behavior in most nations at least until the Age of Enlightenment arose in the most advanced western nations of the European continent.Actions
A. Do nothing
- Global revolt risk +2 for 12 months
- Serfdom +1
B. Give support to local efforts
- -50
- Global revolt risk +1 for 12 months
All countries — Random
Conditions
-
The following must not occur:
- Own
-
The following must not occur:
- Country has at least 4 non-colonial provinces
-
The following must not occur:
- Innovativeness is at 6 or higher
-
The following must not occur:
- State religion is confucian
Description
Extremely religiously intolerant rulers always relied on force and staunch fanatics to wipe any presence of heresy in their realm.Actions
A. Great!
- +1 missionaries